Change i[x] i[y] to f[x] f[y]

This commit is contained in:
bencie 2024-02-06 15:35:23 +01:00
parent 5b2c35dc36
commit 68d559ea46

View file

@ -3647,7 +3647,7 @@ void CGameContext::RegisterChatCommands()
Console()->Register("rescue", "", CFGFLAG_CHAT | CFGFLAG_SERVER, ConRescue, this, "Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)");
Console()->Register("tp", "?r[player name]", CFGFLAG_CHAT | CFGFLAG_SERVER, ConTeleTo, this, "Depending on the number of supplied arguments, teleport yourself to; (0.) where you are spectating or aiming; (1.) the specified player name");
Console()->Register("teleport", "?r[player name]", CFGFLAG_CHAT | CFGFLAG_SERVER, ConTeleTo, this, "Depending on the number of supplied arguments, teleport yourself to; (0.) where you are spectating or aiming; (1.) the specified player name");
Console()->Register("tpxy", "i[x] i[y]", CFGFLAG_CHAT | CFGFLAG_SERVER, ConTeleXY, this, "Teleport yourself to the specified coordinates");
Console()->Register("tpxy", "f[x] f[y]", CFGFLAG_CHAT | CFGFLAG_SERVER, ConTeleXY, this, "Teleport yourself to the specified coordinates");
Console()->Register("lasttp", "", CFGFLAG_CHAT | CFGFLAG_SERVER, ConLastTele, this, "Teleport yourself to the last location you teleported to");
Console()->Register("tc", "?r[player name]", CFGFLAG_CHAT | CFGFLAG_SERVER, ConTeleCursor, this, "Teleport yourself to player or to where you are spectating/or looking if no player name is given");
Console()->Register("telecursor", "?r[player name]", CFGFLAG_CHAT | CFGFLAG_SERVER, ConTeleCursor, this, "Teleport yourself to player or to where you are spectating/or looking if no player name is given");