diff --git a/src/engine/client/backend_sdl.cpp b/src/engine/client/backend_sdl.cpp index f94ecc6b1..d16498109 100644 --- a/src/engine/client/backend_sdl.cpp +++ b/src/engine/client/backend_sdl.cpp @@ -4424,10 +4424,8 @@ int CGraphicsBackend_SDL_OpenGL::Init(const char *pName, int *Screen, int *pWidt if(Flags & IGraphicsBackend::INITFLAG_RESIZABLE) SdlFlags |= SDL_WINDOW_RESIZABLE; #endif -#if defined(CONF_PLATFORM_MACOSX) // TODO: remove this when fixed in SDL if(Flags & IGraphicsBackend::INITFLAG_BORDERLESS) SdlFlags |= SDL_WINDOW_BORDERLESS; -#endif if(Flags & IGraphicsBackend::INITFLAG_FULLSCREEN) { // when we are at fullscreen, we really shouldn't allow window sizes, that aren't supported by the driver