2010-05-29 07:25:38 +00:00
|
|
|
/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
|
|
|
|
#include <stdlib.h> //rand
|
|
|
|
#include <base/system.h>
|
|
|
|
#include <engine/shared/config.h>
|
|
|
|
#include <engine/shared/network.h>
|
|
|
|
#include <mastersrv/mastersrv.h>
|
|
|
|
|
|
|
|
CNetServer *pNet;
|
|
|
|
|
|
|
|
int Progression = 50;
|
|
|
|
int GameType = 0;
|
|
|
|
int Flags = 0;
|
|
|
|
|
|
|
|
const char *pVersion = "trunk";
|
|
|
|
const char *pMap = "somemap";
|
|
|
|
const char *pServerName = "unnamed server";
|
|
|
|
|
|
|
|
NETADDR aMasterServers[16] = {{0,{0},0}};
|
|
|
|
int NumMasters = 0;
|
|
|
|
|
|
|
|
const char *PlayerNames[16] = {0};
|
|
|
|
int PlayerScores[16] = {0};
|
|
|
|
int NumPlayers = 0;
|
|
|
|
int MaxPlayers = 0;
|
|
|
|
|
|
|
|
char aInfoMsg[1024];
|
|
|
|
int aInfoMsgSize;
|
|
|
|
|
|
|
|
static void SendHeartBeats()
|
|
|
|
{
|
|
|
|
static unsigned char aData[sizeof(SERVERBROWSE_HEARTBEAT) + 2];
|
|
|
|
CNetChunk Packet;
|
|
|
|
|
|
|
|
mem_copy(aData, SERVERBROWSE_HEARTBEAT, sizeof(SERVERBROWSE_HEARTBEAT));
|
|
|
|
|
|
|
|
Packet.m_ClientID = -1;
|
|
|
|
Packet.m_Flags = NETSENDFLAG_CONNLESS;
|
|
|
|
Packet.m_DataSize = sizeof(SERVERBROWSE_HEARTBEAT) + 2;
|
|
|
|
Packet.m_pData = &aData;
|
|
|
|
|
|
|
|
/* supply the set port that the master can use if it has problems */
|
|
|
|
aData[sizeof(SERVERBROWSE_HEARTBEAT)] = 0;
|
|
|
|
aData[sizeof(SERVERBROWSE_HEARTBEAT)+1] = 0;
|
|
|
|
|
|
|
|
for(int i = 0; i < NumMasters; i++)
|
|
|
|
{
|
|
|
|
Packet.m_Address = aMasterServers[i];
|
|
|
|
pNet->Send(&Packet);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void WriteStr(const char *pStr)
|
|
|
|
{
|
|
|
|
int l = str_length(pStr)+1;
|
|
|
|
mem_copy(&aInfoMsg[aInfoMsgSize], pStr, l);
|
|
|
|
aInfoMsgSize += l;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void WriteInt(int i)
|
|
|
|
{
|
|
|
|
char aBuf[64];
|
|
|
|
str_format(aBuf, sizeof(aBuf), "%d", i);
|
|
|
|
WriteStr(aBuf);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void BuildInfoMsg()
|
|
|
|
{
|
|
|
|
aInfoMsgSize = sizeof(SERVERBROWSE_OLD_INFO);
|
|
|
|
mem_copy(aInfoMsg, SERVERBROWSE_OLD_INFO, aInfoMsgSize);
|
|
|
|
|
|
|
|
WriteStr(pVersion);
|
|
|
|
WriteStr(pServerName);
|
|
|
|
WriteStr(pMap);
|
|
|
|
WriteInt(GameType);
|
|
|
|
WriteInt(Flags);
|
|
|
|
WriteInt(Progression);
|
|
|
|
WriteInt(NumPlayers);
|
|
|
|
WriteInt(MaxPlayers);
|
|
|
|
|
|
|
|
for(int i = 0; i < NumPlayers; i++)
|
|
|
|
{
|
|
|
|
WriteStr(PlayerNames[i]);
|
|
|
|
WriteInt(PlayerScores[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void SendServerInfo(NETADDR *pAddr)
|
|
|
|
{
|
|
|
|
CNetChunk p;
|
|
|
|
p.m_ClientID = -1;
|
|
|
|
p.m_Address = *pAddr;
|
|
|
|
p.m_Flags = NETSENDFLAG_CONNLESS;
|
|
|
|
p.m_DataSize = aInfoMsgSize;
|
|
|
|
p.m_pData = aInfoMsg;
|
|
|
|
pNet->Send(&p);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void SendFWCheckResponse(NETADDR *pAddr)
|
|
|
|
{
|
|
|
|
CNetChunk p;
|
|
|
|
p.m_ClientID = -1;
|
|
|
|
p.m_Address = *pAddr;
|
|
|
|
p.m_Flags = NETSENDFLAG_CONNLESS;
|
|
|
|
p.m_DataSize = sizeof(SERVERBROWSE_FWRESPONSE);
|
|
|
|
p.m_pData = SERVERBROWSE_FWRESPONSE;
|
|
|
|
pNet->Send(&p);
|
|
|
|
}
|
|
|
|
|
|
|
|
static int Run()
|
|
|
|
{
|
|
|
|
int64 NextHeartBeat = 0;
|
|
|
|
NETADDR BindAddr = {NETTYPE_IPV4, {0},0};
|
|
|
|
|
2010-06-03 12:48:32 +00:00
|
|
|
if(!pNet->Open(BindAddr, 0, 0, 0))
|
2010-05-29 07:25:38 +00:00
|
|
|
return 0;
|
|
|
|
|
|
|
|
while(1)
|
|
|
|
{
|
|
|
|
CNetChunk p;
|
|
|
|
pNet->Update();
|
|
|
|
while(pNet->Recv(&p))
|
|
|
|
{
|
|
|
|
if(p.m_ClientID == -1)
|
|
|
|
{
|
|
|
|
if(p.m_DataSize == sizeof(SERVERBROWSE_OLD_GETINFO) &&
|
|
|
|
mem_comp(p.m_pData, SERVERBROWSE_OLD_GETINFO, sizeof(SERVERBROWSE_OLD_GETINFO)) == 0)
|
|
|
|
{
|
|
|
|
SendServerInfo(&p.m_Address);
|
|
|
|
}
|
|
|
|
else if(p.m_DataSize == sizeof(SERVERBROWSE_FWCHECK) &&
|
|
|
|
mem_comp(p.m_pData, SERVERBROWSE_FWCHECK, sizeof(SERVERBROWSE_FWCHECK)) == 0)
|
|
|
|
{
|
|
|
|
SendFWCheckResponse(&p.m_Address);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* send heartbeats if needed */
|
|
|
|
if(NextHeartBeat < time_get())
|
|
|
|
{
|
|
|
|
NextHeartBeat = time_get()+time_freq()*(15+(rand()%15));
|
|
|
|
SendHeartBeats();
|
|
|
|
}
|
|
|
|
|
|
|
|
thread_sleep(100);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int main(int argc, char **argv)
|
|
|
|
{
|
|
|
|
pNet = new CNetServer;
|
|
|
|
|
|
|
|
while(argc)
|
|
|
|
{
|
|
|
|
// ?
|
|
|
|
/*if(str_comp(*argv, "-m") == 0)
|
|
|
|
{
|
|
|
|
argc--; argv++;
|
|
|
|
net_host_lookup(*argv, &aMasterServers[NumMasters], NETTYPE_IPV4);
|
|
|
|
argc--; argv++;
|
|
|
|
aMasterServers[NumMasters].port = str_toint(*argv);
|
|
|
|
NumMasters++;
|
|
|
|
}
|
|
|
|
else */if(str_comp(*argv, "-p") == 0)
|
|
|
|
{
|
|
|
|
argc--; argv++;
|
|
|
|
PlayerNames[NumPlayers++] = *argv;
|
|
|
|
argc--; argv++;
|
|
|
|
PlayerScores[NumPlayers] = str_toint(*argv);
|
|
|
|
}
|
|
|
|
else if(str_comp(*argv, "-a") == 0)
|
|
|
|
{
|
|
|
|
argc--; argv++;
|
|
|
|
pMap = *argv;
|
|
|
|
}
|
|
|
|
else if(str_comp(*argv, "-x") == 0)
|
|
|
|
{
|
|
|
|
argc--; argv++;
|
|
|
|
MaxPlayers = str_toint(*argv);
|
|
|
|
}
|
|
|
|
else if(str_comp(*argv, "-t") == 0)
|
|
|
|
{
|
|
|
|
argc--; argv++;
|
|
|
|
GameType = str_toint(*argv);
|
|
|
|
}
|
|
|
|
else if(str_comp(*argv, "-g") == 0)
|
|
|
|
{
|
|
|
|
argc--; argv++;
|
|
|
|
Progression = str_toint(*argv);
|
|
|
|
}
|
|
|
|
else if(str_comp(*argv, "-f") == 0)
|
|
|
|
{
|
|
|
|
argc--; argv++;
|
|
|
|
Flags = str_toint(*argv);
|
|
|
|
}
|
|
|
|
else if(str_comp(*argv, "-n") == 0)
|
|
|
|
{
|
|
|
|
argc--; argv++;
|
|
|
|
pServerName = *argv;
|
|
|
|
}
|
|
|
|
|
|
|
|
argc--; argv++;
|
|
|
|
}
|
|
|
|
|
|
|
|
BuildInfoMsg();
|
|
|
|
int RunReturn = Run();
|
|
|
|
|
|
|
|
delete pNet;
|
|
|
|
return RunReturn;
|
|
|
|
}
|
|
|
|
|