mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 10:08:18 +00:00
Remove Quality Textures & Texture Compression from graphics menu (fixes #2676)
Since people just randomly click it and then complain about bad looking graphics
This commit is contained in:
parent
3bbf657941
commit
9dc6a1c1c2
|
@ -1014,20 +1014,6 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView)
|
|||
CheckSettings = true;
|
||||
}
|
||||
|
||||
MainView.HSplitTop(20.0f, &Button, &MainView);
|
||||
if(DoButton_CheckBox(&g_Config.m_GfxTextureQuality, Localize("Quality Textures"), g_Config.m_GfxTextureQuality, &Button))
|
||||
{
|
||||
g_Config.m_GfxTextureQuality ^= 1;
|
||||
CheckSettings = true;
|
||||
}
|
||||
|
||||
MainView.HSplitTop(20.0f, &Button, &MainView);
|
||||
if(DoButton_CheckBox(&g_Config.m_GfxTextureCompression, Localize("Texture Compression"), g_Config.m_GfxTextureCompression, &Button))
|
||||
{
|
||||
g_Config.m_GfxTextureCompression ^= 1;
|
||||
CheckSettings = true;
|
||||
}
|
||||
|
||||
MainView.HSplitTop(20.0f, &Button, &MainView);
|
||||
if(DoButton_CheckBox(&g_Config.m_GfxHighDetail, Localize("High Detail"), g_Config.m_GfxHighDetail, &Button))
|
||||
g_Config.m_GfxHighDetail ^= 1;
|
||||
|
|
Loading…
Reference in a new issue