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https://github.com/ddnet/ddnet.git
synced 2024-11-05 23:58:19 +00:00
generall update with alot off small stuff
This commit is contained in:
parent
6abf334ced
commit
6336124097
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@ -123,12 +123,18 @@ sounds {
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"data/audio/hook_loop-02.wv"
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}
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hook_attach {
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hook_attach_ground {
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"data/audio/hook_attach-01.wv"
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"data/audio/hook_attach-02.wv"
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"data/audio/hook_attach-03.wv"
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}
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hook_attach_player {
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"data/audio/foley_body_impact-01.wv"
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"data/audio/foley_body_impact-02.wv"
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"data/audio/foley_body_impact-03.wv"
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}
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pickup_health {
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"data/audio/sfx_pickup_hrt-01.wv"
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"data/audio/sfx_pickup_hrt-02.wv"
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@ -1,6 +1,6 @@
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import shutil, os, sys, zipfile
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valid_platforms = ["win32", "linux86", "linux86_64"]
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valid_platforms = ["win32", "linux86", "linux86_64", "src"]
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if len(sys.argv) != 3:
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print "wrong number of arguments"
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@ -12,6 +12,17 @@ version = sys.argv[1]
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platform = sys.argv[2]
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exe_ext = ""
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use_zip = 0
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use_gz = 1
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include_data = True
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include_exe = True
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include_src = False
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if platform == "src":
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include_data = False
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include_exe = False
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include_src = True
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use_zip = 1
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use_gz = 1
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if not platform in valid_platforms:
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print "not a valid platform"
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@ -21,8 +32,9 @@ if not platform in valid_platforms:
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if platform == 'win32':
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exe_ext = ".exe"
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use_zip = 1
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use_gz = 0
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def copydir(src, dst):
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def copydir(src, dst, excl=[]):
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for root, dirs, files in os.walk(src, topdown=True):
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if "/." in root or "\\." in root:
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continue
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@ -36,23 +48,41 @@ def copydir(src, dst):
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package = "%s-%s-%s" %(name, version, platform)
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package_dir = package
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print "cleaning target"
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shutil.rmtree(package_dir, True)
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os.mkdir(package_dir)
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print "adding files"
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shutil.copy("readme.txt", package_dir)
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shutil.copy("license.txt", package_dir)
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if include_data:
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os.mkdir(os.path.join(package_dir, "data"))
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copydir("data", package_dir)
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shutil.copy("readme.txt", package_dir)
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if include_exe:
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shutil.copy("teewars"+exe_ext, package_dir)
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shutil.copy("teewars_srv"+exe_ext, package_dir)
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if include_src:
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for p in ["src", "scripts", "datasrc"] :
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os.mkdir(os.path.join(package_dir, p))
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copydir(p, package_dir)
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shutil.copy("default.bam", package_dir)
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if use_zip:
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print "making zip archive"
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zf = zipfile.ZipFile("%s.zip" % package, 'w', zipfile.ZIP_DEFLATED)
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for root, dirs, files in os.walk(package_dir, topdown=True):
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for name in files:
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n = os.path.join(root, name)
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zf.write(n, n)
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zf.printdir()
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#zf.printdir()
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zf.close()
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else:
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os.system("tar czvf %s.tar.gz %s" % (package, package_dir))
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if use_gz:
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print "making tar.gz archive"
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os.system("tar czf %s.tar.gz %s" % (package, package_dir))
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print "done"
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@ -3,7 +3,7 @@
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import random
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import os
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masterservers = ["localhost 8383"]
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masterservers = ["localhost 8300"]
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maps = [
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["dm1", "dm2", "dm6"],
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@ -453,7 +453,7 @@ static tilemap brush = {0};
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static tilemap chooser = {0};
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static float world_offset_x = 0, world_offset_y = 0;
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static int world_zoom = 3;
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static const char *editor_filename = 0;
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static char editor_filename[128] = {0};
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static int editor_mode = 0; // 0 == tiles, 1 == ents
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static int editor_selected_ent = -1;
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@ -786,6 +786,7 @@ int editor_load(const char *filename)
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}
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}
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datafile_unload(df);
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return 1;
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}
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@ -925,6 +926,7 @@ static void editor_listdir_map_callback(const char *name, int is_dir, void *user
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sprintf(buf, "data/maps/%s", name);
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editor_load(buf);
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strcpy(editor_filename, buf);
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editor_loadmap = -1;
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}
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*y += 1;
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@ -1267,16 +1269,16 @@ extern "C" void editor_update_and_render()
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if(inp_key_down(KEY_KP_ADD))
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{
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world_zoom--;
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if(world_zoom < 3)
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world_zoom = 3;
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if(world_zoom < 1)
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world_zoom = 1;
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}
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// zoom out
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if(inp_key_down(KEY_KP_SUBTRACT))
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{
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world_zoom++;
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if(world_zoom > 8)
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world_zoom = 8;
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if(world_zoom > 16)
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world_zoom = 16;
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}
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if(inp_key_pressed(KEY_LCTRL) || inp_key_pressed(KEY_RCTRL))
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@ -1305,6 +1307,7 @@ extern "C" void editor_update_and_render()
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{
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dbg_msg("editor", "save");
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editor_save(editor_filename);
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client_rcon("sv_map_reload=1");
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}
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}
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@ -1334,6 +1337,9 @@ extern "C" void editor_init()
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font_texture = gfx_load_texture("data/debug_font.png");
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checker_texture = gfx_load_texture("data/checker.png");
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editor_reset();
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layer *l = layers_get(layers_new(50, 50));
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l->main_layer = 1;
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}
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/*
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@ -51,7 +51,7 @@ MACRO_CONFIG_INT(sv_sendheartbeats, 1, 0, 1)
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MACRO_CONFIG_STR(sv_map, 128, "dm1")
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MACRO_CONFIG_INT(sv_map_reload, 0, 0, 1)
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MACRO_CONFIG_INT(sv_max_clients, 8, 1, 16)
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MACRO_CONFIG_INT(sv_max_clients, 8, 1, 12)
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MACRO_CONFIG_INT(sv_bandwidth_mode, 0, 0, 2)
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@ -14,7 +14,7 @@ extern "C" {
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enum
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{
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MAX_CLIENTS=16,
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MAX_CLIENTS=12,
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SERVER_TICK_SPEED=50, /* TODO: this should be removed */
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SNAP_CURRENT=0,
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SNAP_PREV=1,
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@ -696,25 +696,26 @@ static void process_events(int s)
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{
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ev_explosion *ev = (ev_explosion *)data;
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vec2 p(ev->x, ev->y);
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vec4 c(0.5f, 0.1f, 0.1f, 1.0f);
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// center explosion
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vec2 v = normalize(vec2(frandom()-0.5f, -frandom()))*(32.0f+frandom()*32.0f);
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temp_system.new_particle(p, v, 1.2f, 64.0f, 0, 0.95f);
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temp_system.new_particle(p, v, 1.2f, 64.0f, 0, 0.95f, c);
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v = normalize(vec2(frandom()-0.5f, -frandom()))*(128.0f+frandom()*128.0f);
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temp_system.new_particle(p, v, 1.2f, 32.0f, 0, 0.95f);
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temp_system.new_particle(p, v, 1.2f, 32.0f, 0, 0.95f, c);
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v = normalize(vec2(frandom()-0.5f, -frandom()))*(128.0f+frandom()*128.0f);
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temp_system.new_particle(p, v, 1.2f, 16.0f, 0, 0.95f);
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temp_system.new_particle(p, v, 1.2f, 16.0f, 0, 0.95f, c);
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for(int i = 0; i < 8; i++)
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{
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vec2 v = normalize(vec2(frandom()-0.5f, frandom()-0.5f))*(64.0f+frandom()*64.0f);
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temp_system.new_particle(p, v, 0.5f+0.5f*frandom(), 16.0f, 0, 0.985f);
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temp_system.new_particle(p, v, 0.5f+0.5f*frandom(), 16.0f, 0, 0.985f, c);
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}
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for(int i = 0; i < 8; i++)
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{
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vec2 v = normalize(vec2(frandom()-0.5f, frandom()-0.5f))*(128.0f+frandom()*256.0f);
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temp_system.new_particle(p, v, 0.5f+0.5f*frandom(), 16.0f, 128.0f, 0.985f);
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temp_system.new_particle(p, v, 0.5f+0.5f*frandom(), 16.0f, 128.0f, 0.985f, c);
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}
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}
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else if(item.type == EVENT_SOUND_WORLD)
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@ -823,8 +824,8 @@ extern "C" void modc_predict()
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snd_play_random(CHN_WORLD, SOUND_PLAYER_JUMP, 1.0f, pos);
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}
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//if(events&COREEVENT_HOOK_LAUNCH) snd_play_random(CHN_WORLD, SOUND_HOOK_LOOP, 1.0f, pos);
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if(events&COREEVENT_HOOK_ATTACH_PLAYER) snd_play_random(CHN_WORLD, SOUND_HOOK_ATTACH, 1.0f, pos);
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if(events&COREEVENT_HOOK_ATTACH_GROUND) snd_play_random(CHN_WORLD, SOUND_HOOK_ATTACH, 1.0f, pos);
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if(events&COREEVENT_HOOK_ATTACH_PLAYER) snd_play_random(CHN_WORLD, SOUND_HOOK_ATTACH_PLAYER, 1.0f, pos);
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if(events&COREEVENT_HOOK_ATTACH_GROUND) snd_play_random(CHN_WORLD, SOUND_HOOK_ATTACH_GROUND, 1.0f, pos);
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//if(events&COREEVENT_HOOK_RETRACT) snd_play_random(CHN_WORLD, SOUND_PLAYER_JUMP, 1.0f, pos);
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}
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@ -1499,7 +1500,7 @@ static void render_player(
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if (player.weapon == WEAPON_GUN || player.weapon == WEAPON_SHOTGUN)
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{
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// check if we're firing stuff
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if (true)///prev.attackticks)
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if (true)//prev.attackticks)
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{
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float alpha = 0.0f;
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int phase1tick = (client_tick() - player.attacktick);
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@ -981,8 +981,8 @@ void player::tick_defered()
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if(events&COREEVENT_GROUND_JUMP) create_sound(pos, SOUND_PLAYER_JUMP, mask);
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if(events&COREEVENT_AIR_JUMP) create_sound(pos, SOUND_PLAYER_JUMP, mask);
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//if(events&COREEVENT_HOOK_LAUNCH) snd_play_random(CHN_WORLD, SOUND_HOOK_LOOP, 1.0f, pos);
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if(events&COREEVENT_HOOK_ATTACH_PLAYER) create_sound(pos, SOUND_HOOK_ATTACH, mask);
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if(events&COREEVENT_HOOK_ATTACH_GROUND) create_sound(pos, SOUND_HOOK_ATTACH, mask);
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if(events&COREEVENT_HOOK_ATTACH_PLAYER) create_sound(pos, SOUND_HOOK_ATTACH_PLAYER, mask);
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if(events&COREEVENT_HOOK_ATTACH_GROUND) create_sound(pos, SOUND_HOOK_ATTACH_GROUND, mask);
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//if(events&COREEVENT_HOOK_RETRACT) snd_play_random(CHN_WORLD, SOUND_PLAYER_JUMP, 1.0f, pos);
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