diff --git a/src/game/client/components/controls.cpp b/src/game/client/components/controls.cpp index 44758d3f7..1dd74af28 100644 --- a/src/game/client/components/controls.cpp +++ b/src/game/client/components/controls.cpp @@ -197,7 +197,7 @@ void CControls::OnRender() bool CControls::OnMouseMove(float x, float y) { - if(m_pClient->m_Snap.m_pGameobj && m_pClient->m_Snap.m_pGameobj->m_Paused) + if((m_pClient->m_Snap.m_pGameobj && m_pClient->m_Snap.m_pGameobj->m_Paused) || (m_pClient->m_Snap.m_Spectate && m_pClient->m_pChat->IsActive())) return false; m_MousePos += vec2(x, y); // TODO: ugly