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Log send errors with debug instead of error severity
They're normal in case a protocol stack isn't initialized supported by the host or if there's no route. CC #5273
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@ -73,7 +73,7 @@ void CStun::CProtocol::Update()
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int Size = StunMessagePrepare(aBuf, sizeof(aBuf), &m_Stun);
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if(net_udp_send(m_Socket, &m_StunServer, aBuf, Size) == -1)
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{
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log_error(IndexToSystem(m_Index), "couldn't send stun request");
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log_debug(IndexToSystem(m_Index), "couldn't send stun request");
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return;
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}
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}
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