generall update with alot off small stuff

This commit is contained in:
Magnus Auvinen 2007-12-09 13:36:54 +00:00
parent 6abf334ced
commit 6336124097
8 changed files with 73 additions and 30 deletions

View file

@ -123,12 +123,18 @@ sounds {
"data/audio/hook_loop-02.wv"
}
hook_attach {
hook_attach_ground {
"data/audio/hook_attach-01.wv"
"data/audio/hook_attach-02.wv"
"data/audio/hook_attach-03.wv"
}
hook_attach_player {
"data/audio/foley_body_impact-01.wv"
"data/audio/foley_body_impact-02.wv"
"data/audio/foley_body_impact-03.wv"
}
pickup_health {
"data/audio/sfx_pickup_hrt-01.wv"
"data/audio/sfx_pickup_hrt-02.wv"

View file

@ -1,6 +1,6 @@
import shutil, os, sys, zipfile
valid_platforms = ["win32", "linux86", "linux86_64"]
valid_platforms = ["win32", "linux86", "linux86_64", "src"]
if len(sys.argv) != 3:
print "wrong number of arguments"
@ -12,6 +12,17 @@ version = sys.argv[1]
platform = sys.argv[2]
exe_ext = ""
use_zip = 0
use_gz = 1
include_data = True
include_exe = True
include_src = False
if platform == "src":
include_data = False
include_exe = False
include_src = True
use_zip = 1
use_gz = 1
if not platform in valid_platforms:
print "not a valid platform"
@ -21,8 +32,9 @@ if not platform in valid_platforms:
if platform == 'win32':
exe_ext = ".exe"
use_zip = 1
use_gz = 0
def copydir(src, dst):
def copydir(src, dst, excl=[]):
for root, dirs, files in os.walk(src, topdown=True):
if "/." in root or "\\." in root:
continue
@ -36,23 +48,41 @@ def copydir(src, dst):
package = "%s-%s-%s" %(name, version, platform)
package_dir = package
print "cleaning target"
shutil.rmtree(package_dir, True)
os.mkdir(package_dir)
print "adding files"
shutil.copy("readme.txt", package_dir)
shutil.copy("license.txt", package_dir)
if include_data:
os.mkdir(os.path.join(package_dir, "data"))
copydir("data", package_dir)
shutil.copy("readme.txt", package_dir)
if include_exe:
shutil.copy("teewars"+exe_ext, package_dir)
shutil.copy("teewars_srv"+exe_ext, package_dir)
if include_src:
for p in ["src", "scripts", "datasrc"] :
os.mkdir(os.path.join(package_dir, p))
copydir(p, package_dir)
shutil.copy("default.bam", package_dir)
if use_zip:
print "making zip archive"
zf = zipfile.ZipFile("%s.zip" % package, 'w', zipfile.ZIP_DEFLATED)
for root, dirs, files in os.walk(package_dir, topdown=True):
for name in files:
n = os.path.join(root, name)
zf.write(n, n)
zf.printdir()
#zf.printdir()
zf.close()
else:
os.system("tar czvf %s.tar.gz %s" % (package, package_dir))
if use_gz:
print "making tar.gz archive"
os.system("tar czf %s.tar.gz %s" % (package, package_dir))
print "done"

View file

@ -3,7 +3,7 @@
import random
import os
masterservers = ["localhost 8383"]
masterservers = ["localhost 8300"]
maps = [
["dm1", "dm2", "dm6"],

View file

@ -453,7 +453,7 @@ static tilemap brush = {0};
static tilemap chooser = {0};
static float world_offset_x = 0, world_offset_y = 0;
static int world_zoom = 3;
static const char *editor_filename = 0;
static char editor_filename[128] = {0};
static int editor_mode = 0; // 0 == tiles, 1 == ents
static int editor_selected_ent = -1;
@ -786,6 +786,7 @@ int editor_load(const char *filename)
}
}
datafile_unload(df);
return 1;
}
@ -925,6 +926,7 @@ static void editor_listdir_map_callback(const char *name, int is_dir, void *user
sprintf(buf, "data/maps/%s", name);
editor_load(buf);
strcpy(editor_filename, buf);
editor_loadmap = -1;
}
*y += 1;
@ -1267,16 +1269,16 @@ extern "C" void editor_update_and_render()
if(inp_key_down(KEY_KP_ADD))
{
world_zoom--;
if(world_zoom < 3)
world_zoom = 3;
if(world_zoom < 1)
world_zoom = 1;
}
// zoom out
if(inp_key_down(KEY_KP_SUBTRACT))
{
world_zoom++;
if(world_zoom > 8)
world_zoom = 8;
if(world_zoom > 16)
world_zoom = 16;
}
if(inp_key_pressed(KEY_LCTRL) || inp_key_pressed(KEY_RCTRL))
@ -1305,6 +1307,7 @@ extern "C" void editor_update_and_render()
{
dbg_msg("editor", "save");
editor_save(editor_filename);
client_rcon("sv_map_reload=1");
}
}
@ -1334,6 +1337,9 @@ extern "C" void editor_init()
font_texture = gfx_load_texture("data/debug_font.png");
checker_texture = gfx_load_texture("data/checker.png");
editor_reset();
layer *l = layers_get(layers_new(50, 50));
l->main_layer = 1;
}
/*

View file

@ -51,7 +51,7 @@ MACRO_CONFIG_INT(sv_sendheartbeats, 1, 0, 1)
MACRO_CONFIG_STR(sv_map, 128, "dm1")
MACRO_CONFIG_INT(sv_map_reload, 0, 0, 1)
MACRO_CONFIG_INT(sv_max_clients, 8, 1, 16)
MACRO_CONFIG_INT(sv_max_clients, 8, 1, 12)
MACRO_CONFIG_INT(sv_bandwidth_mode, 0, 0, 2)

View file

@ -14,7 +14,7 @@ extern "C" {
enum
{
MAX_CLIENTS=16,
MAX_CLIENTS=12,
SERVER_TICK_SPEED=50, /* TODO: this should be removed */
SNAP_CURRENT=0,
SNAP_PREV=1,

View file

@ -696,25 +696,26 @@ static void process_events(int s)
{
ev_explosion *ev = (ev_explosion *)data;
vec2 p(ev->x, ev->y);
vec4 c(0.5f, 0.1f, 0.1f, 1.0f);
// center explosion
vec2 v = normalize(vec2(frandom()-0.5f, -frandom()))*(32.0f+frandom()*32.0f);
temp_system.new_particle(p, v, 1.2f, 64.0f, 0, 0.95f);
temp_system.new_particle(p, v, 1.2f, 64.0f, 0, 0.95f, c);
v = normalize(vec2(frandom()-0.5f, -frandom()))*(128.0f+frandom()*128.0f);
temp_system.new_particle(p, v, 1.2f, 32.0f, 0, 0.95f);
temp_system.new_particle(p, v, 1.2f, 32.0f, 0, 0.95f, c);
v = normalize(vec2(frandom()-0.5f, -frandom()))*(128.0f+frandom()*128.0f);
temp_system.new_particle(p, v, 1.2f, 16.0f, 0, 0.95f);
temp_system.new_particle(p, v, 1.2f, 16.0f, 0, 0.95f, c);
for(int i = 0; i < 8; i++)
{
vec2 v = normalize(vec2(frandom()-0.5f, frandom()-0.5f))*(64.0f+frandom()*64.0f);
temp_system.new_particle(p, v, 0.5f+0.5f*frandom(), 16.0f, 0, 0.985f);
temp_system.new_particle(p, v, 0.5f+0.5f*frandom(), 16.0f, 0, 0.985f, c);
}
for(int i = 0; i < 8; i++)
{
vec2 v = normalize(vec2(frandom()-0.5f, frandom()-0.5f))*(128.0f+frandom()*256.0f);
temp_system.new_particle(p, v, 0.5f+0.5f*frandom(), 16.0f, 128.0f, 0.985f);
temp_system.new_particle(p, v, 0.5f+0.5f*frandom(), 16.0f, 128.0f, 0.985f, c);
}
}
else if(item.type == EVENT_SOUND_WORLD)
@ -823,8 +824,8 @@ extern "C" void modc_predict()
snd_play_random(CHN_WORLD, SOUND_PLAYER_JUMP, 1.0f, pos);
}
//if(events&COREEVENT_HOOK_LAUNCH) snd_play_random(CHN_WORLD, SOUND_HOOK_LOOP, 1.0f, pos);
if(events&COREEVENT_HOOK_ATTACH_PLAYER) snd_play_random(CHN_WORLD, SOUND_HOOK_ATTACH, 1.0f, pos);
if(events&COREEVENT_HOOK_ATTACH_GROUND) snd_play_random(CHN_WORLD, SOUND_HOOK_ATTACH, 1.0f, pos);
if(events&COREEVENT_HOOK_ATTACH_PLAYER) snd_play_random(CHN_WORLD, SOUND_HOOK_ATTACH_PLAYER, 1.0f, pos);
if(events&COREEVENT_HOOK_ATTACH_GROUND) snd_play_random(CHN_WORLD, SOUND_HOOK_ATTACH_GROUND, 1.0f, pos);
//if(events&COREEVENT_HOOK_RETRACT) snd_play_random(CHN_WORLD, SOUND_PLAYER_JUMP, 1.0f, pos);
}
@ -1499,7 +1500,7 @@ static void render_player(
if (player.weapon == WEAPON_GUN || player.weapon == WEAPON_SHOTGUN)
{
// check if we're firing stuff
if (true)///prev.attackticks)
if (true)//prev.attackticks)
{
float alpha = 0.0f;
int phase1tick = (client_tick() - player.attacktick);

View file

@ -981,8 +981,8 @@ void player::tick_defered()
if(events&COREEVENT_GROUND_JUMP) create_sound(pos, SOUND_PLAYER_JUMP, mask);
if(events&COREEVENT_AIR_JUMP) create_sound(pos, SOUND_PLAYER_JUMP, mask);
//if(events&COREEVENT_HOOK_LAUNCH) snd_play_random(CHN_WORLD, SOUND_HOOK_LOOP, 1.0f, pos);
if(events&COREEVENT_HOOK_ATTACH_PLAYER) create_sound(pos, SOUND_HOOK_ATTACH, mask);
if(events&COREEVENT_HOOK_ATTACH_GROUND) create_sound(pos, SOUND_HOOK_ATTACH, mask);
if(events&COREEVENT_HOOK_ATTACH_PLAYER) create_sound(pos, SOUND_HOOK_ATTACH_PLAYER, mask);
if(events&COREEVENT_HOOK_ATTACH_GROUND) create_sound(pos, SOUND_HOOK_ATTACH_GROUND, mask);
//if(events&COREEVENT_HOOK_RETRACT) snd_play_random(CHN_WORLD, SOUND_PLAYER_JUMP, 1.0f, pos);