fixed compiling errors

This commit is contained in:
Alfred Eriksson 2009-01-22 17:22:50 +00:00
parent 76bffb13a8
commit a569d5c0c3

View file

@ -87,6 +87,7 @@ void mods_tick()
game.tick(); game.tick();
#ifdef CONF_DEBUG
if(config.dbg_dummies) if(config.dbg_dummies)
{ {
for(int i = 0; i < config.dbg_dummies ; i++) for(int i = 0; i < config.dbg_dummies ; i++)
@ -96,6 +97,7 @@ void mods_tick()
game.players[MAX_CLIENTS-i-1]->on_predicted_input(&input); game.players[MAX_CLIENTS-i-1]->on_predicted_input(&input);
} }
} }
#endif
} }
void mods_snap(int client_id) void mods_snap(int client_id)
@ -568,6 +570,7 @@ void mods_init()
//game.world.insert_entity(game.controller); //game.world.insert_entity(game.controller);
#ifdef CONF_DEBUG
if(config.dbg_dummies) if(config.dbg_dummies)
{ {
for(int i = 0; i < config.dbg_dummies ; i++) for(int i = 0; i < config.dbg_dummies ; i++)
@ -578,6 +581,7 @@ void mods_init()
game.players[MAX_CLIENTS-i-1]->team = i&1; game.players[MAX_CLIENTS-i-1]->team = i&1;
} }
} }
#endif
} }
void mods_shutdown() void mods_shutdown()