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removed some unused code
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@ -572,10 +572,6 @@ void CCharacter::Tick()
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// handle Weapons
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// handle Weapons
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HandleWeapons();
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HandleWeapons();
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// Previnput
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m_PrevInput = m_Input;
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return;
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}
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}
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void CCharacter::TickDefered()
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void CCharacter::TickDefered()
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@ -95,7 +95,6 @@ private:
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CNetObj_PlayerInput m_LatestInput;
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CNetObj_PlayerInput m_LatestInput;
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// input
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// input
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CNetObj_PlayerInput m_PrevInput;
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CNetObj_PlayerInput m_Input;
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CNetObj_PlayerInput m_Input;
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int m_NumInputs;
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int m_NumInputs;
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int m_Jumped;
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int m_Jumped;
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