dummy copyMoves/hammer disabling when dummy connecting

This commit is contained in:
d3fault 2016-10-25 19:31:13 -07:00
parent 795e68ec2b
commit d6b732113e
2 changed files with 3 additions and 1 deletions

View file

@ -841,6 +841,9 @@ void CClient::DummyConnect()
m_DummySendConnInfo = true;
g_Config.m_ClDummyCopyMoves = 0;
g_Config.m_ClDummyHammer = 0;
//connecting to the server
m_NetClient[1].Connect(&m_ServerAddress);
}

View file

@ -619,7 +619,6 @@ void CGameClient::OnDummyDisconnect()
m_DDRaceMsgSent[1] = false;
m_ShowOthers[1] = -1;
m_LastNewPredictedTick[1] = -1;
g_Config.m_ClDummyCopyMoves = 0;
}
void CGameClient::OnRelease()