Merge pull request #8793 from furo321/proof-borders-desc

Improve "Proof borders" description
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Dennis Felsing 2024-08-23 17:52:11 +00:00 committed by GitHub
commit 96beaf2eca
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@ -1075,7 +1075,7 @@ void CEditor::DoToolbarLayers(CUIRect ToolBar)
// proof button // proof button
TB_Top.VSplitLeft(40.0f, &Button, &TB_Top); TB_Top.VSplitLeft(40.0f, &Button, &TB_Top);
static int s_ProofButton = 0; static int s_ProofButton = 0;
if(DoButton_Ex(&s_ProofButton, "Proof", MapView()->ProofMode()->IsEnabled(), &Button, 0, "[ctrl+p] Toggles proof borders. These borders represent what a player maximum can see.", IGraphics::CORNER_L) || if(DoButton_Ex(&s_ProofButton, "Proof", MapView()->ProofMode()->IsEnabled(), &Button, 0, "[ctrl+p] Toggles proof borders. These borders represent the area that a player can see with default zoom.", IGraphics::CORNER_L) ||
(m_Dialog == DIALOG_NONE && CLineInput::GetActiveInput() == nullptr && Input()->KeyPress(KEY_P) && ModPressed)) (m_Dialog == DIALOG_NONE && CLineInput::GetActiveInput() == nullptr && Input()->KeyPress(KEY_P) && ModPressed))
{ {
MapView()->ProofMode()->Toggle(); MapView()->ProofMode()->Toggle();