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92 lines
1.6 KiB
C
92 lines
1.6 KiB
C
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/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
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#ifndef ENGINE_IF_SND_H
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#define ENGINE_IF_SND_H
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/*
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Section: Sound
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*/
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/*
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Function: snd_set_channel
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Sets the parameters for a sound channel.
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Arguments:
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cid - Channel ID
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vol - Volume for the channel. 0.0 to 1.0.
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pan - Panning for the channel. -1.0 is all left. 0.0 is equal distribution. 1.0 is all right.
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*/
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void snd_set_channel(int cid, float vol, float pan);
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/*
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Function: snd_load_wv
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Loads a wavpack compressed sound.
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Arguments:
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filename - Filename of the file to load
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Returns:
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The id of the loaded sound. -1 on failure.
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*/
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int snd_load_wv(const char *filename);
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/*
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Function: snd_play_at
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Plays a sound at a specified postition.
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Arguments:
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cid - Channel id of the channel to use.
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sid - Sound id of the sound to play.
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flags - TODO
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x - TODO
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y - TODO
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Returns:
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An id to the voice. -1 on failure.
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See Also:
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<snd_play, snd_stop>
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*/
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int snd_play_at(int cid, int sid, int flags, float x, float y);
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/*
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Function: snd_play
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Plays a sound.
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Arguments:
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Arguments:
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cid - Channel id of the channel to use.
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sid - Sound id of the sound to play.
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flags - TODO
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Returns:
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An id to the voice. -1 on failure.
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See Also:
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<snd_play_at, snd_stop>
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*/
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int snd_play(int cid, int sid, int flags);
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/*
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Function: snd_stop
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Stops a currenly playing sound.
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Arguments:
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id - The ID of the voice to stop.
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See Also:
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<snd_play, snd_play_at>
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*/
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void snd_stop(int id);
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/*
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Function: snd_set_listener_pos
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Sets the listener posititon.
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Arguments:
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x - TODO
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y - TODO
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*/
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void snd_set_listener_pos(float x, float y);
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#endif
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