diff --git a/src/game/server/teams.cpp b/src/game/server/teams.cpp index ccebcae1e..f8e21bd60 100644 --- a/src/game/server/teams.cpp +++ b/src/game/server/teams.cpp @@ -543,6 +543,7 @@ void CGameTeams::OnFinish(CPlayer *Player, float Time, const char *pTimestamp) char aBuf[128]; SetCpActive(Player, -2); + // Note that the "finished in" message is parsed by the client str_format(aBuf, sizeof(aBuf), "%s finished in: %d minute(s) %5.2f second(s)", Server()->ClientName(ClientID), (int)Time / 60,