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fixed dm wincheck
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@ -662,7 +662,7 @@ bool IGameController::CanChangeTeam(CPlayer *pPlayer, int JoinTeam)
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void IGameController::DoWincheck()
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{
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if(m_GameOverTick == -1 && !m_Warmup)
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if(m_GameOverTick == -1 && !m_Warmup && !GameServer()->m_World.m_ResetRequested)
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{
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if(IsTeamplay())
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{
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