mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-20 06:58:20 +00:00
added the possibility to store commands within the console and execute them later on when everything is initialised correctly - fixes several possible startup crashes and the "Support bans in server configuration"-ticket
This commit is contained in:
parent
3f0ff1fb14
commit
ad9b32b741
|
@ -1613,6 +1613,9 @@ void CClient::Run()
|
|||
|
||||
Input()->MouseModeRelative();
|
||||
|
||||
// process pending commands
|
||||
m_pConsole->StoreCommands(false);
|
||||
|
||||
while (1)
|
||||
{
|
||||
int64 FrameStartTime = time_get();
|
||||
|
@ -1915,7 +1918,7 @@ void CClient::RegisterCommands()
|
|||
|
||||
m_pConsole->Register("quit", "", CFGFLAG_CLIENT, Con_Quit, this, "Quit Teeworlds");
|
||||
m_pConsole->Register("exit", "", CFGFLAG_CLIENT, Con_Quit, this, "Quit Teeworlds");
|
||||
m_pConsole->Register("minimize", "", CFGFLAG_CLIENT, Con_Minimize, this, "Minimize Teeworlds");
|
||||
m_pConsole->Register("minimize", "", CFGFLAG_CLIENT|CFGFLAG_STORE, Con_Minimize, this, "Minimize Teeworlds");
|
||||
m_pConsole->Register("connect", "s", CFGFLAG_CLIENT, Con_Connect, this, "Connect to the specified host/ip");
|
||||
m_pConsole->Register("disconnect", "", CFGFLAG_CLIENT, Con_Disconnect, this, "Disconnect from the server");
|
||||
m_pConsole->Register("ping", "", CFGFLAG_CLIENT, Con_Ping, this, "Ping the current server");
|
||||
|
|
|
@ -44,6 +44,7 @@ public:
|
|||
virtual void Register(const char *pName, const char *pParams,
|
||||
int Flags, FCommandCallback pfnFunc, void *pUser, const char *pHelp) = 0;
|
||||
virtual void Chain(const char *pName, FChainCommandCallback pfnChainFunc, void *pUser) = 0;
|
||||
virtual void StoreCommands(bool Store) = 0;
|
||||
|
||||
virtual void ExecuteLine(const char *Sptr) = 0;
|
||||
virtual void ExecuteLineStroked(int Stroke, const char *pStr) = 0;
|
||||
|
|
|
@ -1038,6 +1038,9 @@ int CServer::Run()
|
|||
GameServer()->OnInit();
|
||||
dbg_msg("server", "version %s", GameServer()->NetVersion());
|
||||
|
||||
// process pending commands
|
||||
m_pConsole->StoreCommands(false);
|
||||
|
||||
// start game
|
||||
{
|
||||
int64 ReportTime = time_get();
|
||||
|
@ -1325,13 +1328,13 @@ void CServer::RegisterCommands()
|
|||
m_pConsole = Kernel()->RequestInterface<IConsole>();
|
||||
|
||||
Console()->Register("kick", "i", CFGFLAG_SERVER, ConKick, this, "");
|
||||
Console()->Register("ban", "s?i", CFGFLAG_SERVER, ConBan, this, "");
|
||||
Console()->Register("unban", "s", CFGFLAG_SERVER, ConUnban, this, "");
|
||||
Console()->Register("bans", "", CFGFLAG_SERVER, ConBans, this, "");
|
||||
Console()->Register("ban", "s?i", CFGFLAG_SERVER|CFGFLAG_STORE, ConBan, this, "");
|
||||
Console()->Register("unban", "s", CFGFLAG_SERVER|CFGFLAG_STORE, ConUnban, this, "");
|
||||
Console()->Register("bans", "", CFGFLAG_SERVER|CFGFLAG_STORE, ConBans, this, "");
|
||||
Console()->Register("status", "", CFGFLAG_SERVER, ConStatus, this, "");
|
||||
Console()->Register("shutdown", "", CFGFLAG_SERVER, ConShutdown, this, "");
|
||||
|
||||
Console()->Register("record", "s", CFGFLAG_SERVER, ConRecord, this, "");
|
||||
Console()->Register("record", "s", CFGFLAG_SERVER|CFGFLAG_STORE, ConRecord, this, "");
|
||||
Console()->Register("stoprecord", "", CFGFLAG_SERVER, ConStopRecord, this, "");
|
||||
|
||||
Console()->Register("reload", "", CFGFLAG_SERVER, ConMapReload, this, "");
|
||||
|
|
|
@ -16,7 +16,8 @@ enum
|
|||
{
|
||||
CFGFLAG_SAVE=1,
|
||||
CFGFLAG_CLIENT=2,
|
||||
CFGFLAG_SERVER=4
|
||||
CFGFLAG_SERVER=4,
|
||||
CFGFLAG_STORE=8
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#include <new>
|
||||
#include <base/system.h>
|
||||
#include <engine/shared/protocol.h>
|
||||
#include <engine/storage.h>
|
||||
|
@ -172,11 +173,7 @@ void CConsole::Print(const char *pStr)
|
|||
|
||||
void CConsole::ExecuteLineStroked(int Stroke, const char *pStr)
|
||||
{
|
||||
CResult Result;
|
||||
|
||||
char aStrokeStr[2] = {'0', 0};
|
||||
if(Stroke)
|
||||
aStrokeStr[0] = '1';
|
||||
CResult *pResult = new(&m_ExecutionQueue.m_pLast->m_Result) CResult;
|
||||
|
||||
while(pStr && *pStr)
|
||||
{
|
||||
|
@ -207,37 +204,43 @@ void CConsole::ExecuteLineStroked(int Stroke, const char *pStr)
|
|||
pEnd++;
|
||||
}
|
||||
|
||||
if(ParseStart(&Result, pStr, (pEnd-pStr) + 1) != 0)
|
||||
if(ParseStart(pResult, pStr, (pEnd-pStr) + 1) != 0)
|
||||
return;
|
||||
|
||||
CCommand *pCommand = FindCommand(Result.m_pCommand, m_FlagMask);
|
||||
CCommand *pCommand = FindCommand(pResult->m_pCommand, m_FlagMask);
|
||||
|
||||
if(pCommand)
|
||||
{
|
||||
int IsStrokeCommand = 0;
|
||||
if(Result.m_pCommand[0] == '+')
|
||||
if(pResult->m_pCommand[0] == '+')
|
||||
{
|
||||
// insert the stroke direction token
|
||||
Result.AddArgument(aStrokeStr);
|
||||
pResult->AddArgument(m_paStrokeStr[Stroke]);
|
||||
IsStrokeCommand = 1;
|
||||
}
|
||||
|
||||
if(Stroke || IsStrokeCommand)
|
||||
{
|
||||
if(ParseArgs(&Result, pCommand->m_pParams))
|
||||
if(ParseArgs(pResult, pCommand->m_pParams))
|
||||
{
|
||||
char aBuf[256];
|
||||
str_format(aBuf, sizeof(aBuf), "Invalid arguments... Usage: %s %s", pCommand->m_pName, pCommand->m_pParams);
|
||||
Print(aBuf);
|
||||
}
|
||||
else if(m_StoreCommands && pCommand->m_Flags&CFGFLAG_STORE)
|
||||
{
|
||||
m_ExecutionQueue.m_pLast->m_pfnCommandCallback = pCommand->m_pfnCallback;
|
||||
m_ExecutionQueue.m_pLast->m_pCommandUserData = pCommand->m_pUserData;
|
||||
m_ExecutionQueue.AddEntry();
|
||||
}
|
||||
else
|
||||
pCommand->m_pfnCallback(&Result, pCommand->m_pUserData);
|
||||
pCommand->m_pfnCallback(pResult, pCommand->m_pUserData);
|
||||
}
|
||||
}
|
||||
else if(Stroke)
|
||||
{
|
||||
char aBuf[256];
|
||||
str_format(aBuf, sizeof(aBuf), "No such command: %s.", Result.m_pCommand);
|
||||
str_format(aBuf, sizeof(aBuf), "No such command: %s.", pResult->m_pCommand);
|
||||
Print(aBuf);
|
||||
}
|
||||
|
||||
|
@ -390,6 +393,10 @@ static void StrVariableCommand(IConsole::IResult *pResult, void *pUserData)
|
|||
CConsole::CConsole(int FlagMask)
|
||||
{
|
||||
m_FlagMask = FlagMask;
|
||||
m_StoreCommands = true;
|
||||
m_paStrokeStr[0] = "0";
|
||||
m_paStrokeStr[1] = "1";
|
||||
m_ExecutionQueue.Reset();
|
||||
m_pFirstCommand = 0;
|
||||
m_pFirstExec = 0;
|
||||
m_pPrintCallbackUserdata = 0;
|
||||
|
@ -483,6 +490,17 @@ void CConsole::Chain(const char *pName, FChainCommandCallback pfnChainFunc, void
|
|||
pCommand->m_pUserData = pChainInfo;
|
||||
}
|
||||
|
||||
void CConsole::StoreCommands(bool Store)
|
||||
{
|
||||
if(!Store)
|
||||
{
|
||||
for(CExecutionQueue::CQueueEntry *pEntry = m_ExecutionQueue.m_pFirst; pEntry != m_ExecutionQueue.m_pLast; pEntry = pEntry->m_pNext)
|
||||
pEntry->m_pfnCommandCallback(&pEntry->m_Result, pEntry->m_pCommandUserData);
|
||||
m_ExecutionQueue.Reset();
|
||||
}
|
||||
m_StoreCommands = Store;
|
||||
}
|
||||
|
||||
|
||||
IConsole::CCommandInfo *CConsole::GetCommandInfo(const char *pName, int FlagMask)
|
||||
{
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#define ENGINE_SHARED_CONSOLE_H
|
||||
|
||||
#include <engine/console.h>
|
||||
#include "memheap.h"
|
||||
|
||||
class CConsole : public IConsole
|
||||
{
|
||||
|
@ -25,6 +26,8 @@ class CConsole : public IConsole
|
|||
};
|
||||
|
||||
int m_FlagMask;
|
||||
bool m_StoreCommands;
|
||||
const char *m_paStrokeStr[2];
|
||||
CCommand *m_pFirstCommand;
|
||||
|
||||
class CExecFile
|
||||
|
@ -75,6 +78,34 @@ class CConsole : public IConsole
|
|||
int ParseStart(CResult *pResult, const char *pString, int Length);
|
||||
int ParseArgs(CResult *pResult, const char *pFormat);
|
||||
|
||||
class CExecutionQueue
|
||||
{
|
||||
CHeap m_Queue;
|
||||
|
||||
public:
|
||||
struct CQueueEntry
|
||||
{
|
||||
CQueueEntry *m_pNext;
|
||||
FCommandCallback m_pfnCommandCallback;
|
||||
void *m_pCommandUserData;
|
||||
CResult m_Result;
|
||||
} *m_pFirst, *m_pLast;
|
||||
|
||||
void AddEntry()
|
||||
{
|
||||
CQueueEntry *pEntry = static_cast<CQueueEntry *>(m_Queue.Allocate(sizeof(CQueueEntry)));
|
||||
pEntry->m_pNext = 0;
|
||||
m_pLast->m_pNext = pEntry;
|
||||
m_pLast = pEntry;
|
||||
}
|
||||
void Reset()
|
||||
{
|
||||
m_Queue.Reset();
|
||||
m_pFirst = m_pLast = static_cast<CQueueEntry *>(m_Queue.Allocate(sizeof(CQueueEntry)));
|
||||
m_pLast->m_pNext = 0;
|
||||
}
|
||||
} m_ExecutionQueue;
|
||||
|
||||
CCommand *FindCommand(const char *pName, int FlagMask);
|
||||
|
||||
public:
|
||||
|
@ -86,6 +117,7 @@ public:
|
|||
virtual void ParseArguments(int NumArgs, const char **ppArguments);
|
||||
virtual void Register(const char *pName, const char *pParams, int Flags, FCommandCallback pfnFunc, void *pUser, const char *pHelp);
|
||||
virtual void Chain(const char *pName, FChainCommandCallback pfnChainFunc, void *pUser);
|
||||
virtual void StoreCommands(bool Store);
|
||||
|
||||
virtual void ExecuteLine(const char *pStr);
|
||||
virtual void ExecuteFile(const char *pFilename);
|
||||
|
|
|
@ -948,8 +948,8 @@ void CGameContext::OnConsoleInit()
|
|||
Console()->Register("tune_reset", "", CFGFLAG_SERVER, ConTuneReset, this, "");
|
||||
Console()->Register("tune_dump", "", CFGFLAG_SERVER, ConTuneDump, this, "");
|
||||
|
||||
Console()->Register("change_map", "r", CFGFLAG_SERVER, ConChangeMap, this, "");
|
||||
Console()->Register("restart", "?i", CFGFLAG_SERVER, ConRestart, this, "");
|
||||
Console()->Register("change_map", "r", CFGFLAG_SERVER|CFGFLAG_STORE, ConChangeMap, this, "");
|
||||
Console()->Register("restart", "?i", CFGFLAG_SERVER|CFGFLAG_STORE, ConRestart, this, "");
|
||||
Console()->Register("broadcast", "r", CFGFLAG_SERVER, ConBroadcast, this, "");
|
||||
Console()->Register("say", "r", CFGFLAG_SERVER, ConSay, this, "");
|
||||
Console()->Register("set_team", "ii", CFGFLAG_SERVER, ConSetTeam, this, "");
|
||||
|
|
Loading…
Reference in a new issue