diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index 857fec84e..261cc4f1e 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -879,7 +879,7 @@ void CClient::DebugRender() total = 42 */ s_FrameTimeAvg = s_FrameTimeAvg * 0.9f + m_RenderFrameTime * 0.1f; - str_format(aBuffer, sizeof(aBuffer), "ticks: %8d %8d gfx mem(tex/buff/stream/staging): (%" PRIu64 "k/%" PRIu64 "k/%" PRIu64 "k/%" PRIu64 "k) fps: %3d", + str_format(aBuffer, sizeof(aBuffer), "ticks: %8d %8d gfx mem(tex/buff/stream/staging): (%" PRIu64 " KiB/%" PRIu64 " KiB/%" PRIu64 " KiB/%" PRIu64 " KiB) fps: %3d", m_aCurGameTick[g_Config.m_ClDummy], m_aPredTick[g_Config.m_ClDummy], (Graphics()->TextureMemoryUsage() / 1024), (Graphics()->BufferMemoryUsage() / 1024), @@ -900,7 +900,7 @@ void CClient::DebugRender() SendPackets++; if(!RecvPackets) RecvPackets++; - str_format(aBuffer, sizeof(aBuffer), "send: %3" PRIu64 " %5" PRIu64 "+%4" PRIu64 "=%5" PRIu64 " (%3" PRIu64 " kbps) avg: %5" PRIu64 "\nrecv: %3" PRIu64 " %5" PRIu64 "+%4" PRIu64 "=%5" PRIu64 " (%3" PRIu64 " kbps) avg: %5" PRIu64, + str_format(aBuffer, sizeof(aBuffer), "send: %3" PRIu64 " %5" PRIu64 "+%4" PRIu64 "=%5" PRIu64 " (%3" PRIu64 " Kibit/s) avg: %5" PRIu64 "\nrecv: %3" PRIu64 " %5" PRIu64 "+%4" PRIu64 "=%5" PRIu64 " (%3" PRIu64 " Kibit/s) avg: %5" PRIu64, SendPackets, SendBytes, SendPackets * 42, SendTotal, (SendTotal * 8) / 1024, SendBytes / SendPackets, RecvPackets, RecvBytes, RecvPackets * 42, RecvTotal, (RecvTotal * 8) / 1024, RecvBytes / RecvPackets); Graphics()->QuadsText(2, 14, 16, aBuffer);