Merge pull request #1589 from Dune-jr/feature-complexbinds

Implement composed binds (Ctrl, Shift, Alt); adapt controls menus.
This commit is contained in:
oy 2018-12-01 12:54:34 +01:00 committed by GitHub
commit bb544ca3ae
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8 changed files with 362 additions and 166 deletions

View file

@ -4,7 +4,7 @@
#include <engine/shared/config.h>
#include "binds.h"
const int CBinds::s_aDefaultBindKeys[] = {
const int CBinds::s_aDefaultBindKeys[] = { // only simple binds
KEY_F1, KEY_F2, KEY_TAB, 'u', KEY_F10,
'a', 'd',
KEY_SPACE, KEY_MOUSE_1, KEY_MOUSE_2, KEY_LSHIFT, KEY_RSHIFT, KEY_RIGHT, KEY_LEFT,
@ -25,82 +25,156 @@ const char CBinds::s_aaDefaultBindValues[][32] = {
"ready_change",
};
bool CBinds::CBindsSpecial::OnInput(IInput::CEvent Event)
{
// don't handle invalid events and keys that arn't set to anything
if(((Event.m_Key >= KEY_F1 && Event.m_Key <= KEY_F12) || (Event.m_Key >= KEY_F13 && Event.m_Key <= KEY_F24)) && m_pBinds->m_aaKeyBindings[Event.m_Key][0] != 0)
{
int Stroke = 0;
if(Event.m_Flags&IInput::FLAG_PRESS)
Stroke = 1;
m_pBinds->GetConsole()->ExecuteLineStroked(Stroke, m_pBinds->m_aaKeyBindings[Event.m_Key]);
return true;
}
return false;
}
CBinds::CBinds()
{
mem_zero(m_aaKeyBindings, sizeof(m_aaKeyBindings));
mem_zero(m_aaaKeyBindings, sizeof(m_aaaKeyBindings));
m_SpecialBinds.m_pBinds = this;
}
void CBinds::Bind(int KeyID, const char *pStr)
void CBinds::Bind(int KeyID, int Modifier, const char *pStr)
{
if(KeyID < 0 || KeyID >= KEY_LAST)
return;
str_copy(m_aaKeyBindings[KeyID], pStr, sizeof(m_aaKeyBindings[KeyID]));
str_copy(m_aaaKeyBindings[KeyID][Modifier], pStr, sizeof(m_aaaKeyBindings[KeyID][Modifier]));
char aBuf[256];
if(!m_aaKeyBindings[KeyID][0])
str_format(aBuf, sizeof(aBuf), "unbound %s (%d)", Input()->KeyName(KeyID), KeyID);
if(!m_aaaKeyBindings[KeyID][Modifier][0])
str_format(aBuf, sizeof(aBuf), "unbound %s%s (%d)", GetModifierName(Modifier),Input()->KeyName(KeyID), KeyID);
else
str_format(aBuf, sizeof(aBuf), "bound %s (%d) = %s", Input()->KeyName(KeyID), KeyID, m_aaKeyBindings[KeyID]);
str_format(aBuf, sizeof(aBuf), "bound %s%s (%d) = %s", GetModifierName(Modifier),Input()->KeyName(KeyID), KeyID, m_aaaKeyBindings[KeyID][Modifier]);
Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "binds", aBuf);
}
bool CBinds::OnInput(IInput::CEvent e)
int CBinds::GetModifierMask(IInput *i)
{
// don't handle invalid events and keys that arn't set to anything
if(e.m_Key <= 0 || e.m_Key >= KEY_LAST || m_aaKeyBindings[e.m_Key][0] == 0)
int Mask = 0;
// since we only handle one modifier, when doing ctrl+q and shift+q, execute both
Mask |= i->KeyIsPressed(KEY_LSHIFT) << CBinds::MODIFIER_SHIFT;
Mask |= i->KeyIsPressed(KEY_RSHIFT) << CBinds::MODIFIER_SHIFT;
Mask |= i->KeyIsPressed(KEY_LCTRL) << CBinds::MODIFIER_CTRL;
Mask |= i->KeyIsPressed(KEY_RCTRL) << CBinds::MODIFIER_CTRL;
Mask |= i->KeyIsPressed(KEY_LALT) << CBinds::MODIFIER_ALT;
if(Mask == 0)
return 1; // if no modifier, flag with MODIFIER_NONE
return Mask;
}
int CBinds::GetModifierMaskOfKey(int Key)
{
switch(Key)
{
case KEY_LSHIFT:
case KEY_RSHIFT:
return 1 << CBinds::MODIFIER_SHIFT;
case KEY_LCTRL:
case KEY_RCTRL:
return 1 << CBinds::MODIFIER_CTRL;
case KEY_LALT:
return 1 << CBinds::MODIFIER_ALT;
default:
return 0;
}
}
bool CBinds::ModifierMatchesKey(int Modifier, int Key)
{
switch(Modifier)
{
case MODIFIER_SHIFT:
return Key == KEY_LSHIFT || Key == KEY_RSHIFT;
case MODIFIER_CTRL:
return Key == KEY_LCTRL || Key == KEY_RCTRL;
case MODIFIER_ALT:
return Key == KEY_LALT;
case MODIFIER_NONE:
default:
return false;
}
}
bool CBinds::CBindsSpecial::OnInput(IInput::CEvent Event)
{
int Mask = GetModifierMask(Input());
// don't handle anything but FX and composed FX binds
if(/*Mask == 1 && */!(Event.m_Key >= KEY_F1 && Event.m_Key <= KEY_F12) && !(Event.m_Key >= KEY_F13 && Event.m_Key <= KEY_F24))
return false;
if(e.m_Flags&IInput::FLAG_PRESS)
Console()->ExecuteLineStroked(1, m_aaKeyBindings[e.m_Key]);
if(e.m_Flags&IInput::FLAG_RELEASE)
Console()->ExecuteLineStroked(0, m_aaKeyBindings[e.m_Key]);
return true;
bool rtn = false;
for(int m = 0; m < MODIFIER_COUNT; m++)
{
if((Mask&(1 << m)) && m_pBinds->m_aaaKeyBindings[Event.m_Key][m][0] != 0)
{
if(Event.m_Flags&IInput::FLAG_PRESS)
m_pBinds->GetConsole()->ExecuteLineStroked(1, m_pBinds->m_aaaKeyBindings[Event.m_Key][m]);
if(Event.m_Flags&IInput::FLAG_RELEASE)
m_pBinds->GetConsole()->ExecuteLineStroked(0, m_pBinds->m_aaaKeyBindings[Event.m_Key][m]);
rtn = true;
}
}
return rtn;
}
bool CBinds::OnInput(IInput::CEvent Event)
{
// don't handle invalid events and keys that aren't set to anything
if(Event.m_Key <= 0 || Event.m_Key >= KEY_LAST)
return false;
int Mask = GetModifierMask(Input());
int KeyModifierMask = GetModifierMaskOfKey(Event.m_Key); // returns 0 if m_Key is not a modifier
if(KeyModifierMask)
{
// avoid to have e.g. key press "lshift" be treated as "shift+lshift"
Mask -= KeyModifierMask;
if(!Mask)
Mask = 1 << MODIFIER_NONE;
}
bool rtn = false;
for(int m = 0; m < MODIFIER_COUNT; m++)
{
if((Mask&(1 << m)) && m_aaaKeyBindings[Event.m_Key][m][0] != 0)
{
if(Event.m_Flags&IInput::FLAG_PRESS)
Console()->ExecuteLineStroked(1, m_aaaKeyBindings[Event.m_Key][m]);
if(Event.m_Flags&IInput::FLAG_RELEASE)
Console()->ExecuteLineStroked(0, m_aaaKeyBindings[Event.m_Key][m]);
rtn = true;
}
}
return rtn;
}
void CBinds::UnbindAll()
{
for(int i = 0; i < KEY_LAST; i++)
m_aaKeyBindings[i][0] = 0;
for(int m = 0; m < MODIFIER_COUNT; m++)
m_aaaKeyBindings[i][m][0] = 0;
}
const char *CBinds::Get(int KeyID)
const char *CBinds::Get(int KeyID, int Modifier)
{
if(KeyID > 0 && KeyID < KEY_LAST)
return m_aaKeyBindings[KeyID];
return m_aaaKeyBindings[KeyID][Modifier];
return "";
}
const char *CBinds::GetKey(const char *pBindStr)
void CBinds::GetKey(const char *pBindStr, char aBuf[64], unsigned BufSize)
{
for(int KeyId = 0; KeyId < KEY_LAST; KeyId++)
aBuf[0] = 0;
for(int KeyID = 0; KeyID < KEY_LAST; KeyID++)
{
const char *pBind = Get(KeyId);
if(!pBind[0])
continue;
for(int m = 0; m < MODIFIER_COUNT; m++)
{
const char *pBind = Get(KeyID, m);
if(!pBind[0])
continue;
if(str_comp(pBind, pBindStr) == 0)
return Input()->KeyName(KeyId);
if(str_comp(pBind, pBindStr) == 0)
str_format(aBuf, BufSize, "key %s%s not found", Input()->KeyName(KeyID), GetModifierName(m));
}
}
return "";
}
void CBinds::SetDefaults()
@ -110,7 +184,7 @@ void CBinds::SetDefaults()
const int count = sizeof(s_aDefaultBindKeys)/sizeof(int);
dbg_assert(count == sizeof(s_aaDefaultBindValues)/32, "the count of bind keys differs from that of bind values!");
for(int i = 0; i < count; i++)
Bind(s_aDefaultBindKeys[i], s_aaDefaultBindValues[i]);
Bind(s_aDefaultBindKeys[i], MODIFIER_NONE, s_aaDefaultBindValues[i]);
}
void CBinds::OnConsoleInit()
@ -133,7 +207,8 @@ void CBinds::ConBind(IConsole::IResult *pResult, void *pUserData)
{
CBinds *pBinds = (CBinds *)pUserData;
const char *pKeyName = pResult->GetString(0);
int id = pBinds->GetKeyID(pKeyName);
int Modifier;
int id = pBinds->DecodeBindString(pKeyName, &Modifier);
if(!id)
{
@ -143,7 +218,7 @@ void CBinds::ConBind(IConsole::IResult *pResult, void *pUserData)
return;
}
pBinds->Bind(id, pResult->GetString(1));
pBinds->Bind(id, Modifier, pResult->GetString(1));
}
@ -151,7 +226,8 @@ void CBinds::ConUnbind(IConsole::IResult *pResult, void *pUserData)
{
CBinds *pBinds = (CBinds *)pUserData;
const char *pKeyName = pResult->GetString(0);
int id = pBinds->GetKeyID(pKeyName);
int Modifier;
int id = pBinds->DecodeBindString(pKeyName, &Modifier);
if(!id)
{
@ -161,7 +237,7 @@ void CBinds::ConUnbind(IConsole::IResult *pResult, void *pUserData)
return;
}
pBinds->Bind(id, "");
pBinds->Bind(id, Modifier, "");
}
@ -178,15 +254,40 @@ void CBinds::ConDumpBinds(IConsole::IResult *pResult, void *pUserData)
char aBuf[1024];
for(int i = 0; i < KEY_LAST; i++)
{
if(pBinds->m_aaKeyBindings[i][0] == 0)
continue;
str_format(aBuf, sizeof(aBuf), "%s (%d) = %s", pBinds->Input()->KeyName(i), i, pBinds->m_aaKeyBindings[i]);
pBinds->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "binds", aBuf);
for(int m = 0; m < MODIFIER_COUNT; m++)
{
if(pBinds->m_aaaKeyBindings[i][m][0] == 0)
continue;
str_format(aBuf, sizeof(aBuf), "%s%s (%d) = %s", GetModifierName(m), pBinds->Input()->KeyName(i), i, pBinds->m_aaaKeyBindings[i][m]);
pBinds->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "binds", aBuf);
}
}
}
int CBinds::GetKeyID(const char *pKeyName)
int CBinds::DecodeBindString(const char *pKeyName, int* pModifier)
{
// check for modifier of type xxx+xxx
char aBuf[64];
str_copy(aBuf, pKeyName, sizeof(aBuf));
const char* pStr = str_find(aBuf, "+");
*pModifier = 0;
if(pStr && *(pStr+1)) // make sure the '+' isn't the last character
{
aBuf[pStr-aBuf] = 0; // *pStr=0 (split the string where the + is)
char* pModifierStr = aBuf;
if(str_comp(pModifierStr, "shift") == 0)
*pModifier = MODIFIER_SHIFT;
else if(str_comp(pModifierStr, "ctrl") == 0)
*pModifier = MODIFIER_CTRL;
else if(str_comp(pModifierStr, "alt") == 0)
*pModifier = MODIFIER_ALT;
else
return 0;
pKeyName = pStr + 1;
if(!pKeyName)
return 0;
}
// check for numeric
if(pKeyName[0] == '&')
{
@ -205,6 +306,24 @@ int CBinds::GetKeyID(const char *pKeyName)
return 0;
}
const char *CBinds::GetModifierName(int m)
{
switch(m)
{
case 0:
return "";
case MODIFIER_SHIFT:
return "shift+";
case MODIFIER_CTRL:
return "ctrl+";
case MODIFIER_ALT:
return "alt+";
default:
return "";
}
}
void CBinds::ConfigSaveCallback(IConfig *pConfig, void *pUserData)
{
CBinds *pSelf = (CBinds *)pUserData;
@ -213,31 +332,35 @@ void CBinds::ConfigSaveCallback(IConfig *pConfig, void *pUserData)
char *pEnd = aBuffer+sizeof(aBuffer)-8;
for(int i = 0; i < KEY_LAST; i++)
{
if(pSelf->m_aaKeyBindings[i][0] == 0)
continue;
str_format(aBuffer, sizeof(aBuffer), "bind %s ", pSelf->Input()->KeyName(i));
// process the string. we need to escape some characters
const char *pSrc = pSelf->m_aaKeyBindings[i];
char *pDst = aBuffer + str_length(aBuffer);
*pDst++ = '"';
while(*pSrc && pDst < pEnd)
for(int m = 0; m < MODIFIER_COUNT; m++)
{
if(*pSrc == '"' || *pSrc == '\\') // escape \ and "
*pDst++ = '\\';
*pDst++ = *pSrc++;
}
*pDst++ = '"';
*pDst++ = 0;
if(pSelf->m_aaaKeyBindings[i][m][0] == 0)
continue;
pConfig->WriteLine(aBuffer);
str_format(aBuffer, sizeof(aBuffer), "bind %s%s ", GetModifierName(m), pSelf->Input()->KeyName(i));
// process the string. we need to escape some characters
const char *pSrc = pSelf->m_aaaKeyBindings[i][m];
char *pDst = aBuffer + str_length(aBuffer);
*pDst++ = '"';
while(*pSrc && pDst < pEnd)
{
if(*pSrc == '"' || *pSrc == '\\') // escape \ and "
*pDst++ = '\\';
*pDst++ = *pSrc++;
}
*pDst++ = '"';
*pDst++ = 0;
pConfig->WriteLine(aBuffer);
}
}
// default binds can only be non-composed right now, so only check for that
for(unsigned j = 0; j < sizeof(s_aDefaultBindKeys)/sizeof(int); j++)
{
const int i = s_aDefaultBindKeys[j];
if(pSelf->m_aaKeyBindings[i][0] == 0)
if(pSelf->m_aaaKeyBindings[i][0][0] == 0)
{
// explicitly unbind keys that were unbound by the user
str_format(aBuffer, sizeof(aBuffer), "unbind %s ", pSelf->Input()->KeyName(i));

View file

@ -7,9 +7,7 @@
class CBinds : public CComponent
{
char m_aaKeyBindings[KEY_LAST][128];
int GetKeyID(const char *pKeyName);
int DecodeBindString(const char *pKeyName, int* pModifier);
static void ConBind(IConsole::IResult *pResult, void *pUserData);
static void ConUnbind(IConsole::IResult *pResult, void *pUserData);
@ -29,18 +27,32 @@ public:
virtual bool OnInput(IInput::CEvent Event);
};
enum
{
MODIFIER_NONE=0,
MODIFIER_SHIFT,
MODIFIER_CTRL,
MODIFIER_ALT,
MODIFIER_COUNT
};
CBindsSpecial m_SpecialBinds;
void Bind(int KeyID, const char *pStr);
void Bind(int KeyID, int Modifier, const char *pStr);
void SetDefaults();
void UnbindAll();
const char *Get(int KeyID);
const char *GetKey(const char *pBindStr);
const char *Get(int KeyID, int Modifier);
void GetKey(const char *pBindStr, char aBuf[64], unsigned BufSize);
static const char *GetModifierName(int m);
static int GetModifierMask(IInput *i);
static int GetModifierMaskOfKey(int Key);
static bool ModifierMatchesKey(int Modifier, int Key);
virtual void OnConsoleInit();
virtual bool OnInput(IInput::CEvent Event);
private:
private:
char m_aaaKeyBindings[KEY_LAST][MODIFIER_COUNT][128];
static const int s_aDefaultBindKeys[];
static const char s_aaDefaultBindValues[][32];
};

View file

@ -450,13 +450,14 @@ void CHud::RenderVoting()
CUIRect Base = {5, 88, 100, 4};
m_pClient->m_pVoting->RenderBars(Base, false);
const char *pYesKey = m_pClient->m_pBinds->GetKey("vote yes");
const char *pNoKey = m_pClient->m_pBinds->GetKey("vote no");
str_format(aBuf, sizeof(aBuf), "%s - %s", pYesKey, Localize("Vote yes"));
char aBufYes[64], aBufNo[64];
m_pClient->m_pBinds->GetKey("vote yes", aBufYes, sizeof(aBufYes));
m_pClient->m_pBinds->GetKey("vote no", aBufNo, sizeof(aBufNo));
str_format(aBuf, sizeof(aBuf), "%s - %s", aBufYes, Localize("Vote yes"));
Base.y += Base.h+1;
UI()->DoLabel(&Base, aBuf, 6.0f, CUI::ALIGN_LEFT);
str_format(aBuf, sizeof(aBuf), "%s - %s", Localize("Vote no"), pNoKey);
str_format(aBuf, sizeof(aBuf), "%s - %s", Localize("Vote no"), aBufNo);
UI()->DoLabel(&Base, aBuf, 6.0f, CUI::ALIGN_RIGHT);
}

View file

@ -20,6 +20,7 @@
#include <generated/protocol.h>
#include <generated/client_data.h>
#include <game/client/components/binds.h>
#include <game/client/components/camera.h>
#include <game/client/components/console.h>
#include <game/client/components/sounds.h>
@ -1021,7 +1022,7 @@ int CMenus::UiDoListboxEnd(CListBoxState* pState, bool *pItemActivated)
return pState->m_ListBoxNewSelected;
}
int CMenus::DoKeyReader(CButtonContainer *pBC, const CUIRect *pRect, int Key)
int CMenus::DoKeyReader(CButtonContainer *pBC, const CUIRect *pRect, int Key, int Modifier, int* NewModifier)
{
// process
static const void *pGrabbedID = 0;
@ -1029,6 +1030,7 @@ int CMenus::DoKeyReader(CButtonContainer *pBC, const CUIRect *pRect, int Key)
static int ButtonUsed = 0;
int Inside = UI()->MouseInside(pRect) && UI()->MouseInsideClip();
int NewKey = Key;
*NewModifier = Modifier;
if(!UI()->MouseButton(0) && !UI()->MouseButton(1) && pGrabbedID == pBC->GetID())
MouseReleased = true;
@ -1039,7 +1041,10 @@ int CMenus::DoKeyReader(CButtonContainer *pBC, const CUIRect *pRect, int Key)
{
// abort with escape key
if(m_Binder.m_Key.m_Key != KEY_ESCAPE)
{
NewKey = m_Binder.m_Key.m_Key;
*NewModifier = m_Binder.m_Modifier;
}
m_Binder.m_GotKey = false;
UI()->SetActiveItem(0);
MouseReleased = false;
@ -1084,7 +1089,11 @@ int CMenus::DoKeyReader(CButtonContainer *pBC, const CUIRect *pRect, int Key)
if(Key == 0)
DoButton_KeySelect(pBC, "", 0, pRect);
else
DoButton_KeySelect(pBC, Input()->KeyName(Key), 0, pRect);
{
char aBuf[64];
str_format(aBuf, sizeof(aBuf), "%s%s", CBinds::GetModifierName(*NewModifier), Input()->KeyName(Key));
DoButton_KeySelect(pBC, aBuf, 0, pRect);
}
}
return NewKey;
}

View file

@ -24,6 +24,7 @@ class CMenusKeyBinder : public CComponent
public:
bool m_TakeKey;
bool m_GotKey;
int m_Modifier;
IInput::CEvent m_Key;
CMenusKeyBinder();
virtual bool OnInput(IInput::CEvent Event);
@ -91,7 +92,7 @@ private:
float DoScrollbarV(const void *pID, const CUIRect *pRect, float Current);
float DoScrollbarH(const void *pID, const CUIRect *pRect, float Current);
void DoButton_KeySelect(CButtonContainer *pBC, const char *pText, int Checked, const CUIRect *pRect);
int DoKeyReader(CButtonContainer *pPC, const CUIRect *pRect, int Key);
int DoKeyReader(CButtonContainer *pPC, const CUIRect *pRect, int Key, int Modifier, int* NewModifier);
//static int ui_do_key_reader(void *id, const CUIRect *rect, int key);
void UiDoGetButtons(int Start, int Stop, CUIRect View, float ButtonHeight, float Spacing);

View file

@ -10,40 +10,41 @@ typedef struct
CLocConstString m_Name;
const char *m_pCommand;
int m_KeyId;
int m_Modifier;
CMenus::CButtonContainer m_BC;
} CKeyInfo;
static CKeyInfo gs_aKeys[] =
{
{ "Move left", "+left", 0}, // Localize - these strings are localized within CLocConstString
{ "Move right", "+right", 0 },
{ "Jump", "+jump", 0 },
{ "Fire", "+fire", 0 },
{ "Hook", "+hook", 0 },
{ "Hammer", "+weapon1", 0 },
{ "Pistol", "+weapon2", 0 },
{ "Shotgun", "+weapon3", 0 },
{ "Grenade", "+weapon4", 0 },
{ "Laser", "+weapon5", 0 },
{ "Next weapon", "+nextweapon", 0 },
{ "Prev. weapon", "+prevweapon", 0 },
{ "Vote yes", "vote yes", 0 },
{ "Vote no", "vote no", 0 },
{ "Chat", "chat all", 0 },
{ "Team chat", "chat team", 0 },
{ "Whisper", "chat whisper", 0 },
{ "Show chat", "+show_chat", 0 },
{ "Emoticon", "+emote", 0 },
{ "Spectator mode", "+spectate", 0 },
{ "Spectate next", "spectate_next", 0 },
{ "Spectate previous", "spectate_previous", 0 },
{ "Console", "toggle_local_console", 0 },
{ "Remote console", "toggle_remote_console", 0 },
{ "Screenshot", "screenshot", 0 },
{ "Scoreboard", "+scoreboard", 0 },
{ "Respawn", "kill", 0 },
{ "Ready", "ready_change", 0 },
{ "Add demo marker", "add_demomarker", 0},
{ "Move left", "+left", 0, 0}, // Localize - these strings are localized within CLocConstString
{ "Move right", "+right", 0, 0},
{ "Jump", "+jump", 0, 0},
{ "Fire", "+fire", 0, 0},
{ "Hook", "+hook", 0, 0},
{ "Hammer", "+weapon1", 0, 0},
{ "Pistol", "+weapon2", 0, 0},
{ "Shotgun", "+weapon3", 0, 0},
{ "Grenade", "+weapon4", 0, 0},
{ "Laser", "+weapon5", 0, 0},
{ "Next weapon", "+nextweapon", 0, 0},
{ "Prev. weapon", "+prevweapon", 0, 0},
{ "Vote yes", "vote yes", 0, 0},
{ "Vote no", "vote no", 0, 0},
{ "Chat", "chat all", 0, 0},
{ "Team chat", "chat team", 0, 0},
{ "Whisper", "chat whisper", 0, 0},
{ "Show chat", "+show_chat", 0, 0},
{ "Emoticon", "+emote", 0, 0},
{ "Spectator mode", "+spectate", 0, 0},
{ "Spectate next", "spectate_next", 0, 0},
{ "Spectate previous", "spectate_previous", 0, 0},
{ "Console", "toggle_local_console", 0, 0},
{ "Remote console", "toggle_remote_console", 0, 0},
{ "Screenshot", "screenshot", 0, 0},
{ "Scoreboard", "+scoreboard", 0, 0},
{ "Respawn", "kill", 0, 0},
{ "Ready", "ready_change", 0, 0},
{ "Add demo marker", "add_demomarker", 0, 0},
};
/* This is for scripts/update_localization.py to work, don't remove!
@ -74,14 +75,14 @@ void CMenus::UiDoGetButtons(int Start, int Stop, CUIRect View, float ButtonHeigh
Label.y += 2.0f;
UI()->DoLabelScaled(&Label, aBuf, 13.0f, CUI::ALIGN_CENTER);
int OldId = Key.m_KeyId;
int NewId = DoKeyReader(&gs_aKeys[i].m_BC, &Button, OldId);
if(NewId != OldId)
int OldId = Key.m_KeyId, OldModifier = Key.m_Modifier, NewModifier;
int NewId = DoKeyReader(&gs_aKeys[i].m_BC, &Button, OldId, OldModifier, &NewModifier);
if(NewId != OldId || NewModifier != OldModifier)
{
if(OldId != 0 || NewId == 0)
m_pClient->m_pBinds->Bind(OldId, "");
m_pClient->m_pBinds->Bind(OldId, OldModifier, "");
if(NewId != 0)
m_pClient->m_pBinds->Bind(NewId, gs_aKeys[i].m_pCommand);
m_pClient->m_pBinds->Bind(NewId, NewModifier, gs_aKeys[i].m_pCommand);
}
}
}
@ -92,20 +93,27 @@ float CMenus::RenderSettingsControlsMovement(CUIRect View, void *pUser)
// this is kinda slow, but whatever
for(int i = 0; i < g_KeyCount; i++)
{
gs_aKeys[i].m_KeyId = 0;
gs_aKeys[i].m_Modifier = 0;
}
for(int KeyId = 0; KeyId < KEY_LAST; KeyId++)
{
const char *pBind = pSelf->m_pClient->m_pBinds->Get(KeyId);
if(!pBind[0])
continue;
for(int m = 0; m < CBinds::MODIFIER_COUNT; m++)
{
const char *pBind = pSelf->m_pClient->m_pBinds->Get(KeyId, m);
if(!pBind[0])
continue;
for(int i = 0; i < g_KeyCount; i++)
if(str_comp(pBind, gs_aKeys[i].m_pCommand) == 0)
{
gs_aKeys[i].m_KeyId = KeyId;
break;
}
for(int i = 0; i < g_KeyCount; i++)
if(str_comp(pBind, gs_aKeys[i].m_pCommand) == 0)
{
gs_aKeys[i].m_KeyId = KeyId;
gs_aKeys[i].m_Modifier = m;
break;
}
}
}
int NumOptions = 6;
@ -132,20 +140,27 @@ float CMenus::RenderSettingsControlsWeapon(CUIRect View, void *pUser)
// this is kinda slow, but whatever
for(int i = 0; i < g_KeyCount; i++)
{
gs_aKeys[i].m_KeyId = 0;
gs_aKeys[i].m_Modifier = 0;
}
for(int KeyId = 0; KeyId < KEY_LAST; KeyId++)
{
const char *pBind = pSelf->m_pClient->m_pBinds->Get(KeyId);
if(!pBind[0])
continue;
for(int m = 0; m < CBinds::MODIFIER_COUNT; m++)
{
const char *pBind = pSelf->m_pClient->m_pBinds->Get(KeyId, m);
if(!pBind[0])
continue;
for(int i = 0; i < g_KeyCount; i++)
if(str_comp(pBind, gs_aKeys[i].m_pCommand) == 0)
{
gs_aKeys[i].m_KeyId = KeyId;
break;
}
for(int i = 0; i < g_KeyCount; i++)
if(str_comp(pBind, gs_aKeys[i].m_pCommand) == 0)
{
gs_aKeys[i].m_KeyId = KeyId;
gs_aKeys[i].m_Modifier = m;
break;
}
}
}
int NumOptions = 7;
@ -167,20 +182,27 @@ float CMenus::RenderSettingsControlsVoting(CUIRect View, void *pUser)
// this is kinda slow, but whatever
for(int i = 0; i < g_KeyCount; i++)
{
gs_aKeys[i].m_KeyId = 0;
gs_aKeys[i].m_Modifier = 0;
}
for(int KeyId = 0; KeyId < KEY_LAST; KeyId++)
{
const char *pBind = pSelf->m_pClient->m_pBinds->Get(KeyId);
if(!pBind[0])
continue;
for(int m = 0; m < CBinds::MODIFIER_COUNT; m++)
{
const char *pBind = pSelf->m_pClient->m_pBinds->Get(KeyId, m);
if(!pBind[0])
continue;
for(int i = 0; i < g_KeyCount; i++)
if(str_comp(pBind, gs_aKeys[i].m_pCommand) == 0)
{
gs_aKeys[i].m_KeyId = KeyId;
break;
}
for(int i = 0; i < g_KeyCount; i++)
if(str_comp(pBind, gs_aKeys[i].m_pCommand) == 0)
{
gs_aKeys[i].m_KeyId = KeyId;
gs_aKeys[i].m_Modifier = m;
break;
}
}
}
int NumOptions = 2;
@ -202,20 +224,27 @@ float CMenus::RenderSettingsControlsChat(CUIRect View, void *pUser)
// this is kinda slow, but whatever
for(int i = 0; i < g_KeyCount; i++)
{
gs_aKeys[i].m_KeyId = 0;
gs_aKeys[i].m_Modifier = 0;
}
for(int KeyId = 0; KeyId < KEY_LAST; KeyId++)
{
const char *pBind = pSelf->m_pClient->m_pBinds->Get(KeyId);
if(!pBind[0])
continue;
for(int m = 0; m < CBinds::MODIFIER_COUNT; m++)
{
const char *pBind = pSelf->m_pClient->m_pBinds->Get(KeyId, m);
if(!pBind[0])
continue;
for(int i = 0; i < g_KeyCount; i++)
if(str_comp(pBind, gs_aKeys[i].m_pCommand) == 0)
{
gs_aKeys[i].m_KeyId = KeyId;
break;
}
for(int i = 0; i < g_KeyCount; i++)
if(str_comp(pBind, gs_aKeys[i].m_pCommand) == 0)
{
gs_aKeys[i].m_KeyId = KeyId;
gs_aKeys[i].m_Modifier = m;
break;
}
}
}
int NumOptions = 4;
@ -237,20 +266,27 @@ float CMenus::RenderSettingsControlsMisc(CUIRect View, void *pUser)
// this is kinda slow, but whatever
for(int i = 0; i < g_KeyCount; i++)
{
gs_aKeys[i].m_KeyId = 0;
gs_aKeys[i].m_Modifier = 0;
}
for(int KeyId = 0; KeyId < KEY_LAST; KeyId++)
{
const char *pBind = pSelf->m_pClient->m_pBinds->Get(KeyId);
if(!pBind[0])
continue;
for(int m = 0; m < CBinds::MODIFIER_COUNT; m++)
{
const char *pBind = pSelf->m_pClient->m_pBinds->Get(KeyId, m);
if(!pBind[0])
continue;
for(int i = 0; i < g_KeyCount; i++)
if(str_comp(pBind, gs_aKeys[i].m_pCommand) == 0)
{
gs_aKeys[i].m_KeyId = KeyId;
break;
}
for(int i = 0; i < g_KeyCount; i++)
if(str_comp(pBind, gs_aKeys[i].m_pCommand) == 0)
{
gs_aKeys[i].m_KeyId = KeyId;
gs_aKeys[i].m_Modifier = m;
break;
}
}
}
int NumOptions = 11;

View file

@ -37,11 +37,23 @@ bool CMenusKeyBinder::OnInput(IInput::CEvent Event)
{
if(m_TakeKey)
{
if(Event.m_Flags&IInput::FLAG_PRESS)
int TriggeringEvent = (Event.m_Key == KEY_MOUSE_1) ? IInput::FLAG_PRESS : IInput::FLAG_RELEASE;
if(Event.m_Flags&TriggeringEvent) // delay to RELEASE to support composed binds
{
m_Key = Event;
m_GotKey = true;
m_TakeKey = false;
int Mask = CBinds::GetModifierMask(Input()); // always > 0
m_Modifier = 0;
while(!(Mask&1)) // this computes a log2, we take the first modifier flag in mask.
{
Mask >>= 1;
m_Modifier++;
}
// prevent from adding e.g. a control modifier to lctrl
if(CBinds::ModifierMatchesKey(m_Modifier, Event.m_Key))
m_Modifier = 0;
}
return true;
}

View file

@ -184,6 +184,7 @@ void CGameClient::OnConsoleInit()
m_All.Add(m_pEffects); // doesn't render anything, just updates effects
m_All.Add(m_pParticles); // doesn't render anything, just updates all the particles
m_All.Add(m_pBinds);
m_All.Add(&m_pBinds->m_SpecialBinds);
m_All.Add(m_pControls);
m_All.Add(m_pCamera);
m_All.Add(m_pSounds);
@ -208,6 +209,7 @@ void CGameClient::OnConsoleInit()
m_All.Add(&gs_Scoreboard);
m_All.Add(m_pMotd);
m_All.Add(m_pMenus);
m_All.Add(&m_pMenus->m_Binder);
m_All.Add(m_pGameConsole);
// build the input stack