From 8dd58e48c33859f1618042435d796ea5e0c0067a Mon Sep 17 00:00:00 2001 From: Alfred Eriksson Date: Sun, 16 Nov 2008 11:13:21 +0000 Subject: [PATCH] fixed ninja effect --- datasrc/content.py | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/datasrc/content.py b/datasrc/content.py index 12128ff5b..1566779db 100644 --- a/datasrc/content.py +++ b/datasrc/content.py @@ -316,9 +316,9 @@ container.sprites.Add(Sprite("weapon_rifle_proj", set_game, 10,12,2,2)) container.sprites.Add(Sprite("hook_chain", set_game, 2,0,1,1)) container.sprites.Add(Sprite("hook_head", set_game, 3,0,2,1)) -container.sprites.Add(Sprite("hadoken1", set_game, 25,0,7,4)) -container.sprites.Add(Sprite("hadoken2", set_game, 25,4,7,4)) -container.sprites.Add(Sprite("hadoken3", set_game, 25,8,7,4)) +container.sprites.Add(Sprite("weapon_ninja_muzzle1", set_game, 25,0,7,4)) +container.sprites.Add(Sprite("weapon_ninja_muzzle2", set_game, 25,4,7,4)) +container.sprites.Add(Sprite("weapon_ninja_muzzle3", set_game, 25,8,7,4)) container.sprites.Add(Sprite("pickup_health", set_game, 10,2,2,2)) container.sprites.Add(Sprite("pickup_armor", set_game, 12,2,2,2)) @@ -472,5 +472,7 @@ weapon.damage.Set(9) weapon.visual_size.Set(96) weapon.offsetx.Set(0) weapon.offsety.Set(0) +weapon.muzzleoffsetx.Set(40) +weapon.muzzleoffsety.Set(-4) container.weapons.ninja.base.Set(weapon) container.weapons.id.Add(weapon)