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https://github.com/ddnet/ddnet.git
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Remove cl_ddrace_scoreboard
and cl_demo_assume_race
settings
Time score will now always be used for any game with the flag `GAMEINFOFLAG_TIMESCORE` set in the `CNetObj_GameInfoEx` object. If the flag is not set, points score is used instead. Backwards compatibility for old demos, that were recorded without this net object and flag, is removed. For old demos, points score is always assumed now. Closes #6700.
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parent
08a8680a8e
commit
7da8308c3f
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@ -3588,10 +3588,6 @@ const char *CClient::DemoPlayer_Play(const char *pFilename, int StorageType)
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str_copy(m_CurrentServerInfo.m_aMap, pMapInfo->m_aName);
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m_CurrentServerInfo.m_MapCrc = pMapInfo->m_Crc;
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m_CurrentServerInfo.m_MapSize = pMapInfo->m_Size;
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if(g_Config.m_ClDemoAssumeRace)
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{
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str_copy(m_CurrentServerInfo.m_aGameType, "DDraceNetwork");
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}
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GameClient()->OnConnected();
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@ -719,7 +719,7 @@ void CServerBrowser::SetInfo(CServerEntry *pEntry, const CServerInfo &Info) cons
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if(pEntry->m_Info.m_ClientScoreKind == CServerInfo::CLIENT_SCORE_KIND_UNSPECIFIED)
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{
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if((str_find_nocase(pEntry->m_Info.m_aGameType, "race") || str_find_nocase(pEntry->m_Info.m_aGameType, "fastcap")) && g_Config.m_ClDDRaceScoreBoard)
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if(str_find_nocase(pEntry->m_Info.m_aGameType, "race") || str_find_nocase(pEntry->m_Info.m_aGameType, "fastcap"))
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{
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pEntry->m_Info.m_ClientScoreKind = CServerInfo::CLIENT_SCORE_KIND_TIME_BACKCOMPAT;
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}
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@ -540,7 +540,6 @@ MACRO_CONFIG_INT(ClReplays, cl_replays, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE,
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MACRO_CONFIG_INT(ClReplayLength, cl_replay_length, 30, 10, 0, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Set the default length of the replays")
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MACRO_CONFIG_INT(ClRaceRecordServerControl, cl_race_record_server_control, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Let the server start the race recorder")
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MACRO_CONFIG_INT(ClDemoName, cl_demo_name, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Save the player name within the demo")
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MACRO_CONFIG_INT(ClDemoAssumeRace, cl_demo_assume_race, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Assume that demos are race demos")
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MACRO_CONFIG_INT(ClRaceGhost, cl_race_ghost, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Enable ghost")
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MACRO_CONFIG_INT(ClRaceGhostServerControl, cl_race_ghost_server_control, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Let the server start the ghost")
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MACRO_CONFIG_INT(ClRaceShowGhost, cl_race_show_ghost, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show ghost")
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@ -549,7 +548,6 @@ MACRO_CONFIG_INT(ClRaceGhostStrictMap, cl_race_ghost_strict_map, 0, 0, 1, CFGFLA
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MACRO_CONFIG_INT(ClRaceGhostSaveBest, cl_race_ghost_save_best, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Save only ghosts that are better than the previous record.")
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MACRO_CONFIG_INT(ClRaceGhostAlpha, cl_race_ghost_alpha, 40, 0, 100, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Visbility of ghosts (alpha value, 0 invisible, 100 fully visible)")
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MACRO_CONFIG_INT(ClDDRaceScoreBoard, cl_ddrace_scoreboard, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Enable DDRace Scoreboard")
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MACRO_CONFIG_INT(SvResetPickups, sv_reset_pickups, 0, 0, 1, CFGFLAG_SERVER | CFGFLAG_GAME, "Whether the weapons are reset on passing the start tile or not")
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MACRO_CONFIG_INT(ClShowOthers, cl_show_others, 0, 0, 2, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show players in other teams (2 to show own team only)")
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MACRO_CONFIG_INT(ClShowOthersAlpha, cl_show_others_alpha, 40, 0, 100, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show players in other teams (alpha value, 0 invisible, 100 fully visible)")
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@ -316,7 +316,7 @@ void CHud::RenderScoreHud()
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{
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if(apPlayerInfo[t])
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{
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if(m_pClient->m_GameInfo.m_TimeScore && g_Config.m_ClDDRaceScoreBoard)
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if(m_pClient->m_GameInfo.m_TimeScore)
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{
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if(apPlayerInfo[t]->m_Score != -9999)
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str_time((int64_t)absolute(apPlayerInfo[t]->m_Score) * 100, TIME_HOURS, aScore[t], sizeof(aScore[t]));
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@ -2556,7 +2556,6 @@ void CMenus::RenderSettingsAppearance(CUIRect MainView)
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RightView.HSplitTop(MarginSmall, nullptr, &RightView);
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// Switches of various DDRace HUD elements
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DoButton_CheckBoxAutoVMarginAndSet(&g_Config.m_ClDDRaceScoreBoard, Localize("Use DDRace Scoreboard"), &g_Config.m_ClDDRaceScoreBoard, &RightView, LineSize);
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DoButton_CheckBoxAutoVMarginAndSet(&g_Config.m_ClShowIds, Localize("Show client IDs in scoreboard"), &g_Config.m_ClShowIds, &RightView, LineSize);
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DoButton_CheckBoxAutoVMarginAndSet(&g_Config.m_ClShowhudDDRace, Localize("Show DDRace HUD"), &g_Config.m_ClShowhudDDRace, &RightView, LineSize);
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if(g_Config.m_ClShowhudDDRace)
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@ -220,7 +220,7 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
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}
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}
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if(m_pClient->m_GameInfo.m_TimeScore && g_Config.m_ClDDRaceScoreBoard)
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if(m_pClient->m_GameInfo.m_TimeScore)
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{
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if(m_ServerRecord > 0)
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str_time_float(m_ServerRecord, TIME_HOURS, aBuf, sizeof(aBuf));
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@ -289,7 +289,7 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
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x += 10.0f;
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y += 50.0f;
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float HeadlineFontsize = 22.0f;
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const char *pScore = (m_pClient->m_GameInfo.m_TimeScore && g_Config.m_ClDDRaceScoreBoard) ? Localize("Time") : Localize("Score");
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const char *pScore = m_pClient->m_GameInfo.m_TimeScore ? Localize("Time") : Localize("Score");
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tw = TextRender()->TextWidth(HeadlineFontsize, pScore, -1, -1.0f);
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TextRender()->Text(ScoreOffset + ScoreLength - tw, y + (HeadlineFontsize * 2.f - HeadlineFontsize) / 2.f, HeadlineFontsize, pScore, -1.0f);
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@ -397,7 +397,7 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
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}
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// score
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if(m_pClient->m_GameInfo.m_TimeScore && g_Config.m_ClDDRaceScoreBoard)
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if(m_pClient->m_GameInfo.m_TimeScore)
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{
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if(pInfo->m_Score == -9999)
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aBuf[0] = 0;
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