mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-09 09:38:19 +00:00
Add quick action to pick image for selected layer
This commit is contained in:
parent
f053a29463
commit
2c77aeef2b
|
@ -325,6 +325,8 @@ public:
|
|||
|
||||
void AddGroup();
|
||||
void AddTileLayer();
|
||||
void LayerSelectImage();
|
||||
bool IsNonGameTileLayerSelected() const;
|
||||
#define REGISTER_QUICK_ACTION(name, text, callback, disabled, active, button_color, description) CQuickAction m_QuickAction##name;
|
||||
#include <game/editor/quick_actions.h>
|
||||
#undef REGISTER_QUICK_ACTION
|
||||
|
|
|
@ -107,6 +107,9 @@ void CPrompt::OnRender(CUIRect _)
|
|||
}
|
||||
for(auto *pQuickAction : m_vQuickActions)
|
||||
{
|
||||
if(pQuickAction->Disabled())
|
||||
continue;
|
||||
|
||||
if(m_PromptInput.IsEmpty() || FuzzyMatch(pQuickAction->Label(), m_PromptInput.GetString()))
|
||||
{
|
||||
bool Skip = false;
|
||||
|
@ -158,9 +161,9 @@ void CPrompt::OnRender(CUIRect _)
|
|||
if(m_PromptSelectedIndex >= 0)
|
||||
{
|
||||
const CQuickAction *pBtn = m_vpFilteredPromptList[m_PromptSelectedIndex];
|
||||
SetInactive();
|
||||
pBtn->Call();
|
||||
m_pLastAction = pBtn;
|
||||
SetInactive();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#include <game/mapitems.h>
|
||||
|
||||
#include "editor.h"
|
||||
|
||||
#include "editor_actions.h"
|
||||
|
@ -18,3 +20,36 @@ void CEditor::AddTileLayer()
|
|||
m_Map.m_vpGroups[m_SelectedGroup]->m_Collapse = false;
|
||||
m_EditorHistory.RecordAction(std::make_shared<CEditorActionAddLayer>(this, m_SelectedGroup, LayerIndex));
|
||||
}
|
||||
|
||||
bool CEditor::IsNonGameTileLayerSelected() const
|
||||
{
|
||||
std::shared_ptr<CLayer> pLayer = GetSelectedLayer(0);
|
||||
if(!pLayer)
|
||||
return false;
|
||||
if(pLayer->m_Type != LAYERTYPE_TILES)
|
||||
return false;
|
||||
if(
|
||||
pLayer == m_Map.m_pGameLayer ||
|
||||
pLayer == m_Map.m_pFrontLayer ||
|
||||
pLayer == m_Map.m_pSwitchLayer ||
|
||||
pLayer == m_Map.m_pTeleLayer ||
|
||||
pLayer == m_Map.m_pSpeedupLayer ||
|
||||
pLayer == m_Map.m_pTuneLayer)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CEditor::LayerSelectImage()
|
||||
{
|
||||
if(!IsNonGameTileLayerSelected())
|
||||
return;
|
||||
|
||||
std::shared_ptr<CLayer> pLayer = GetSelectedLayer(0);
|
||||
std::shared_ptr<CLayerTiles> pTiles = std::static_pointer_cast<CLayerTiles>(pLayer);
|
||||
|
||||
static SLayerPopupContext s_LayerPopupContext = {};
|
||||
s_LayerPopupContext.m_pEditor = this;
|
||||
Ui()->DoPopupMenu(&s_LayerPopupContext, Ui()->MouseX(), Ui()->MouseY(), 120, 270, &s_LayerPopupContext, PopupLayer);
|
||||
PopupSelectImageInvoke(pTiles->m_Image, Ui()->MouseX(), Ui()->MouseY());
|
||||
}
|
||||
|
|
|
@ -45,6 +45,14 @@ REGISTER_QUICK_ACTION(
|
|||
ALWAYS_FALSE,
|
||||
DEFAULT_BTN,
|
||||
"Load a new image to use in the map")
|
||||
REGISTER_QUICK_ACTION(
|
||||
LayerPropAddImage,
|
||||
"Layer: Add Image",
|
||||
[&]() { LayerSelectImage(); },
|
||||
[&]() -> bool { return !IsNonGameTileLayerSelected(); },
|
||||
ALWAYS_FALSE,
|
||||
DEFAULT_BTN,
|
||||
"Pick mapres image for currently selected layer")
|
||||
|
||||
#undef ALWAYS_FALSE
|
||||
#undef DEFAULT_BTN
|
||||
|
|
Loading…
Reference in a new issue