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Merge #3356
3356: fix typo "authroized" r=def- a=headshot2017 <!-- What is the motivation for the changes of this pull request --> ## Checklist - [ ] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: Headshot <36455681+headshot2017@users.noreply.github.com>
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@ -2849,7 +2849,7 @@ void CGameContext::ConForceVote(IConsole::IResult *pResult, void *pUserData)
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{
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if(str_comp_nocase(pValue, pOption->m_aDescription) == 0)
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{
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str_format(aBuf, sizeof(aBuf), "authroized player forced server option '%s' (%s)", pValue, pReason);
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str_format(aBuf, sizeof(aBuf), "authorized player forced server option '%s' (%s)", pValue, pReason);
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pSelf->SendChatTarget(-1, aBuf, CHAT_SIX);
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pSelf->Console()->ExecuteLine(pOption->m_aCommand);
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break;
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