ddnet/src/steam/steam_api_flat.h

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2020-08-20 10:17:44 +00:00
#ifndef STEAMAPI_STEAM_STEAM_API_FLAT_H
#define STEAMAPI_STEAM_STEAM_API_FLAT_H
#include <base/dynamic.h>
#ifndef STEAMAPI
#define STEAMAPI DYNAMIC_IMPORT
#endif
extern "C"
{
struct ISteamFriends;
STEAMAPI bool SteamAPI_Init(); // Returns true on success.
STEAMAPI void SteamAPI_Shutdown();
STEAMAPI ISteamFriends *SteamAPI_SteamFriends_v017();
STEAMAPI const char *SteamAPI_ISteamFriends_GetPersonaName(ISteamFriends *pSelf);
}
#endif // STEAMAPI_STEAM_API_FLAT_H