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remove useles brackets
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@ -122,7 +122,7 @@ void CProjectile::Tick()
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CCharacter *pTargetChr = nullptr;
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if((pOwnerChar ? !(pOwnerChar->m_Hit&CCharacter::DISABLE_HIT_GRENADE) : g_Config.m_SvHit))
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if(pOwnerChar ? !(pOwnerChar->m_Hit&CCharacter::DISABLE_HIT_GRENADE) : g_Config.m_SvHit)
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pTargetChr = GameServer()->m_World.IntersectCharacter(PrevPos, ColPos, m_Freeze ? 1.0f : 6.0f, ColPos, pOwnerChar, m_Owner);
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if(m_LifeSpan > -1)
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