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disable free view when chatting as spectator. Closes #303
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@ -197,7 +197,7 @@ void CControls::OnRender()
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bool CControls::OnMouseMove(float x, float y)
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bool CControls::OnMouseMove(float x, float y)
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{
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{
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if(m_pClient->m_Snap.m_pGameobj && m_pClient->m_Snap.m_pGameobj->m_Paused)
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if((m_pClient->m_Snap.m_pGameobj && m_pClient->m_Snap.m_pGameobj->m_Paused) || (m_pClient->m_Snap.m_Spectate && m_pClient->m_pChat->IsActive()))
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return false;
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return false;
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m_MousePos += vec2(x, y); // TODO: ugly
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m_MousePos += vec2(x, y); // TODO: ugly
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