2010-11-20 10:37:14 +00:00
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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2010-05-29 07:25:38 +00:00
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#ifndef ENGINE_SERVER_H
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#define ENGINE_SERVER_H
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2018-06-05 19:22:40 +00:00
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2020-06-15 13:37:09 +00:00
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#include <type_traits>
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2018-06-05 19:22:40 +00:00
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#include <base/hash.h>
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2018-12-11 08:23:12 +00:00
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#include <base/math.h>
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2018-06-05 19:22:40 +00:00
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2010-05-29 07:25:38 +00:00
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#include "kernel.h"
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#include "message.h"
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2020-09-26 19:41:58 +00:00
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#include <engine/shared/protocol.h>
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2013-12-31 05:13:57 +00:00
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#include <game/generated/protocol.h>
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2020-04-16 08:46:43 +00:00
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#include <game/generated/protocol7.h>
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2020-06-14 17:32:14 +00:00
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#include <game/generated/protocolglue.h>
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2022-03-04 20:23:32 +00:00
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#include <game/version.h>
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2010-05-29 07:25:38 +00:00
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2020-05-13 20:27:49 +00:00
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struct CAntibotRoundData;
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2022-03-04 20:23:32 +00:00
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// When recording a demo on the server, the ClientID -1 is used
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enum
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{
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SERVER_DEMO_CLIENT = -1
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};
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2010-05-29 07:25:38 +00:00
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class IServer : public IInterface
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{
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MACRO_INTERFACE("server", 0)
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protected:
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int m_CurrentGameTick;
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int m_TickSpeed;
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public:
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/*
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Structure: CClientInfo
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*/
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struct CClientInfo
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{
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const char *m_pName;
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int m_Latency;
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2020-05-22 15:58:41 +00:00
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bool m_GotDDNetVersion;
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int m_DDNetVersion;
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const char *m_pDDNetVersionStr;
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const CUuid *m_pConnectionID;
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2010-05-29 07:25:38 +00:00
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};
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2011-04-13 18:37:12 +00:00
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2010-05-29 07:25:38 +00:00
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int Tick() const { return m_CurrentGameTick; }
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int TickSpeed() const { return m_TickSpeed; }
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2020-08-29 12:14:37 +00:00
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virtual int Port() const = 0;
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2011-12-04 15:51:33 +00:00
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virtual int MaxClients() const = 0;
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2021-02-08 21:26:26 +00:00
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virtual int ClientCount() const = 0;
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virtual int DistinctClientCount() const = 0;
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virtual const char *ClientName(int ClientID) const = 0;
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virtual const char *ClientClan(int ClientID) const = 0;
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virtual int ClientCountry(int ClientID) const = 0;
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virtual bool ClientIngame(int ClientID) const = 0;
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virtual bool ClientAuthed(int ClientID) const = 0;
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virtual int GetClientInfo(int ClientID, CClientInfo *pInfo) const = 0;
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2020-05-22 15:58:41 +00:00
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virtual void SetClientDDNetVersion(int ClientID, int DDNetVersion) = 0;
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2021-02-08 21:26:26 +00:00
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virtual void GetClientAddr(int ClientID, char *pAddrStr, int Size) const = 0;
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2011-04-13 18:37:12 +00:00
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2010-05-29 07:25:38 +00:00
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virtual int SendMsg(CMsgPacker *pMsg, int Flags, int ClientID) = 0;
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2020-06-15 13:37:09 +00:00
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template<class T, typename std::enable_if<!protocol7::is_sixup<T>::value, int>::type = 0>
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inline int SendPackMsg(T *pMsg, int Flags, int ClientID)
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2013-12-31 05:13:57 +00:00
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{
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2020-06-15 13:37:09 +00:00
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int Result = 0;
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2013-12-31 05:13:57 +00:00
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T tmp;
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2020-09-26 19:41:58 +00:00
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if(ClientID == -1)
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2013-12-31 05:13:57 +00:00
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{
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2022-02-21 15:33:51 +00:00
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for(int i = 0; i < MaxClients(); i++)
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2013-12-31 05:13:57 +00:00
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if(ClientIngame(i))
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{
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mem_copy(&tmp, pMsg, sizeof(T));
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2020-06-15 13:37:09 +00:00
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Result = SendPackMsgTranslate(&tmp, Flags, i);
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2013-12-31 05:13:57 +00:00
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}
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2020-09-26 19:41:58 +00:00
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}
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else
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{
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2013-12-31 05:13:57 +00:00
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mem_copy(&tmp, pMsg, sizeof(T));
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2020-06-15 13:37:09 +00:00
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Result = SendPackMsgTranslate(&tmp, Flags, ClientID);
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2013-12-31 05:13:57 +00:00
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}
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2020-06-15 13:37:09 +00:00
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return Result;
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}
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template<class T, typename std::enable_if<protocol7::is_sixup<T>::value, int>::type = 1>
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inline int SendPackMsg(T *pMsg, int Flags, int ClientID)
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{
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int Result = 0;
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if(ClientID == -1)
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{
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2022-02-21 15:33:51 +00:00
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for(int i = 0; i < MaxClients(); i++)
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2020-06-15 13:37:09 +00:00
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if(ClientIngame(i) && IsSixup(i))
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Result = SendPackMsgOne(pMsg, Flags, i);
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}
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else if(IsSixup(ClientID))
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Result = SendPackMsgOne(pMsg, Flags, ClientID);
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return Result;
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2013-12-31 05:13:57 +00:00
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}
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template<class T>
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int SendPackMsgTranslate(T *pMsg, int Flags, int ClientID)
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{
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return SendPackMsgOne(pMsg, Flags, ClientID);
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}
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int SendPackMsgTranslate(CNetMsg_Sv_Emoticon *pMsg, int Flags, int ClientID)
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{
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return Translate(pMsg->m_ClientID, ClientID) && SendPackMsgOne(pMsg, Flags, ClientID);
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}
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char msgbuf[1000];
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int SendPackMsgTranslate(CNetMsg_Sv_Chat *pMsg, int Flags, int ClientID)
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{
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2020-06-12 12:53:18 +00:00
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if(pMsg->m_ClientID >= 0 && !Translate(pMsg->m_ClientID, ClientID))
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2013-12-31 05:13:57 +00:00
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{
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str_format(msgbuf, sizeof(msgbuf), "%s: %s", ClientName(pMsg->m_ClientID), pMsg->m_pMessage);
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pMsg->m_pMessage = msgbuf;
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pMsg->m_ClientID = VANILLA_MAX_CLIENTS - 1;
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}
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2020-06-12 12:53:18 +00:00
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2020-06-12 13:42:13 +00:00
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if(IsSixup(ClientID))
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2020-06-12 12:53:18 +00:00
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{
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protocol7::CNetMsg_Sv_Chat Msg7;
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Msg7.m_ClientID = pMsg->m_ClientID;
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Msg7.m_pMessage = pMsg->m_pMessage;
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Msg7.m_Mode = pMsg->m_Team > 0 ? protocol7::CHAT_TEAM : protocol7::CHAT_ALL;
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Msg7.m_TargetID = -1;
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return SendPackMsgOne(&Msg7, Flags, ClientID);
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}
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2013-12-31 05:13:57 +00:00
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return SendPackMsgOne(pMsg, Flags, ClientID);
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}
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int SendPackMsgTranslate(CNetMsg_Sv_KillMsg *pMsg, int Flags, int ClientID)
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{
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2020-09-26 19:41:58 +00:00
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if(!Translate(pMsg->m_Victim, ClientID))
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return 0;
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if(!Translate(pMsg->m_Killer, ClientID))
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pMsg->m_Killer = pMsg->m_Victim;
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2013-12-31 05:13:57 +00:00
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return SendPackMsgOne(pMsg, Flags, ClientID);
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}
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template<class T>
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int SendPackMsgOne(T *pMsg, int Flags, int ClientID)
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2010-05-29 07:25:38 +00:00
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{
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2020-06-15 13:37:09 +00:00
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dbg_assert(ClientID != -1, "SendPackMsgOne called with -1");
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2020-06-14 17:32:14 +00:00
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CMsgPacker Packer(pMsg->MsgID(), false, protocol7::is_sixup<T>::value);
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2010-05-29 07:25:38 +00:00
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if(pMsg->Pack(&Packer))
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return -1;
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return SendMsg(&Packer, Flags, ClientID);
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}
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2011-04-13 18:37:12 +00:00
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2022-03-04 20:23:32 +00:00
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int GetClientVersion(int ClientID) const
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{
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CClientInfo Info;
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GetClientInfo(ClientID, &Info);
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return Info.m_DDNetVersion;
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}
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2020-09-26 19:41:58 +00:00
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bool Translate(int &Target, int Client)
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2013-12-31 05:13:57 +00:00
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{
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2020-03-29 02:36:38 +00:00
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if(IsSixup(Client))
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return true;
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2022-03-04 20:23:32 +00:00
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int ClientVersion = Client != SERVER_DEMO_CLIENT ? GetClientVersion(Client) : CLIENT_VERSIONNR;
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if(ClientVersion >= VERSION_DDNET_OLD)
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2013-12-31 05:13:57 +00:00
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return true;
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2017-03-21 10:24:44 +00:00
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int *pMap = GetIdMap(Client);
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bool Found = false;
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2020-09-26 19:41:58 +00:00
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for(int i = 0; i < VANILLA_MAX_CLIENTS; i++)
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2013-12-31 05:13:57 +00:00
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{
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2020-09-26 19:41:58 +00:00
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if(Target == pMap[i])
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2013-12-31 05:13:57 +00:00
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{
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2017-03-21 10:24:44 +00:00
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Target = i;
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Found = true;
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2013-12-31 05:13:57 +00:00
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break;
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}
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}
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2017-03-21 10:24:44 +00:00
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return Found;
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2013-12-31 05:13:57 +00:00
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}
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2020-09-26 19:41:58 +00:00
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bool ReverseTranslate(int &Target, int Client)
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2013-12-31 05:13:57 +00:00
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{
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2020-03-29 02:36:38 +00:00
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if(IsSixup(Client))
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return true;
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2022-03-04 20:23:32 +00:00
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int ClientVersion = Client != SERVER_DEMO_CLIENT ? GetClientVersion(Client) : CLIENT_VERSIONNR;
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if(ClientVersion >= VERSION_DDNET_OLD)
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2013-12-31 05:13:57 +00:00
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return true;
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2020-09-26 19:41:58 +00:00
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Target = clamp(Target, 0, VANILLA_MAX_CLIENTS - 1);
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2017-03-21 10:24:44 +00:00
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int *pMap = GetIdMap(Client);
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2020-09-26 19:41:58 +00:00
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if(pMap[Target] == -1)
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2013-12-31 05:13:57 +00:00
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return false;
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2017-03-21 10:24:44 +00:00
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Target = pMap[Target];
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2013-12-31 05:13:57 +00:00
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return true;
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}
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2018-06-05 19:22:40 +00:00
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virtual void GetMapInfo(char *pMapName, int MapNameSize, int *pMapSize, SHA256_DIGEST *pSha256, int *pMapCrc) = 0;
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2017-09-12 12:58:44 +00:00
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2020-10-14 14:42:35 +00:00
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virtual bool WouldClientNameChange(int ClientID, const char *pNameRequest) = 0;
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2010-05-29 07:25:38 +00:00
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virtual void SetClientName(int ClientID, char const *pName) = 0;
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2011-03-15 10:23:49 +00:00
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virtual void SetClientClan(int ClientID, char const *pClan) = 0;
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virtual void SetClientCountry(int ClientID, int Country) = 0;
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2010-05-29 07:25:38 +00:00
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virtual void SetClientScore(int ClientID, int Score) = 0;
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2019-04-03 13:07:05 +00:00
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virtual void SetClientFlags(int ClientID, int Flags) = 0;
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2011-04-13 18:37:12 +00:00
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2010-05-29 07:25:38 +00:00
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virtual int SnapNewID() = 0;
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virtual void SnapFreeID(int ID) = 0;
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2011-02-12 10:40:36 +00:00
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virtual void *SnapNewItem(int Type, int ID, int Size) = 0;
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2010-05-29 07:25:38 +00:00
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virtual void SnapSetStaticsize(int ItemType, int Size) = 0;
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2011-04-13 18:37:12 +00:00
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2020-09-26 19:41:58 +00:00
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enum
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{
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RCON_CID_SERV = -1,
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RCON_CID_VOTE = -2,
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2011-12-31 11:11:48 +00:00
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};
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virtual void SetRconCID(int ClientID) = 0;
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2021-02-08 21:26:26 +00:00
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virtual int GetAuthedState(int ClientID) const = 0;
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virtual const char *GetAuthName(int ClientID) const = 0;
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2010-10-09 17:14:42 +00:00
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virtual void Kick(int ClientID, const char *pReason) = 0;
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2019-02-06 12:06:28 +00:00
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virtual void Ban(int ClientID, int Seconds, const char *pReason) = 0;
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2020-04-23 19:34:55 +00:00
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virtual void ChangeMap(const char *pMap) = 0;
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2019-02-04 22:09:14 +00:00
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2011-08-13 00:11:06 +00:00
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virtual void DemoRecorder_HandleAutoStart() = 0;
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2012-01-08 23:49:20 +00:00
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virtual bool DemoRecorder_IsRecording() = 0;
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2011-08-13 00:11:06 +00:00
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2011-04-09 06:41:31 +00:00
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// DDRace
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2014-09-26 00:05:22 +00:00
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virtual void SaveDemo(int ClientID, float Time) = 0;
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virtual void StartRecord(int ClientID) = 0;
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virtual void StopRecord(int ClientID) = 0;
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virtual bool IsRecording(int ClientID) = 0;
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2021-02-08 21:26:26 +00:00
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virtual void GetClientAddr(int ClientID, NETADDR *pAddr) const = 0;
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2013-12-31 05:13:57 +00:00
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2020-09-26 19:41:58 +00:00
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virtual int *GetIdMap(int ClientID) = 0;
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2015-11-23 21:49:18 +00:00
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2016-09-05 09:38:11 +00:00
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virtual bool DnsblWhite(int ClientID) = 0;
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2020-07-07 21:08:46 +00:00
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virtual bool DnsblPending(int ClientID) = 0;
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virtual bool DnsblBlack(int ClientID) = 0;
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2017-06-06 03:51:12 +00:00
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virtual const char *GetAnnouncementLine(char const *FileName) = 0;
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virtual bool ClientPrevIngame(int ClientID) = 0;
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virtual const char *GetNetErrorString(int ClientID) = 0;
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virtual void ResetNetErrorString(int ClientID) = 0;
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virtual bool SetTimedOut(int ClientID, int OrigID) = 0;
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virtual void SetTimeoutProtected(int ClientID) = 0;
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2017-10-13 00:25:50 +00:00
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virtual void SetErrorShutdown(const char *pReason) = 0;
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2019-11-03 00:07:10 +00:00
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virtual void ExpireServerInfo() = 0;
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2019-09-15 11:32:40 +00:00
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2020-05-13 20:27:49 +00:00
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virtual void SendMsgRaw(int ClientID, const void *pData, int Size, int Flags) = 0;
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2021-12-14 23:26:15 +00:00
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virtual const char *GetMapName() const = 0;
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2020-03-29 02:36:38 +00:00
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2020-06-23 15:30:57 +00:00
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virtual bool IsSixup(int ClientID) const = 0;
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2010-05-29 07:25:38 +00:00
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};
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class IGameServer : public IInterface
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{
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|
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MACRO_INTERFACE("gameserver", 0)
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protected:
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public:
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virtual void OnInit() = 0;
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virtual void OnConsoleInit() = 0;
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2015-07-14 20:08:29 +00:00
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virtual void OnMapChange(char *pNewMapName, int MapNameSize) = 0;
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2016-05-04 13:32:24 +00:00
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// FullShutdown is true if the program is about to exit (not if the map is changed)
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2020-07-04 17:53:27 +00:00
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virtual void OnShutdown() = 0;
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2011-04-13 18:37:12 +00:00
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2010-05-29 07:25:38 +00:00
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virtual void OnTick() = 0;
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virtual void OnPreSnap() = 0;
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virtual void OnSnap(int ClientID) = 0;
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virtual void OnPostSnap() = 0;
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2011-04-13 18:37:12 +00:00
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2011-02-12 10:40:36 +00:00
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virtual void OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID) = 0;
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2010-05-29 07:25:38 +00:00
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2021-02-07 15:03:31 +00:00
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// Called before map reload, for any data that the game wants to
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// persist to the next map.
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//
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// Has the size of the return value of `PersistentClientDataSize()`.
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//
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// Returns whether the game should be supplied with the data when the
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// client connects for the next map.
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virtual bool OnClientDataPersist(int ClientID, void *pData) = 0;
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// Called when a client connects.
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//
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// If it is reconnecting to the game after a map change, the
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// `pPersistentData` point is nonnull and contains the data the game
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// previously stored.
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virtual void OnClientConnected(int ClientID, void *pPersistentData) = 0;
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2010-05-29 07:25:38 +00:00
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virtual void OnClientEnter(int ClientID) = 0;
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2011-02-14 18:41:32 +00:00
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virtual void OnClientDrop(int ClientID, const char *pReason) = 0;
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2010-05-29 07:25:38 +00:00
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virtual void OnClientDirectInput(int ClientID, void *pInput) = 0;
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virtual void OnClientPredictedInput(int ClientID, void *pInput) = 0;
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2019-01-29 19:32:11 +00:00
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virtual void OnClientPredictedEarlyInput(int ClientID, void *pInput) = 0;
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2011-03-15 08:58:57 +00:00
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2021-02-08 21:26:26 +00:00
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virtual bool IsClientReady(int ClientID) const = 0;
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virtual bool IsClientPlayer(int ClientID) const = 0;
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2011-04-13 18:37:12 +00:00
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2021-02-07 15:03:31 +00:00
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virtual int PersistentClientDataSize() const = 0;
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2021-02-08 21:26:26 +00:00
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virtual CUuid GameUuid() const = 0;
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virtual const char *GameType() const = 0;
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virtual const char *Version() const = 0;
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virtual const char *NetVersion() const = 0;
|
2011-08-26 18:03:30 +00:00
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// DDRace
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|
2021-09-14 20:11:22 +00:00
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virtual void OnPreTickTeehistorian() = 0;
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|
|
2011-08-26 18:03:30 +00:00
|
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|
virtual void OnSetAuthed(int ClientID, int Level) = 0;
|
2021-02-08 21:26:26 +00:00
|
|
|
virtual bool PlayerExists(int ClientID) const = 0;
|
2017-09-13 20:35:09 +00:00
|
|
|
|
2020-06-19 20:06:39 +00:00
|
|
|
virtual void OnClientEngineJoin(int ClientID, bool Sixup) = 0;
|
2017-09-13 20:35:09 +00:00
|
|
|
virtual void OnClientEngineDrop(int ClientID, const char *pReason) = 0;
|
2020-05-13 20:27:49 +00:00
|
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|
|
virtual void FillAntibot(CAntibotRoundData *pData) = 0;
|
2010-05-29 07:25:38 +00:00
|
|
|
};
|
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|
extern IGameServer *CreateGameServer();
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|
#endif
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