mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 10:08:18 +00:00
renamed editor files
This commit is contained in:
parent
694be7dfb5
commit
0c6f187e3b
|
@ -18,7 +18,7 @@
|
|||
#include <game/client/render.h>
|
||||
#include <game/generated/client_data.h>
|
||||
|
||||
#include "ed_editor.h"
|
||||
#include "editor.h"
|
||||
#include <game/client/lineinput.h>
|
||||
|
||||
#include <game/localization.h>
|
|
@ -1,7 +1,7 @@
|
|||
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||
#ifndef GAME_EDITOR_ED_EDITOR_H
|
||||
#define GAME_EDITOR_ED_EDITOR_H
|
||||
#ifndef GAME_EDITOR_EDITOR_H
|
||||
#define GAME_EDITOR_EDITOR_H
|
||||
|
||||
#include <base/system.h>
|
||||
#include <base/math.h>
|
|
@ -6,7 +6,7 @@
|
|||
#include <engine/serverbrowser.h>
|
||||
#include <engine/storage.h>
|
||||
#include <game/gamecore.h>
|
||||
#include "ed_editor.h"
|
||||
#include "editor.h"
|
||||
|
||||
template<typename T>
|
||||
static int MakeVersion(int i, const T &v)
|
|
@ -1,6 +1,6 @@
|
|||
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||
#include "ed_editor.h"
|
||||
#include "editor.h"
|
||||
|
||||
|
||||
CLayerGame::CLayerGame(int w, int h)
|
|
@ -5,7 +5,7 @@
|
|||
#include <engine/console.h>
|
||||
#include <engine/graphics.h>
|
||||
|
||||
#include "ed_editor.h"
|
||||
#include "editor.h"
|
||||
#include <game/generated/client_data.h>
|
||||
#include <game/client/render.h>
|
||||
#include <game/localization.h>
|
|
@ -8,7 +8,7 @@
|
|||
|
||||
#include <game/generated/client_data.h>
|
||||
#include <game/client/render.h>
|
||||
#include "ed_editor.h"
|
||||
#include "editor.h"
|
||||
|
||||
#include <game/localization.h>
|
||||
|
|
@ -5,7 +5,7 @@
|
|||
#include <engine/input.h>
|
||||
#include <engine/keys.h>
|
||||
#include <engine/storage.h>
|
||||
#include "ed_editor.h"
|
||||
#include "editor.h"
|
||||
|
||||
|
||||
// popup menu handling
|
Loading…
Reference in a new issue