Merge pull request #8384 from Robyt3/Client-Demo-Race-Compat-Removal

Remove `cl_ddrace_scoreboard` and `cl_demo_assume_race` settings
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heinrich5991 2024-05-20 10:09:56 +00:00 committed by GitHub
commit 42fa41092c
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6 changed files with 5 additions and 12 deletions

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@ -3588,10 +3588,6 @@ const char *CClient::DemoPlayer_Play(const char *pFilename, int StorageType)
str_copy(m_CurrentServerInfo.m_aMap, pMapInfo->m_aName);
m_CurrentServerInfo.m_MapCrc = pMapInfo->m_Crc;
m_CurrentServerInfo.m_MapSize = pMapInfo->m_Size;
if(g_Config.m_ClDemoAssumeRace)
{
str_copy(m_CurrentServerInfo.m_aGameType, "DDraceNetwork");
}
GameClient()->OnConnected();

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@ -719,7 +719,7 @@ void CServerBrowser::SetInfo(CServerEntry *pEntry, const CServerInfo &Info) cons
if(pEntry->m_Info.m_ClientScoreKind == CServerInfo::CLIENT_SCORE_KIND_UNSPECIFIED)
{
if((str_find_nocase(pEntry->m_Info.m_aGameType, "race") || str_find_nocase(pEntry->m_Info.m_aGameType, "fastcap")) && g_Config.m_ClDDRaceScoreBoard)
if(str_find_nocase(pEntry->m_Info.m_aGameType, "race") || str_find_nocase(pEntry->m_Info.m_aGameType, "fastcap"))
{
pEntry->m_Info.m_ClientScoreKind = CServerInfo::CLIENT_SCORE_KIND_TIME_BACKCOMPAT;
}

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@ -540,7 +540,6 @@ MACRO_CONFIG_INT(ClReplays, cl_replays, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE,
MACRO_CONFIG_INT(ClReplayLength, cl_replay_length, 30, 10, 0, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Set the default length of the replays")
MACRO_CONFIG_INT(ClRaceRecordServerControl, cl_race_record_server_control, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Let the server start the race recorder")
MACRO_CONFIG_INT(ClDemoName, cl_demo_name, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Save the player name within the demo")
MACRO_CONFIG_INT(ClDemoAssumeRace, cl_demo_assume_race, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Assume that demos are race demos")
MACRO_CONFIG_INT(ClRaceGhost, cl_race_ghost, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Enable ghost")
MACRO_CONFIG_INT(ClRaceGhostServerControl, cl_race_ghost_server_control, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Let the server start the ghost")
MACRO_CONFIG_INT(ClRaceShowGhost, cl_race_show_ghost, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show ghost")
@ -549,7 +548,6 @@ MACRO_CONFIG_INT(ClRaceGhostStrictMap, cl_race_ghost_strict_map, 0, 0, 1, CFGFLA
MACRO_CONFIG_INT(ClRaceGhostSaveBest, cl_race_ghost_save_best, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Save only ghosts that are better than the previous record.")
MACRO_CONFIG_INT(ClRaceGhostAlpha, cl_race_ghost_alpha, 40, 0, 100, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Visbility of ghosts (alpha value, 0 invisible, 100 fully visible)")
MACRO_CONFIG_INT(ClDDRaceScoreBoard, cl_ddrace_scoreboard, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Enable DDRace Scoreboard")
MACRO_CONFIG_INT(SvResetPickups, sv_reset_pickups, 0, 0, 1, CFGFLAG_SERVER | CFGFLAG_GAME, "Whether the weapons are reset on passing the start tile or not")
MACRO_CONFIG_INT(ClShowOthers, cl_show_others, 0, 0, 2, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show players in other teams (2 to show own team only)")
MACRO_CONFIG_INT(ClShowOthersAlpha, cl_show_others_alpha, 40, 0, 100, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show players in other teams (alpha value, 0 invisible, 100 fully visible)")

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@ -316,7 +316,7 @@ void CHud::RenderScoreHud()
{
if(apPlayerInfo[t])
{
if(m_pClient->m_GameInfo.m_TimeScore && g_Config.m_ClDDRaceScoreBoard)
if(m_pClient->m_GameInfo.m_TimeScore)
{
if(apPlayerInfo[t]->m_Score != -9999)
str_time((int64_t)absolute(apPlayerInfo[t]->m_Score) * 100, TIME_HOURS, aScore[t], sizeof(aScore[t]));

View file

@ -2556,7 +2556,6 @@ void CMenus::RenderSettingsAppearance(CUIRect MainView)
RightView.HSplitTop(MarginSmall, nullptr, &RightView);
// Switches of various DDRace HUD elements
DoButton_CheckBoxAutoVMarginAndSet(&g_Config.m_ClDDRaceScoreBoard, Localize("Use DDRace Scoreboard"), &g_Config.m_ClDDRaceScoreBoard, &RightView, LineSize);
DoButton_CheckBoxAutoVMarginAndSet(&g_Config.m_ClShowIds, Localize("Show client IDs in scoreboard"), &g_Config.m_ClShowIds, &RightView, LineSize);
DoButton_CheckBoxAutoVMarginAndSet(&g_Config.m_ClShowhudDDRace, Localize("Show DDRace HUD"), &g_Config.m_ClShowhudDDRace, &RightView, LineSize);
if(g_Config.m_ClShowhudDDRace)

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@ -220,7 +220,7 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
}
}
if(m_pClient->m_GameInfo.m_TimeScore && g_Config.m_ClDDRaceScoreBoard)
if(m_pClient->m_GameInfo.m_TimeScore)
{
if(m_ServerRecord > 0)
str_time_float(m_ServerRecord, TIME_HOURS, aBuf, sizeof(aBuf));
@ -289,7 +289,7 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
x += 10.0f;
y += 50.0f;
float HeadlineFontsize = 22.0f;
const char *pScore = (m_pClient->m_GameInfo.m_TimeScore && g_Config.m_ClDDRaceScoreBoard) ? Localize("Time") : Localize("Score");
const char *pScore = m_pClient->m_GameInfo.m_TimeScore ? Localize("Time") : Localize("Score");
tw = TextRender()->TextWidth(HeadlineFontsize, pScore, -1, -1.0f);
TextRender()->Text(ScoreOffset + ScoreLength - tw, y + (HeadlineFontsize * 2.f - HeadlineFontsize) / 2.f, HeadlineFontsize, pScore, -1.0f);
@ -397,7 +397,7 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
}
// score
if(m_pClient->m_GameInfo.m_TimeScore && g_Config.m_ClDDRaceScoreBoard)
if(m_pClient->m_GameInfo.m_TimeScore)
{
if(pInfo->m_Score == -9999)
aBuf[0] = 0;