fixed ninja effect

This commit is contained in:
Alfred Eriksson 2008-11-16 11:13:21 +00:00
parent 17fc1c2ba4
commit 8dd58e48c3

View file

@ -316,9 +316,9 @@ container.sprites.Add(Sprite("weapon_rifle_proj", set_game, 10,12,2,2))
container.sprites.Add(Sprite("hook_chain", set_game, 2,0,1,1)) container.sprites.Add(Sprite("hook_chain", set_game, 2,0,1,1))
container.sprites.Add(Sprite("hook_head", set_game, 3,0,2,1)) container.sprites.Add(Sprite("hook_head", set_game, 3,0,2,1))
container.sprites.Add(Sprite("hadoken1", set_game, 25,0,7,4)) container.sprites.Add(Sprite("weapon_ninja_muzzle1", set_game, 25,0,7,4))
container.sprites.Add(Sprite("hadoken2", set_game, 25,4,7,4)) container.sprites.Add(Sprite("weapon_ninja_muzzle2", set_game, 25,4,7,4))
container.sprites.Add(Sprite("hadoken3", set_game, 25,8,7,4)) container.sprites.Add(Sprite("weapon_ninja_muzzle3", set_game, 25,8,7,4))
container.sprites.Add(Sprite("pickup_health", set_game, 10,2,2,2)) container.sprites.Add(Sprite("pickup_health", set_game, 10,2,2,2))
container.sprites.Add(Sprite("pickup_armor", set_game, 12,2,2,2)) container.sprites.Add(Sprite("pickup_armor", set_game, 12,2,2,2))
@ -472,5 +472,7 @@ weapon.damage.Set(9)
weapon.visual_size.Set(96) weapon.visual_size.Set(96)
weapon.offsetx.Set(0) weapon.offsetx.Set(0)
weapon.offsety.Set(0) weapon.offsety.Set(0)
weapon.muzzleoffsetx.Set(40)
weapon.muzzleoffsety.Set(-4)
container.weapons.ninja.base.Set(weapon) container.weapons.ninja.base.Set(weapon)
container.weapons.id.Add(weapon) container.weapons.id.Add(weapon)