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Refactored e to Event
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parent
eb344c83ce
commit
85fa86102f
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@ -93,17 +93,17 @@ void CChat::OnConsoleInit()
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Console()->Register("+show_chat", "", CFGFLAG_CLIENT, ConShowChat, this, "Show chat");
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}
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bool CChat::OnInput(IInput::CEvent e)
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bool CChat::OnInput(IInput::CEvent Event)
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{
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if(m_Mode == MODE_NONE)
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return false;
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if(e.m_Flags&IInput::FLAG_PRESS && e.m_Key == KEY_ESCAPE)
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if(Event.m_Flags&IInput::FLAG_PRESS && Event.m_Key == KEY_ESCAPE)
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{
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m_Mode = MODE_NONE;
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m_pClient->OnRelease();
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}
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else if(e.m_Flags&IInput::FLAG_PRESS && (e.m_Key == KEY_RETURN || e.m_Key == KEY_KP_ENTER))
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else if(Event.m_Flags&IInput::FLAG_PRESS && (Event.m_Key == KEY_RETURN || Event.m_Key == KEY_KP_ENTER))
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{
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if(m_Input.GetString()[0])
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{
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@ -115,7 +115,7 @@ bool CChat::OnInput(IInput::CEvent e)
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m_Mode = MODE_NONE;
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m_pClient->OnRelease();
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}
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if(e.m_Flags&IInput::FLAG_PRESS && e.m_Key == KEY_TAB)
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if(Event.m_Flags&IInput::FLAG_PRESS && Event.m_Key == KEY_TAB)
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{
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// fill the completion buffer
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if(m_CompletionChosen < 0)
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@ -164,14 +164,14 @@ bool CChat::OnInput(IInput::CEvent e)
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else
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{
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// reset name completion process
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if(e.m_Flags&IInput::FLAG_PRESS && e.m_Key != KEY_TAB)
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if(Event.m_Flags&IInput::FLAG_PRESS && Event.m_Key != KEY_TAB)
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m_CompletionChosen = -1;
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m_OldChatStringLength = m_Input.GetLength();
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m_Input.ProcessInput(e);
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m_Input.ProcessInput(Event);
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m_InputUpdate = true;
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}
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if(e.m_Flags&IInput::FLAG_PRESS && e.m_Key == KEY_UP)
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if(Event.m_Flags&IInput::FLAG_PRESS && Event.m_Key == KEY_UP)
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{
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if (m_pHistoryEntry)
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{
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@ -190,7 +190,7 @@ bool CChat::OnInput(IInput::CEvent e)
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m_Input.Set(m_pHistoryEntry);
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}
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}
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else if (e.m_Flags&IInput::FLAG_PRESS && e.m_Key == KEY_DOWN)
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else if (Event.m_Flags&IInput::FLAG_PRESS && Event.m_Key == KEY_DOWN)
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{
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if (m_pHistoryEntry)
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m_pHistoryEntry = m_History.Next(m_pHistoryEntry);
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