From 633612409700d56ac98c2a9448e79bf6701b508f Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 9 Dec 2007 13:36:54 +0000 Subject: [PATCH] generall update with alot off small stuff --- datasrc/teewars.ds | 8 +++++- scripts/make_release.py | 50 ++++++++++++++++++++++++++------- scripts/mass_server.py | 2 +- src/editor/editor.cpp | 18 ++++++++---- src/engine/config_variables.h | 2 +- src/engine/interface.h | 2 +- src/game/client/game_client.cpp | 17 +++++------ src/game/server/game_server.cpp | 4 +-- 8 files changed, 73 insertions(+), 30 deletions(-) diff --git a/datasrc/teewars.ds b/datasrc/teewars.ds index 9efd253f1..8773072b9 100644 --- a/datasrc/teewars.ds +++ b/datasrc/teewars.ds @@ -123,12 +123,18 @@ sounds { "data/audio/hook_loop-02.wv" } - hook_attach { + hook_attach_ground { "data/audio/hook_attach-01.wv" "data/audio/hook_attach-02.wv" "data/audio/hook_attach-03.wv" } + hook_attach_player { + "data/audio/foley_body_impact-01.wv" + "data/audio/foley_body_impact-02.wv" + "data/audio/foley_body_impact-03.wv" + } + pickup_health { "data/audio/sfx_pickup_hrt-01.wv" "data/audio/sfx_pickup_hrt-02.wv" diff --git a/scripts/make_release.py b/scripts/make_release.py index ce7197e97..7867413a9 100644 --- a/scripts/make_release.py +++ b/scripts/make_release.py @@ -1,6 +1,6 @@ import shutil, os, sys, zipfile -valid_platforms = ["win32", "linux86", "linux86_64"] +valid_platforms = ["win32", "linux86", "linux86_64", "src"] if len(sys.argv) != 3: print "wrong number of arguments" @@ -12,6 +12,17 @@ version = sys.argv[1] platform = sys.argv[2] exe_ext = "" use_zip = 0 +use_gz = 1 +include_data = True +include_exe = True +include_src = False + +if platform == "src": + include_data = False + include_exe = False + include_src = True + use_zip = 1 + use_gz = 1 if not platform in valid_platforms: print "not a valid platform" @@ -21,8 +32,9 @@ if not platform in valid_platforms: if platform == 'win32': exe_ext = ".exe" use_zip = 1 + use_gz = 0 -def copydir(src, dst): +def copydir(src, dst, excl=[]): for root, dirs, files in os.walk(src, topdown=True): if "/." in root or "\\." in root: continue @@ -36,23 +48,41 @@ def copydir(src, dst): package = "%s-%s-%s" %(name, version, platform) package_dir = package +print "cleaning target" shutil.rmtree(package_dir, True) os.mkdir(package_dir) -os.mkdir(os.path.join(package_dir, "data")) -copydir("data", package_dir) -shutil.copy("readme.txt", package_dir) -shutil.copy("teewars"+exe_ext, package_dir) -shutil.copy("teewars_srv"+exe_ext, package_dir) +print "adding files" +shutil.copy("readme.txt", package_dir) +shutil.copy("license.txt", package_dir) + +if include_data: + os.mkdir(os.path.join(package_dir, "data")) + copydir("data", package_dir) + +if include_exe: + shutil.copy("teewars"+exe_ext, package_dir) + shutil.copy("teewars_srv"+exe_ext, package_dir) + +if include_src: + for p in ["src", "scripts", "datasrc"] : + os.mkdir(os.path.join(package_dir, p)) + copydir(p, package_dir) + shutil.copy("default.bam", package_dir) if use_zip: + print "making zip archive" zf = zipfile.ZipFile("%s.zip" % package, 'w', zipfile.ZIP_DEFLATED) for root, dirs, files in os.walk(package_dir, topdown=True): for name in files: n = os.path.join(root, name) zf.write(n, n) - zf.printdir() + #zf.printdir() zf.close() -else: - os.system("tar czvf %s.tar.gz %s" % (package, package_dir)) + +if use_gz: + print "making tar.gz archive" + os.system("tar czf %s.tar.gz %s" % (package, package_dir)) + +print "done" diff --git a/scripts/mass_server.py b/scripts/mass_server.py index 42aed7471..bdd42174f 100644 --- a/scripts/mass_server.py +++ b/scripts/mass_server.py @@ -3,7 +3,7 @@ import random import os -masterservers = ["localhost 8383"] +masterservers = ["localhost 8300"] maps = [ ["dm1", "dm2", "dm6"], diff --git a/src/editor/editor.cpp b/src/editor/editor.cpp index aa5a493d7..784b54e1a 100644 --- a/src/editor/editor.cpp +++ b/src/editor/editor.cpp @@ -453,7 +453,7 @@ static tilemap brush = {0}; static tilemap chooser = {0}; static float world_offset_x = 0, world_offset_y = 0; static int world_zoom = 3; -static const char *editor_filename = 0; +static char editor_filename[128] = {0}; static int editor_mode = 0; // 0 == tiles, 1 == ents static int editor_selected_ent = -1; @@ -785,7 +785,8 @@ int editor_load(const char *filename) ents_new(type, e->x, e->y); } } - + + datafile_unload(df); return 1; } @@ -925,6 +926,7 @@ static void editor_listdir_map_callback(const char *name, int is_dir, void *user sprintf(buf, "data/maps/%s", name); editor_load(buf); + strcpy(editor_filename, buf); editor_loadmap = -1; } *y += 1; @@ -1267,16 +1269,16 @@ extern "C" void editor_update_and_render() if(inp_key_down(KEY_KP_ADD)) { world_zoom--; - if(world_zoom < 3) - world_zoom = 3; + if(world_zoom < 1) + world_zoom = 1; } // zoom out if(inp_key_down(KEY_KP_SUBTRACT)) { world_zoom++; - if(world_zoom > 8) - world_zoom = 8; + if(world_zoom > 16) + world_zoom = 16; } if(inp_key_pressed(KEY_LCTRL) || inp_key_pressed(KEY_RCTRL)) @@ -1305,6 +1307,7 @@ extern "C" void editor_update_and_render() { dbg_msg("editor", "save"); editor_save(editor_filename); + client_rcon("sv_map_reload=1"); } } @@ -1334,6 +1337,9 @@ extern "C" void editor_init() font_texture = gfx_load_texture("data/debug_font.png"); checker_texture = gfx_load_texture("data/checker.png"); editor_reset(); + + layer *l = layers_get(layers_new(50, 50)); + l->main_layer = 1; } /* diff --git a/src/engine/config_variables.h b/src/engine/config_variables.h index d62529ec3..d6225bf1a 100644 --- a/src/engine/config_variables.h +++ b/src/engine/config_variables.h @@ -51,7 +51,7 @@ MACRO_CONFIG_INT(sv_sendheartbeats, 1, 0, 1) MACRO_CONFIG_STR(sv_map, 128, "dm1") MACRO_CONFIG_INT(sv_map_reload, 0, 0, 1) -MACRO_CONFIG_INT(sv_max_clients, 8, 1, 16) +MACRO_CONFIG_INT(sv_max_clients, 8, 1, 12) MACRO_CONFIG_INT(sv_bandwidth_mode, 0, 0, 2) diff --git a/src/engine/interface.h b/src/engine/interface.h index cb975fed1..684e79877 100644 --- a/src/engine/interface.h +++ b/src/engine/interface.h @@ -14,7 +14,7 @@ extern "C" { enum { - MAX_CLIENTS=16, + MAX_CLIENTS=12, SERVER_TICK_SPEED=50, /* TODO: this should be removed */ SNAP_CURRENT=0, SNAP_PREV=1, diff --git a/src/game/client/game_client.cpp b/src/game/client/game_client.cpp index 29a4cbe9c..25a9fdc42 100644 --- a/src/game/client/game_client.cpp +++ b/src/game/client/game_client.cpp @@ -696,25 +696,26 @@ static void process_events(int s) { ev_explosion *ev = (ev_explosion *)data; vec2 p(ev->x, ev->y); + vec4 c(0.5f, 0.1f, 0.1f, 1.0f); // center explosion vec2 v = normalize(vec2(frandom()-0.5f, -frandom()))*(32.0f+frandom()*32.0f); - temp_system.new_particle(p, v, 1.2f, 64.0f, 0, 0.95f); + temp_system.new_particle(p, v, 1.2f, 64.0f, 0, 0.95f, c); v = normalize(vec2(frandom()-0.5f, -frandom()))*(128.0f+frandom()*128.0f); - temp_system.new_particle(p, v, 1.2f, 32.0f, 0, 0.95f); + temp_system.new_particle(p, v, 1.2f, 32.0f, 0, 0.95f, c); v = normalize(vec2(frandom()-0.5f, -frandom()))*(128.0f+frandom()*128.0f); - temp_system.new_particle(p, v, 1.2f, 16.0f, 0, 0.95f); + temp_system.new_particle(p, v, 1.2f, 16.0f, 0, 0.95f, c); for(int i = 0; i < 8; i++) { vec2 v = normalize(vec2(frandom()-0.5f, frandom()-0.5f))*(64.0f+frandom()*64.0f); - temp_system.new_particle(p, v, 0.5f+0.5f*frandom(), 16.0f, 0, 0.985f); + temp_system.new_particle(p, v, 0.5f+0.5f*frandom(), 16.0f, 0, 0.985f, c); } for(int i = 0; i < 8; i++) { vec2 v = normalize(vec2(frandom()-0.5f, frandom()-0.5f))*(128.0f+frandom()*256.0f); - temp_system.new_particle(p, v, 0.5f+0.5f*frandom(), 16.0f, 128.0f, 0.985f); + temp_system.new_particle(p, v, 0.5f+0.5f*frandom(), 16.0f, 128.0f, 0.985f, c); } } else if(item.type == EVENT_SOUND_WORLD) @@ -823,8 +824,8 @@ extern "C" void modc_predict() snd_play_random(CHN_WORLD, SOUND_PLAYER_JUMP, 1.0f, pos); } //if(events&COREEVENT_HOOK_LAUNCH) snd_play_random(CHN_WORLD, SOUND_HOOK_LOOP, 1.0f, pos); - if(events&COREEVENT_HOOK_ATTACH_PLAYER) snd_play_random(CHN_WORLD, SOUND_HOOK_ATTACH, 1.0f, pos); - if(events&COREEVENT_HOOK_ATTACH_GROUND) snd_play_random(CHN_WORLD, SOUND_HOOK_ATTACH, 1.0f, pos); + if(events&COREEVENT_HOOK_ATTACH_PLAYER) snd_play_random(CHN_WORLD, SOUND_HOOK_ATTACH_PLAYER, 1.0f, pos); + if(events&COREEVENT_HOOK_ATTACH_GROUND) snd_play_random(CHN_WORLD, SOUND_HOOK_ATTACH_GROUND, 1.0f, pos); //if(events&COREEVENT_HOOK_RETRACT) snd_play_random(CHN_WORLD, SOUND_PLAYER_JUMP, 1.0f, pos); } @@ -1499,7 +1500,7 @@ static void render_player( if (player.weapon == WEAPON_GUN || player.weapon == WEAPON_SHOTGUN) { // check if we're firing stuff - if (true)///prev.attackticks) + if (true)//prev.attackticks) { float alpha = 0.0f; int phase1tick = (client_tick() - player.attacktick); diff --git a/src/game/server/game_server.cpp b/src/game/server/game_server.cpp index 9b8933579..02e58c88a 100644 --- a/src/game/server/game_server.cpp +++ b/src/game/server/game_server.cpp @@ -981,8 +981,8 @@ void player::tick_defered() if(events&COREEVENT_GROUND_JUMP) create_sound(pos, SOUND_PLAYER_JUMP, mask); if(events&COREEVENT_AIR_JUMP) create_sound(pos, SOUND_PLAYER_JUMP, mask); //if(events&COREEVENT_HOOK_LAUNCH) snd_play_random(CHN_WORLD, SOUND_HOOK_LOOP, 1.0f, pos); - if(events&COREEVENT_HOOK_ATTACH_PLAYER) create_sound(pos, SOUND_HOOK_ATTACH, mask); - if(events&COREEVENT_HOOK_ATTACH_GROUND) create_sound(pos, SOUND_HOOK_ATTACH, mask); + if(events&COREEVENT_HOOK_ATTACH_PLAYER) create_sound(pos, SOUND_HOOK_ATTACH_PLAYER, mask); + if(events&COREEVENT_HOOK_ATTACH_GROUND) create_sound(pos, SOUND_HOOK_ATTACH_GROUND, mask); //if(events&COREEVENT_HOOK_RETRACT) snd_play_random(CHN_WORLD, SOUND_PLAYER_JUMP, 1.0f, pos);