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Finish chat msg: Add comment
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@ -543,6 +543,7 @@ void CGameTeams::OnFinish(CPlayer *Player, float Time, const char *pTimestamp)
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char aBuf[128];
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SetCpActive(Player, -2);
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// Note that the "finished in" message is parsed by the client
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str_format(aBuf, sizeof(aBuf),
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"%s finished in: %d minute(s) %5.2f second(s)",
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Server()->ClientName(ClientID), (int)Time / 60,
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