mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 10:08:18 +00:00
fixed kill messages showing wrong infos
This commit is contained in:
parent
a41d930a85
commit
04b6abae93
|
@ -22,8 +22,14 @@ void CKillMessages::OnMessage(int MsgType, void *pRawMsg)
|
||||||
|
|
||||||
// unpack messages
|
// unpack messages
|
||||||
CKillMsg Kill;
|
CKillMsg Kill;
|
||||||
Kill.m_Killer = pMsg->m_Killer;
|
Kill.m_VictimID = pMsg->m_Victim;
|
||||||
Kill.m_Victim = pMsg->m_Victim;
|
Kill.m_VictimTeam = m_pClient->m_aClients[Kill.m_VictimID].m_Team;
|
||||||
|
str_copy(Kill.m_aVictimName, m_pClient->m_aClients[Kill.m_VictimID].m_aName, sizeof(Kill.m_aVictimName));
|
||||||
|
Kill.m_VictimRenderInfo = m_pClient->m_aClients[Kill.m_VictimID].m_RenderInfo;
|
||||||
|
Kill.m_KillerID = pMsg->m_Killer;
|
||||||
|
Kill.m_KillerTeam = m_pClient->m_aClients[Kill.m_KillerID].m_Team;
|
||||||
|
str_copy(Kill.m_aKillerName, m_pClient->m_aClients[Kill.m_KillerID].m_aName, sizeof(Kill.m_aKillerName));
|
||||||
|
Kill.m_KillerRenderInfo = m_pClient->m_aClients[Kill.m_KillerID].m_RenderInfo;
|
||||||
Kill.m_Weapon = pMsg->m_Weapon;
|
Kill.m_Weapon = pMsg->m_Weapon;
|
||||||
Kill.m_ModeSpecial = pMsg->m_ModeSpecial;
|
Kill.m_ModeSpecial = pMsg->m_ModeSpecial;
|
||||||
Kill.m_Tick = Client()->GameTick();
|
Kill.m_Tick = Client()->GameTick();
|
||||||
|
@ -51,14 +57,14 @@ void CKillMessages::OnRender()
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
float FontSize = 36.0f;
|
float FontSize = 36.0f;
|
||||||
float KillerNameW = TextRender()->TextWidth(0, FontSize, m_pClient->m_aClients[m_aKillmsgs[r].m_Killer].m_aName, -1);
|
float KillerNameW = TextRender()->TextWidth(0, FontSize, m_aKillmsgs[r].m_aKillerName, -1);
|
||||||
float VictimNameW = TextRender()->TextWidth(0, FontSize, m_pClient->m_aClients[m_aKillmsgs[r].m_Victim].m_aName, -1);
|
float VictimNameW = TextRender()->TextWidth(0, FontSize, m_aKillmsgs[r].m_aVictimName, -1);
|
||||||
|
|
||||||
float x = StartX;
|
float x = StartX;
|
||||||
|
|
||||||
// render victim name
|
// render victim name
|
||||||
x -= VictimNameW;
|
x -= VictimNameW;
|
||||||
TextRender()->Text(0, x, y, FontSize, m_pClient->m_aClients[m_aKillmsgs[r].m_Victim].m_aName, -1);
|
TextRender()->Text(0, x, y, FontSize, m_aKillmsgs[r].m_aVictimName, -1);
|
||||||
|
|
||||||
// render victim tee
|
// render victim tee
|
||||||
x -= 24.0f;
|
x -= 24.0f;
|
||||||
|
@ -71,8 +77,10 @@ void CKillMessages::OnRender()
|
||||||
Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GAME].m_Id);
|
Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GAME].m_Id);
|
||||||
Graphics()->QuadsBegin();
|
Graphics()->QuadsBegin();
|
||||||
|
|
||||||
if(m_pClient->m_aClients[m_aKillmsgs[r].m_Victim].m_Team == 0) RenderTools()->SelectSprite(SPRITE_FLAG_BLUE);
|
if(m_aKillmsgs[r].m_VictimTeam == 0)
|
||||||
else RenderTools()->SelectSprite(SPRITE_FLAG_RED);
|
RenderTools()->SelectSprite(SPRITE_FLAG_BLUE);
|
||||||
|
else
|
||||||
|
RenderTools()->SelectSprite(SPRITE_FLAG_RED);
|
||||||
|
|
||||||
float Size = 56.0f;
|
float Size = 56.0f;
|
||||||
IGraphics::CQuadItem QuadItem(x, y-16, Size/2, Size);
|
IGraphics::CQuadItem QuadItem(x, y-16, Size/2, Size);
|
||||||
|
@ -81,7 +89,7 @@ void CKillMessages::OnRender()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
RenderTools()->RenderTee(CAnimState::GetIdle(), &m_pClient->m_aClients[m_aKillmsgs[r].m_Victim].m_RenderInfo, EMOTE_PAIN, vec2(-1,0), vec2(x, y+28));
|
RenderTools()->RenderTee(CAnimState::GetIdle(), &m_aKillmsgs[r].m_VictimRenderInfo, EMOTE_PAIN, vec2(-1,0), vec2(x, y+28));
|
||||||
x -= 32.0f;
|
x -= 32.0f;
|
||||||
|
|
||||||
// render weapon
|
// render weapon
|
||||||
|
@ -96,7 +104,7 @@ void CKillMessages::OnRender()
|
||||||
}
|
}
|
||||||
x -= 52.0f;
|
x -= 52.0f;
|
||||||
|
|
||||||
if(m_aKillmsgs[r].m_Victim != m_aKillmsgs[r].m_Killer)
|
if(m_aKillmsgs[r].m_VictimID != m_aKillmsgs[r].m_KillerID)
|
||||||
{
|
{
|
||||||
if(m_pClient->m_Snap.m_pGameobj && m_pClient->m_Snap.m_pGameobj->m_Flags&GAMEFLAG_FLAGS)
|
if(m_pClient->m_Snap.m_pGameobj && m_pClient->m_Snap.m_pGameobj->m_Flags&GAMEFLAG_FLAGS)
|
||||||
{
|
{
|
||||||
|
@ -106,8 +114,10 @@ void CKillMessages::OnRender()
|
||||||
Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GAME].m_Id);
|
Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GAME].m_Id);
|
||||||
Graphics()->QuadsBegin();
|
Graphics()->QuadsBegin();
|
||||||
|
|
||||||
if(m_pClient->m_aClients[m_aKillmsgs[r].m_Killer].m_Team == 0) RenderTools()->SelectSprite(SPRITE_FLAG_BLUE, SPRITE_FLAG_FLIP_X);
|
if(m_aKillmsgs[r].m_KillerTeam == 0)
|
||||||
else RenderTools()->SelectSprite(SPRITE_FLAG_RED, SPRITE_FLAG_FLIP_X);
|
RenderTools()->SelectSprite(SPRITE_FLAG_BLUE, SPRITE_FLAG_FLIP_X);
|
||||||
|
else
|
||||||
|
RenderTools()->SelectSprite(SPRITE_FLAG_RED, SPRITE_FLAG_FLIP_X);
|
||||||
|
|
||||||
float Size = 56.0f;
|
float Size = 56.0f;
|
||||||
IGraphics::CQuadItem QuadItem(x-56, y-16, Size/2, Size);
|
IGraphics::CQuadItem QuadItem(x-56, y-16, Size/2, Size);
|
||||||
|
@ -118,12 +128,12 @@ void CKillMessages::OnRender()
|
||||||
|
|
||||||
// render killer tee
|
// render killer tee
|
||||||
x -= 24.0f;
|
x -= 24.0f;
|
||||||
RenderTools()->RenderTee(CAnimState::GetIdle(), &m_pClient->m_aClients[m_aKillmsgs[r].m_Killer].m_RenderInfo, EMOTE_ANGRY, vec2(1,0), vec2(x, y+28));
|
RenderTools()->RenderTee(CAnimState::GetIdle(), &m_aKillmsgs[r].m_KillerRenderInfo, EMOTE_ANGRY, vec2(1,0), vec2(x, y+28));
|
||||||
x -= 32.0f;
|
x -= 32.0f;
|
||||||
|
|
||||||
// render killer name
|
// render killer name
|
||||||
x -= KillerNameW;
|
x -= KillerNameW;
|
||||||
TextRender()->Text(0, x, y, FontSize, m_pClient->m_aClients[m_aKillmsgs[r].m_Killer].m_aName, -1);
|
TextRender()->Text(0, x, y, FontSize, m_aKillmsgs[r].m_aKillerName, -1);
|
||||||
}
|
}
|
||||||
|
|
||||||
y += 44;
|
y += 44;
|
||||||
|
|
|
@ -9,8 +9,14 @@ public:
|
||||||
struct CKillMsg
|
struct CKillMsg
|
||||||
{
|
{
|
||||||
int m_Weapon;
|
int m_Weapon;
|
||||||
int m_Victim;
|
int m_VictimID;
|
||||||
int m_Killer;
|
int m_VictimTeam;
|
||||||
|
char m_aVictimName[64];
|
||||||
|
CTeeRenderInfo m_VictimRenderInfo;
|
||||||
|
int m_KillerID;
|
||||||
|
int m_KillerTeam;
|
||||||
|
char m_aKillerName[64];
|
||||||
|
CTeeRenderInfo m_KillerRenderInfo;
|
||||||
int m_ModeSpecial; // for CTF, if the guy is carrying a flag for example
|
int m_ModeSpecial; // for CTF, if the guy is carrying a flag for example
|
||||||
int m_Tick;
|
int m_Tick;
|
||||||
};
|
};
|
||||||
|
|
Loading…
Reference in a new issue