diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index 5be7b24bd..f5241be13 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -572,10 +572,6 @@ void CCharacter::Tick() // handle Weapons HandleWeapons(); - - // Previnput - m_PrevInput = m_Input; - return; } void CCharacter::TickDefered() diff --git a/src/game/server/entities/character.h b/src/game/server/entities/character.h index bcc36e03c..8135eaf80 100644 --- a/src/game/server/entities/character.h +++ b/src/game/server/entities/character.h @@ -95,7 +95,6 @@ private: CNetObj_PlayerInput m_LatestInput; // input - CNetObj_PlayerInput m_PrevInput; CNetObj_PlayerInput m_Input; int m_NumInputs; int m_Jumped;