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CPlayer: Make the emote-related members private
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@ -135,6 +135,11 @@ private:
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int64 m_ForcePauseTime;
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int64 m_LastPause;
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int m_DefEmote;
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int m_OverrideEmote;
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int m_OverrideEmoteReset;
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bool m_Halloween;
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public:
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enum
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{
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@ -197,10 +202,6 @@ public:
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void OverrideDefaultEmote(int Emote, int Tick);
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bool CanOverrideDefaultEmote() const;
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int m_DefEmote;
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int m_OverrideEmote;
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int m_OverrideEmoteReset;
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bool m_Halloween;
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bool m_FirstPacket;
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int64 m_LastSQLQuery;
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void ProcessScoreResult(CScorePlayerResult &Result);
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