Merge pull request #7743 from furo321/hookduration-07

Fix players on 0.7 becoming invisible when `m_HookTick` is negative.
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Dennis Felsing 2023-12-29 22:58:38 +00:00 committed by GitHub
commit 9c8a081692
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@ -1099,6 +1099,10 @@ void CCharacter::SnapCharacter(int SnappingClient, int ID)
pCharacter->m_Angle -= (int)(2.0f * pi * 256.0f); pCharacter->m_Angle -= (int)(2.0f * pi * 256.0f);
} }
// m_HookTick can be negative when using the hook_duration tune, which 0.7 clients
// will consider invalid. https://github.com/ddnet/ddnet/issues/3915
pCharacter->m_HookTick = maximum(0, pCharacter->m_HookTick);
pCharacter->m_Tick = Tick; pCharacter->m_Tick = Tick;
pCharacter->m_Emote = Emote; pCharacter->m_Emote = Emote;
pCharacter->m_AttackTick = m_AttackTick; pCharacter->m_AttackTick = m_AttackTick;