mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-20 06:58:20 +00:00
Revert "Show halloween skins only on Halloween"
People are clearly unhappy with this event, so let's revert it. On
servers I've set events 0 already.
This reverts commit ae90bdf3f9
.
This commit is contained in:
parent
bf78847656
commit
bb7ff2a482
|
@ -12,11 +12,6 @@
|
|||
#include <game/version.h>
|
||||
#include <time.h>
|
||||
|
||||
static const char g_aHalloweenSkins[][64] = {
|
||||
"Bat", "Cyclops", "darky", "dynamite", "Electro Tee", "evil", "ghost", "glitch",
|
||||
"Lord_of_Zombie", "pumpkin", "reaper", "red_flame", "undead", "Voodoo_tee_1",
|
||||
"zombie", "zombie1", "zombie2", "zombie3", "zombie4"};
|
||||
|
||||
MACRO_ALLOC_POOL_ID_IMPL(CPlayer, MAX_CLIENTS)
|
||||
|
||||
IServer *CPlayer::Server() const { return m_pGameServer->Server(); }
|
||||
|
@ -321,31 +316,10 @@ void CPlayer::Snap(int SnappingClient)
|
|||
if(!pClientInfo)
|
||||
return;
|
||||
|
||||
const char *pSkinName = m_TeeInfos.m_SkinName;
|
||||
|
||||
if(m_Halloween)
|
||||
{
|
||||
bool Found = false;
|
||||
|
||||
for(const auto &HalloweenSkin : g_aHalloweenSkins)
|
||||
{
|
||||
if(str_comp(pSkinName, HalloweenSkin) == 0)
|
||||
{
|
||||
Found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(!Found)
|
||||
{
|
||||
pSkinName = g_aHalloweenSkins[str_quickhash(Server()->ClientName(m_ClientID)) % (sizeof(g_aHalloweenSkins) / sizeof(g_aHalloweenSkins[0]))];
|
||||
}
|
||||
}
|
||||
|
||||
StrToInts(&pClientInfo->m_Name0, 4, Server()->ClientName(m_ClientID));
|
||||
StrToInts(&pClientInfo->m_Clan0, 3, Server()->ClientClan(m_ClientID));
|
||||
pClientInfo->m_Country = Server()->ClientCountry(m_ClientID);
|
||||
StrToInts(&pClientInfo->m_Skin0, 6, pSkinName);
|
||||
StrToInts(&pClientInfo->m_Skin0, 6, m_TeeInfos.m_SkinName);
|
||||
pClientInfo->m_UseCustomColor = m_TeeInfos.m_UseCustomColor;
|
||||
pClientInfo->m_ColorBody = m_TeeInfos.m_ColorBody;
|
||||
pClientInfo->m_ColorFeet = m_TeeInfos.m_ColorFeet;
|
||||
|
|
Loading…
Reference in a new issue