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Fix debug hud units
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parent
a48f502618
commit
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@ -879,7 +879,7 @@ void CClient::DebugRender()
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total = 42
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*/
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s_FrameTimeAvg = s_FrameTimeAvg * 0.9f + m_RenderFrameTime * 0.1f;
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str_format(aBuffer, sizeof(aBuffer), "ticks: %8d %8d gfx mem(tex/buff/stream/staging): (%" PRIu64 "k/%" PRIu64 "k/%" PRIu64 "k/%" PRIu64 "k) fps: %3d",
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str_format(aBuffer, sizeof(aBuffer), "ticks: %8d %8d gfx mem(tex/buff/stream/staging): (%" PRIu64 " KiB/%" PRIu64 " KiB/%" PRIu64 " KiB/%" PRIu64 " KiB) fps: %3d",
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m_aCurGameTick[g_Config.m_ClDummy], m_aPredTick[g_Config.m_ClDummy],
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(Graphics()->TextureMemoryUsage() / 1024),
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(Graphics()->BufferMemoryUsage() / 1024),
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@ -900,7 +900,7 @@ void CClient::DebugRender()
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SendPackets++;
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if(!RecvPackets)
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RecvPackets++;
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str_format(aBuffer, sizeof(aBuffer), "send: %3" PRIu64 " %5" PRIu64 "+%4" PRIu64 "=%5" PRIu64 " (%3" PRIu64 " kbps) avg: %5" PRIu64 "\nrecv: %3" PRIu64 " %5" PRIu64 "+%4" PRIu64 "=%5" PRIu64 " (%3" PRIu64 " kbps) avg: %5" PRIu64,
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str_format(aBuffer, sizeof(aBuffer), "send: %3" PRIu64 " %5" PRIu64 "+%4" PRIu64 "=%5" PRIu64 " (%3" PRIu64 " Kibit/s) avg: %5" PRIu64 "\nrecv: %3" PRIu64 " %5" PRIu64 "+%4" PRIu64 "=%5" PRIu64 " (%3" PRIu64 " Kibit/s) avg: %5" PRIu64,
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SendPackets, SendBytes, SendPackets * 42, SendTotal, (SendTotal * 8) / 1024, SendBytes / SendPackets,
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RecvPackets, RecvBytes, RecvPackets * 42, RecvTotal, (RecvTotal * 8) / 1024, RecvBytes / RecvPackets);
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Graphics()->QuadsText(2, 14, 16, aBuffer);
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