2010-11-20 10:37:14 +00:00
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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2010-05-29 07:25:38 +00:00
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#ifndef ENGINE_CLIENT_INPUT_H
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#define ENGINE_CLIENT_INPUT_H
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Make sure headers compile standalone
Not planning to do this automatically, but at least cleaning it up once
provides some benefit. Every header should include what it uses.
$ for i in src/**/*.h; do j=${i#"src/"}; echo $j; echo "#include <$j>\nint main() { return 0; }" | /usr/bin/c++ -DCONF_OPENSSL -DCONF_SQL -DCONF_VIDEORECORDER -DCONF_WAVPACK_CLOSE_FILE -DCONF_WAVPACK_OPEN_FILE_INPUT_EX -DGAME_RELEASE_VERSION=\"15.0.5\" -DGLEW_STATIC -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/opus -I/usr/include/SDL2 -I/usr/include/wavpack -I/usr/include/gdk-pixbuf-2.0 -I/usr/include/glib-2.0 -I/usr/lib/glib-2.0/include -I/usr/include/libmount -I/usr/include/blkid -Isrc -I/usr/include/mysql -I/home/deen/sys/include/ -O2 -g -DNDEBUG -fdiagnostics-color=always -fstack-protector-all -Wall -Wextra -Wno-unused-parameter -Wno-missing-field-initializers -Wformat=2 -Wno-nullability-completeness -Wduplicated-cond -Wduplicated-branches -Wlogical-op -Wrestrict -std=gnu++11 -o /dev/null -x c++ -; done
Ignored: tuning.h, variables.h, config_common.h, mapitems_ex_types.h, mapbugs_list.h, protocol7.h, teehistorian_ex_chunks.h, protocol_ex_msgs.h, config.h, config_variables.h, external, keynames.h
2020-09-26 08:23:33 +00:00
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#include <engine/graphics.h>
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#include <engine/input.h>
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#include <stddef.h>
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2010-05-29 07:25:38 +00:00
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class CInput : public IEngineInput
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{
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IEngineGraphics *m_pGraphics;
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int m_InputGrabbed;
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2015-08-25 12:24:46 +00:00
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char *m_pClipboardText;
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2010-05-29 07:25:38 +00:00
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2010-09-05 12:04:50 +00:00
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int64 m_LastRelease;
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int64 m_ReleaseDelta;
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2010-05-29 07:25:38 +00:00
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2016-05-01 12:00:53 +00:00
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bool m_MouseFocus;
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2014-06-16 11:29:18 +00:00
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int m_VideoRestartNeeded;
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2016-04-30 02:02:32 +00:00
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void AddEvent(char *pText, int Key, int Flags);
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2016-04-30 18:11:26 +00:00
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void Clear();
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bool IsEventValid(CEvent *pEvent) const { return pEvent->m_InputCount == m_InputCounter; };
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2017-07-26 01:58:00 +00:00
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// quick access to input
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2020-09-22 16:02:03 +00:00
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unsigned short m_aInputCount[g_MaxKeys]; // tw-KEY
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unsigned char m_aInputState[g_MaxKeys]; // SDL_SCANCODE
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2016-04-30 18:11:26 +00:00
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int m_InputCounter;
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2017-07-26 01:58:00 +00:00
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// IME support
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2020-10-25 15:48:12 +00:00
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int m_NumTextInputInstances;
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char m_aEditingText[INPUT_TEXT_SIZE];
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2020-09-22 16:01:13 +00:00
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int m_EditingTextLen;
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2016-08-15 04:01:31 +00:00
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int m_EditingCursor;
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2016-04-30 18:11:26 +00:00
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bool KeyState(int Key) const;
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2010-05-29 07:25:38 +00:00
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IEngineGraphics *Graphics() { return m_pGraphics; }
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public:
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CInput();
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virtual void Init();
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2016-04-30 18:11:26 +00:00
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bool KeyIsPressed(int Key) const { return KeyState(Key); }
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bool KeyPress(int Key, bool CheckCounter) const { return CheckCounter ? (m_aInputCount[Key] == m_InputCounter) : m_aInputCount[Key]; }
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2016-04-29 19:51:54 +00:00
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2010-10-13 10:47:42 +00:00
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virtual void MouseRelative(float *x, float *y);
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2010-05-29 07:25:38 +00:00
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virtual void MouseModeAbsolute();
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virtual void MouseModeRelative();
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virtual int MouseDoubleClick();
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2020-09-22 16:02:03 +00:00
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virtual const char *GetClipboardText();
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2015-08-25 12:24:46 +00:00
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virtual void SetClipboardText(const char *Text);
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2010-05-29 07:25:38 +00:00
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2010-12-11 21:04:50 +00:00
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virtual int Update();
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2016-04-30 22:18:25 +00:00
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virtual void NextFrame();
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2014-06-16 11:29:18 +00:00
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virtual int VideoRestartNeeded();
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2016-08-15 04:01:31 +00:00
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2016-08-15 05:16:06 +00:00
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virtual bool GetIMEState();
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2017-07-15 13:25:36 +00:00
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virtual void SetIMEState(bool Activate);
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2020-10-25 15:48:12 +00:00
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virtual const char *GetIMEEditingText();
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2016-08-15 04:01:31 +00:00
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virtual int GetEditingCursor();
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2020-09-22 16:01:13 +00:00
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virtual void SetEditingPosition(float X, float Y);
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2010-05-29 07:25:38 +00:00
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};
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#endif
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