ddnet/src/game/client/components/menus_ingame.cpp

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2010-11-20 10:37:14 +00:00
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#include <base/math.h>
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#include <engine/config.h>
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#include <engine/demo.h>
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#include <engine/friends.h>
#include <engine/graphics.h>
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#include <engine/serverbrowser.h>
#include <engine/textrender.h>
#include <engine/shared/config.h>
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#include <game/generated/protocol.h>
#include <game/generated/client_data.h>
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#include <game/localization.h>
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#include <game/client/components/countryflags.h>
#include <game/client/animstate.h>
#include <game/client/gameclient.h>
#include <game/client/render.h>
#include <game/client/ui.h>
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#include "menus.h"
#include "motd.h"
#include "voting.h"
#include <base/tl/string.h>
#include <engine/keys.h>
#include <engine/graphics.h>
#include <engine/storage.h>
#include "ghost.h"
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void CMenus::RenderGame(CUIRect MainView)
{
CUIRect Button, ButtonBar;
MainView.HSplitTop(45.0f, &ButtonBar, &MainView);
RenderTools()->DrawUIRect(&ButtonBar, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f);
// button bar
ButtonBar.HSplitTop(10.0f, 0, &ButtonBar);
ButtonBar.HSplitTop(25.0f, &ButtonBar, 0);
ButtonBar.VMargin(10.0f, &ButtonBar);
ButtonBar.VSplitRight(120.0f, &ButtonBar, &Button);
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static int s_DisconnectButton = 0;
if(DoButton_Menu(&s_DisconnectButton, Localize("Disconnect"), 0, &Button))
Client()->Disconnect();
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if(m_pClient->m_Snap.m_pLocalInfo && m_pClient->m_Snap.m_pGameInfoObj)
{
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if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_SPECTATORS)
{
ButtonBar.VSplitLeft(10.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar);
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static int s_SpectateButton = 0;
if(DoButton_Menu(&s_SpectateButton, Localize("Spectate"), 0, &Button))
{
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m_pClient->SendSwitchTeam(TEAM_SPECTATORS);
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SetActive(false);
}
}
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if(m_pClient->m_Snap.m_pGameInfoObj->m_GameFlags & GAMEFLAG_TEAMS)
{
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if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_RED)
{
ButtonBar.VSplitLeft(10.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar);
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static int s_SpectateButton = 0;
if(DoButton_Menu(&s_SpectateButton, Localize("Join red"), 0, &Button))
{
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m_pClient->SendSwitchTeam(TEAM_RED);
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SetActive(false);
}
}
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if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_BLUE)
{
ButtonBar.VSplitLeft(10.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar);
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static int s_SpectateButton = 0;
if(DoButton_Menu(&s_SpectateButton, Localize("Join blue"), 0, &Button))
{
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m_pClient->SendSwitchTeam(TEAM_BLUE);
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SetActive(false);
}
}
}
else
{
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if(m_pClient->m_Snap.m_pLocalInfo->m_Team != 0)
{
ButtonBar.VSplitLeft(10.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar);
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static int s_SpectateButton = 0;
if(DoButton_Menu(&s_SpectateButton, Localize("Join game"), 0, &Button))
{
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m_pClient->SendSwitchTeam(0);
SetActive(false);
}
}
}
}
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ButtonBar.VSplitLeft(100.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(150.0f, &Button, &ButtonBar);
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static int s_DemoButton = 0;
bool Recording = DemoRecorder()->IsRecording();
if(DoButton_Menu(&s_DemoButton, Localize(Recording ? "Stop record" : "Record demo"), 0, &Button)) // Localize("Stop record");Localize("Record demo");
{
if(!Recording)
Client()->DemoRecorder_Start("demo", true);
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else
Client()->DemoRecorder_Stop();
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}
ButtonBar.VSplitLeft(10.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(170.0f, &Button, &ButtonBar);
static int s_DummyButton = 0;
if(DoButton_Menu(&s_DummyButton, Localize(Client()->DummyConnected() ? "Disconnect dummy" : "Connect dummy"), 0, &Button))
{
if(!Client()->DummyConnected())
{
Client()->DummyConnect(false);
}
else
{
Client()->DummyDisconnect(0);
}
}
}
void CMenus::RenderPlayers(CUIRect MainView)
{
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CUIRect Button, Button2, ButtonBar, Options, Player;
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f);
// player options
MainView.Margin(10.0f, &Options);
RenderTools()->DrawUIRect(&Options, vec4(1.0f, 1.0f, 1.0f, 0.25f), CUI::CORNER_ALL, 10.0f);
Options.Margin(10.0f, &Options);
Options.HSplitTop(50.0f, &Button, &Options);
UI()->DoLabelScaled(&Button, Localize("Player options"), 34.0f, -1);
// headline
Options.HSplitTop(34.0f, &ButtonBar, &Options);
ButtonBar.VSplitRight(220.0f, &Player, &ButtonBar);
UI()->DoLabelScaled(&Player, Localize("Player"), 24.0f, -1);
ButtonBar.HMargin(1.0f, &ButtonBar);
float Width = ButtonBar.h*2.0f;
ButtonBar.VSplitLeft(Width, &Button, &ButtonBar);
Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GUIICONS].m_Id);
Graphics()->QuadsBegin();
RenderTools()->SelectSprite(SPRITE_GUIICON_MUTE);
IGraphics::CQuadItem QuadItem(Button.x, Button.y, Button.w, Button.h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
ButtonBar.VSplitLeft(20.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(Width, &Button, &ButtonBar);
Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GUIICONS].m_Id);
Graphics()->QuadsBegin();
RenderTools()->SelectSprite(SPRITE_GUIICON_FRIEND);
QuadItem = IGraphics::CQuadItem(Button.x, Button.y, Button.w, Button.h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
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int TotalPlayers = 0;
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for(int i = 0; i < MAX_CLIENTS; ++i)
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{
if(!m_pClient->m_Snap.m_paInfoByTeam[i])
continue;
int Index = m_pClient->m_Snap.m_paInfoByTeam[i]->m_ClientID;
if(Index == m_pClient->m_Snap.m_LocalClientID)
continue;
TotalPlayers++;
}
static int s_VoteList = 0;
static float s_ScrollValue = 0;
CUIRect List = Options;
//List.HSplitTop(28.0f, 0, &List);
UiDoListboxStart(&s_VoteList, &List, 24.0f, "", "", TotalPlayers, 1, -1, s_ScrollValue);
// options
static int s_aPlayerIDs[MAX_CLIENTS][2] = {{0}};
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for(int i = 0, Count = 0; i < MAX_CLIENTS; ++i)
{
if(!m_pClient->m_Snap.m_paInfoByTeam[i])
continue;
int Index = m_pClient->m_Snap.m_paInfoByTeam[i]->m_ClientID;
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if(Index == m_pClient->m_Snap.m_LocalClientID)
continue;
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CListboxItem Item = UiDoListboxNextItem(&m_pClient->m_aClients[Index]);
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Count++;
if(!Item.m_Visible)
continue;
if(Count%2 == 1)
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RenderTools()->DrawUIRect(&Item.m_Rect, vec4(1.0f, 1.0f, 1.0f, 0.25f), CUI::CORNER_ALL, 10.0f);
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Item.m_Rect.VSplitRight(300.0f, &Player, &Item.m_Rect);
// player info
Player.VSplitLeft(28.0f, &Button, &Player);
CTeeRenderInfo Info = m_pClient->m_aClients[Index].m_RenderInfo;
Info.m_Size = Button.h;
RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, EMOTE_NORMAL, vec2(1.0f, 0.0f), vec2(Button.x+Button.h/2, Button.y+Button.h/2));
Player.HSplitTop(1.5f, 0, &Player);
Player.VSplitMid(&Player, &Button);
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Item.m_Rect.VSplitRight(200.0f, &Button2, &Item.m_Rect);
CTextCursor Cursor;
TextRender()->SetCursor(&Cursor, Player.x, Player.y, 14.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = Player.w;
TextRender()->TextEx(&Cursor, m_pClient->m_aClients[Index].m_aName, -1);
TextRender()->SetCursor(&Cursor, Button.x,Button.y, 14.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = Button.w;
TextRender()->TextEx(&Cursor, m_pClient->m_aClients[Index].m_aClan, -1);
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//TextRender()->SetCursor(&Cursor, Button2.x,Button2.y, 14.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
//Cursor.m_LineWidth = Button.w;
vec4 Color(1.0f, 1.0f, 1.0f, 0.5f);
m_pClient->m_pCountryFlags->Render(m_pClient->m_aClients[Index].m_Country, &Color,
Button2.x, Button2.y + Button2.h/2.0f - 0.75*Button2.h/2.0f, 1.5f*Button2.h, 0.75f*Button2.h);
// ignore button
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Item.m_Rect.HMargin(2.0f, &Item.m_Rect);
Item.m_Rect.VSplitLeft(Width, &Button, &Item.m_Rect);
Button.VSplitLeft((Width-Button.h)/4.0f, 0, &Button);
Button.VSplitLeft(Button.h, &Button, 0);
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if(g_Config.m_ClShowChatFriends && !m_pClient->m_aClients[Index].m_Friend)
DoButton_Toggle(&s_aPlayerIDs[Index][0], 1, &Button, false);
else
if(DoButton_Toggle(&s_aPlayerIDs[Index][0], m_pClient->m_aClients[Index].m_ChatIgnore, &Button, true))
m_pClient->m_aClients[Index].m_ChatIgnore ^= 1;
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// friend button
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Item.m_Rect.VSplitLeft(20.0f, &Button, &Item.m_Rect);
Item.m_Rect.VSplitLeft(Width, &Button, &Item.m_Rect);
Button.VSplitLeft((Width-Button.h)/4.0f, 0, &Button);
Button.VSplitLeft(Button.h, &Button, 0);
if(DoButton_Toggle(&s_aPlayerIDs[Index][1], m_pClient->m_aClients[Index].m_Friend, &Button, true))
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{
if(m_pClient->m_aClients[Index].m_Friend)
m_pClient->Friends()->RemoveFriend(m_pClient->m_aClients[Index].m_aName, m_pClient->m_aClients[Index].m_aClan);
else
m_pClient->Friends()->AddFriend(m_pClient->m_aClients[Index].m_aName, m_pClient->m_aClients[Index].m_aClan);
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}
}
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UiDoListboxEnd(&s_ScrollValue, 0);
/*
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CUIRect bars;
votearea.HSplitTop(10.0f, 0, &votearea);
votearea.HSplitTop(25.0f + 10.0f*3 + 25.0f, &votearea, &bars);
RenderTools()->DrawUIRect(&votearea, color_tabbar_active, CUI::CORNER_ALL, 10.0f);
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votearea.VMargin(20.0f, &votearea);
votearea.HMargin(10.0f, &votearea);
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votearea.HSplitBottom(35.0f, &votearea, &bars);
if(gameclient.voting->is_voting())
{
// do yes button
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votearea.VSplitLeft(50.0f, &button, &votearea);
static int yes_button = 0;
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if(UI()->DoButton(&yes_button, "Yes", 0, &button, ui_draw_menu_button, 0))
gameclient.voting->vote(1);
// do no button
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votearea.VSplitLeft(5.0f, 0, &votearea);
votearea.VSplitLeft(50.0f, &button, &votearea);
static int no_button = 0;
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if(UI()->DoButton(&no_button, "No", 0, &button, ui_draw_menu_button, 0))
gameclient.voting->vote(-1);
// do time left
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votearea.VSplitRight(50.0f, &votearea, &button);
char buf[256];
str_format(buf, sizeof(buf), "%d", gameclient.voting->seconds_left());
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UI()->DoLabel(&button, buf, 24.0f, 0);
// do description and command
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votearea.VSplitLeft(5.0f, 0, &votearea);
UI()->DoLabel(&votearea, gameclient.voting->vote_description(), 14.0f, -1);
votearea.HSplitTop(16.0f, 0, &votearea);
UI()->DoLabel(&votearea, gameclient.voting->vote_command(), 10.0f, -1);
// do bars
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bars.HSplitTop(10.0f, 0, &bars);
bars.HMargin(5.0f, &bars);
gameclient.voting->render_bars(bars, true);
}
else
{
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UI()->DoLabel(&votearea, "No vote in progress", 18.0f, -1);
}*/
}
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void CMenus::RenderServerInfo(CUIRect MainView)
{
if(!m_pClient->m_Snap.m_pLocalInfo)
return;
// fetch server info
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CServerInfo CurrentServerInfo;
Client()->GetServerInfo(&CurrentServerInfo);
// render background
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RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f);
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CUIRect View, ServerInfo, GameInfo, Motd;
float x = 0.0f;
float y = 0.0f;
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char aBuf[1024];
// set view to use for all sub-modules
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MainView.Margin(10.0f, &View);
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// serverinfo
View.HSplitTop(View.h/2/UI()->Scale()-5.0f, &ServerInfo, &Motd);
ServerInfo.VSplitLeft(View.w/2/UI()->Scale()-5.0f, &ServerInfo, &GameInfo);
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RenderTools()->DrawUIRect(&ServerInfo, vec4(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f);
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ServerInfo.Margin(5.0f, &ServerInfo);
x = 5.0f;
y = 0.0f;
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TextRender()->Text(0, ServerInfo.x+x, ServerInfo.y+y, 32, Localize("Server info"), 250);
y += 32.0f+5.0f;
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mem_zero(aBuf, sizeof(aBuf));
str_format(
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aBuf,
sizeof(aBuf),
"%s\n\n"
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"%s: %s\n"
"%s: %d\n"
"%s: %s\n"
"%s: %s\n",
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CurrentServerInfo.m_aName,
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Localize("Address"), CurrentServerInfo.m_aAddress,
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Localize("Ping"), m_pClient->m_Snap.m_pLocalInfo->m_Latency,
Localize("Version"), CurrentServerInfo.m_aVersion,
Localize("Password"), CurrentServerInfo.m_Flags &1 ? Localize("Yes") : Localize("No")
);
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TextRender()->Text(0, ServerInfo.x+x, ServerInfo.y+y, 20, aBuf, 250);
{
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CUIRect Button;
int IsFavorite = ServerBrowser()->IsFavorite(CurrentServerInfo.m_NetAddr);
ServerInfo.HSplitBottom(20.0f, &ServerInfo, &Button);
static int s_AddFavButton = 0;
if(DoButton_CheckBox(&s_AddFavButton, Localize("Favorite"), IsFavorite, &Button))
{
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if(IsFavorite)
ServerBrowser()->RemoveFavorite(CurrentServerInfo.m_NetAddr);
else
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ServerBrowser()->AddFavorite(CurrentServerInfo.m_NetAddr);
}
}
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// gameinfo
GameInfo.VSplitLeft(10.0f, 0x0, &GameInfo);
RenderTools()->DrawUIRect(&GameInfo, vec4(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f);
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GameInfo.Margin(5.0f, &GameInfo);
x = 5.0f;
y = 0.0f;
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TextRender()->Text(0, GameInfo.x+x, GameInfo.y+y, 32, Localize("Game info"), 250);
y += 32.0f+5.0f;
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if(m_pClient->m_Snap.m_pGameInfoObj)
{
mem_zero(aBuf, sizeof(aBuf));
str_format(
aBuf,
sizeof(aBuf),
"\n\n"
"%s: %s\n"
"%s: %s\n"
"%s: %d\n"
"%s: %d\n"
"\n"
"%s: %d/%d\n",
Localize("Game type"), CurrentServerInfo.m_aGameType,
Localize("Map"), CurrentServerInfo.m_aMap,
Localize("Score limit"), m_pClient->m_Snap.m_pGameInfoObj->m_ScoreLimit,
Localize("Time limit"), m_pClient->m_Snap.m_pGameInfoObj->m_TimeLimit,
Localize("Players"), m_pClient->m_Snap.m_NumPlayers, CurrentServerInfo.m_MaxClients
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);
TextRender()->Text(0, GameInfo.x+x, GameInfo.y+y, 20, aBuf, 250);
}
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// motd
Motd.HSplitTop(10.0f, 0, &Motd);
RenderTools()->DrawUIRect(&Motd, vec4(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f);
Motd.Margin(5.0f, &Motd);
y = 0.0f;
x = 5.0f;
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TextRender()->Text(0, Motd.x+x, Motd.y+y, 32, Localize("MOTD"), -1);
y += 32.0f+5.0f;
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TextRender()->Text(0, Motd.x+x, Motd.y+y, 16, m_pClient->m_pMotd->m_aServerMotd, (int)Motd.w);
}
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void CMenus::RenderServerControlServer(CUIRect MainView)
{
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static int s_VoteList = 0;
static float s_ScrollValue = 0;
CUIRect List = MainView;
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UiDoListboxStart(&s_VoteList, &List, 24.0f, "", "", m_pClient->m_pVoting->m_NumVoteOptions, 1, m_CallvoteSelectedOption, s_ScrollValue);
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for(CVoteOptionClient *pOption = m_pClient->m_pVoting->m_pFirst; pOption; pOption = pOption->m_pNext)
{
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CListboxItem Item = UiDoListboxNextItem(pOption);
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if(Item.m_Visible)
UI()->DoLabelScaled(&Item.m_Rect, pOption->m_aDescription, 16.0f, -1);
}
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m_CallvoteSelectedOption = UiDoListboxEnd(&s_ScrollValue, 0);
}
void CMenus::RenderServerControlKick(CUIRect MainView, bool FilterSpectators)
{
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int NumOptions = 0;
int Selected = -1;
static int aPlayerIDs[MAX_CLIENTS];
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for(int i = 0; i < MAX_CLIENTS; i++)
{
if(!m_pClient->m_Snap.m_paInfoByTeam[i])
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continue;
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int Index = m_pClient->m_Snap.m_paInfoByTeam[i]->m_ClientID;
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if(Index == m_pClient->m_Snap.m_LocalClientID || (FilterSpectators && m_pClient->m_Snap.m_paInfoByTeam[i]->m_Team == TEAM_SPECTATORS))
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continue;
if(m_CallvoteSelectedPlayer == Index)
Selected = NumOptions;
aPlayerIDs[NumOptions++] = Index;
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}
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static int s_VoteList = 0;
static float s_ScrollValue = 0;
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CUIRect List = MainView;
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UiDoListboxStart(&s_VoteList, &List, 24.0f, "", "", NumOptions, 1, Selected, s_ScrollValue);
for(int i = 0; i < NumOptions; i++)
{
CListboxItem Item = UiDoListboxNextItem(&aPlayerIDs[i]);
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if(Item.m_Visible)
{
CTeeRenderInfo Info = m_pClient->m_aClients[aPlayerIDs[i]].m_RenderInfo;
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Info.m_Size = Item.m_Rect.h;
Item.m_Rect.HSplitTop(5.0f, 0, &Item.m_Rect); // some margin from the top
RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, EMOTE_NORMAL, vec2(1,0), vec2(Item.m_Rect.x+Item.m_Rect.h/2, Item.m_Rect.y+Item.m_Rect.h/2));
Item.m_Rect.x +=Info.m_Size;
UI()->DoLabelScaled(&Item.m_Rect, m_pClient->m_aClients[aPlayerIDs[i]].m_aName, 16.0f, -1);
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}
}
Selected = UiDoListboxEnd(&s_ScrollValue, 0);
m_CallvoteSelectedPlayer = Selected != -1 ? aPlayerIDs[Selected] : -1;
}
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void CMenus::RenderServerControl(CUIRect MainView)
{
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static int s_ControlPage = 0;
// render background
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CUIRect Bottom, Extended, TabBar, Button;
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MainView.HSplitTop(20.0f, &Bottom, &MainView);
RenderTools()->DrawUIRect(&Bottom, ms_ColorTabbarActive, CUI::CORNER_T, 10.0f);
MainView.HSplitTop(20.0f, &TabBar, &MainView);
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_B, 10.0f);
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MainView.Margin(10.0f, &MainView);
MainView.HSplitBottom(90.0f, &MainView, &Extended);
// tab bar
{
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TabBar.VSplitLeft(TabBar.w/3, &Button, &TabBar);
static int s_Button0 = 0;
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if(DoButton_MenuTab(&s_Button0, Localize("Change settings"), s_ControlPage == 0, &Button, 0))
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s_ControlPage = 0;
TabBar.VSplitMid(&Button, &TabBar);
static int s_Button1 = 0;
if(DoButton_MenuTab(&s_Button1, Localize("Kick player"), s_ControlPage == 1, &Button, 0))
s_ControlPage = 1;
static int s_Button2 = 0;
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if(DoButton_MenuTab(&s_Button2, Localize("Move player to spectators"), s_ControlPage == 2, &TabBar, 0))
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s_ControlPage = 2;
}
// render page
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MainView.HSplitBottom(ms_ButtonHeight + 5*2, &MainView, &Bottom);
Bottom.HMargin(5.0f, &Bottom);
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if(s_ControlPage == 0)
RenderServerControlServer(MainView);
else if(s_ControlPage == 1)
RenderServerControlKick(MainView, false);
else if(s_ControlPage == 2)
RenderServerControlKick(MainView, true);
// vote menu
{
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CUIRect Button;
Bottom.VSplitRight(120.0f, &Bottom, &Button);
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static int s_CallVoteButton = 0;
if(DoButton_Menu(&s_CallVoteButton, Localize("Call vote"), 0, &Button))
{
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if(s_ControlPage == 0)
m_pClient->m_pVoting->CallvoteOption(m_CallvoteSelectedOption, m_aCallvoteReason);
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else if(s_ControlPage == 1)
{
if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
{
m_pClient->m_pVoting->CallvoteKick(m_CallvoteSelectedPlayer, m_aCallvoteReason);
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SetActive(false);
}
}
else if(s_ControlPage == 2)
{
if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
{
m_pClient->m_pVoting->CallvoteSpectate(m_CallvoteSelectedPlayer, m_aCallvoteReason);
SetActive(false);
}
}
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m_aCallvoteReason[0] = 0;
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}
// render kick reason
CUIRect Reason;
Bottom.VSplitRight(40.0f, &Bottom, 0);
Bottom.VSplitRight(160.0f, &Bottom, &Reason);
Reason.HSplitTop(5.0f, 0, &Reason);
const char *pLabel = Localize("Reason:");
UI()->DoLabelScaled(&Reason, pLabel, 14.0f, -1);
float w = TextRender()->TextWidth(0, 14.0f, pLabel, -1);
Reason.VSplitLeft(w+10.0f, 0, &Reason);
static float s_Offset = 0.0f;
DoEditBox(&m_aCallvoteReason, &Reason, m_aCallvoteReason, sizeof(m_aCallvoteReason), 14.0f, &s_Offset, false, CUI::CORNER_ALL);
// extended features (only available when authed in rcon)
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if(Client()->RconAuthed())
{
// background
Extended.Margin(10.0f, &Extended);
Extended.HSplitTop(20.0f, &Bottom, &Extended);
Extended.HSplitTop(5.0f, 0, &Extended);
// force vote
Bottom.VSplitLeft(5.0f, 0, &Bottom);
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Bottom.VSplitLeft(120.0f, &Button, &Bottom);
static int s_ForceVoteButton = 0;
if(DoButton_Menu(&s_ForceVoteButton, Localize("Force vote"), 0, &Button))
{
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if(s_ControlPage == 0)
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m_pClient->m_pVoting->CallvoteOption(m_CallvoteSelectedOption, m_aCallvoteReason, true);
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else if(s_ControlPage == 1)
{
if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
{
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m_pClient->m_pVoting->CallvoteKick(m_CallvoteSelectedPlayer, m_aCallvoteReason, true);
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SetActive(false);
}
}
else if(s_ControlPage == 2)
{
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if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
{
m_pClient->m_pVoting->CallvoteSpectate(m_CallvoteSelectedPlayer, m_aCallvoteReason, true);
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SetActive(false);
}
}
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m_aCallvoteReason[0] = 0;
}
if(s_ControlPage == 0)
{
// remove vote
Bottom.VSplitRight(10.0f, &Bottom, 0);
Bottom.VSplitRight(120.0f, 0, &Button);
static int s_RemoveVoteButton = 0;
if(DoButton_Menu(&s_RemoveVoteButton, Localize("Remove"), 0, &Button))
m_pClient->m_pVoting->RemovevoteOption(m_CallvoteSelectedOption);
// add vote
Extended.HSplitTop(20.0f, &Bottom, &Extended);
Bottom.VSplitLeft(5.0f, 0, &Bottom);
Bottom.VSplitLeft(250.0f, &Button, &Bottom);
UI()->DoLabelScaled(&Button, Localize("Vote description:"), 14.0f, -1);
Bottom.VSplitLeft(20.0f, 0, &Button);
UI()->DoLabelScaled(&Button, Localize("Vote command:"), 14.0f, -1);
static char s_aVoteDescription[64] = {0};
static char s_aVoteCommand[512] = {0};
Extended.HSplitTop(20.0f, &Bottom, &Extended);
Bottom.VSplitRight(10.0f, &Bottom, 0);
Bottom.VSplitRight(120.0f, &Bottom, &Button);
static int s_AddVoteButton = 0;
if(DoButton_Menu(&s_AddVoteButton, Localize("Add"), 0, &Button))
if(s_aVoteDescription[0] != 0 && s_aVoteCommand[0] != 0)
m_pClient->m_pVoting->AddvoteOption(s_aVoteDescription, s_aVoteCommand);
Bottom.VSplitLeft(5.0f, 0, &Bottom);
Bottom.VSplitLeft(250.0f, &Button, &Bottom);
static float s_OffsetDesc = 0.0f;
DoEditBox(&s_aVoteDescription, &Button, s_aVoteDescription, sizeof(s_aVoteDescription), 14.0f, &s_OffsetDesc, false, CUI::CORNER_ALL);
Bottom.VMargin(20.0f, &Button);
static float s_OffsetCmd = 0.0f;
DoEditBox(&s_aVoteCommand, &Button, s_aVoteCommand, sizeof(s_aVoteCommand), 14.0f, &s_OffsetCmd, false, CUI::CORNER_ALL);
}
}
}
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}
void CMenus::RenderInGameDDRace(CUIRect MainView)
{
CUIRect Box = MainView;
CUIRect Button;
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f);
Box.HSplitTop(5.0f, &MainView, &MainView);
Box.HSplitTop(24.0f, &Box, &MainView);
Box.VMargin(20.0f, &Box);
Box.VSplitLeft(100.0f, &Button, &Box);
static int s_BrwoserButton=0;
if(DoButton_MenuTab(&s_BrwoserButton, Localize("Browser"), m_DDRacePage==PAGE_BROWSER, &Button, CUI::CORNER_TL))
{
m_DDRacePage = PAGE_BROWSER;
}
//Box.VSplitLeft(4.0f, 0, &Box);
Box.VSplitLeft(80.0f, &Button, &Box);
static int s_GhostButton=0;
if(DoButton_MenuTab(&s_GhostButton, Localize("Ghost"), m_DDRacePage==PAGE_GHOST, &Button, 0))
{
m_DDRacePage = PAGE_GHOST;
}
if(m_DDRacePage != -1)
{
if(m_DDRacePage == PAGE_GHOST)
RenderGhost(MainView);
else
RenderInGameBrowser(MainView);
}
return;
}
void CMenus::RenderInGameBrowser(CUIRect MainView)
{
CUIRect Box = MainView;
CUIRect Button;
static int PrevPage = g_Config.m_UiPage;
static int LastServersPage = g_Config.m_UiPage;
int ActivePage = g_Config.m_UiPage;
int NewPage = -1;
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f);
Box.HSplitTop(5.0f, &MainView, &MainView);
Box.HSplitTop(24.0f, &Box, &MainView);
Box.VMargin(20.0f, &Box);
Box.VSplitLeft(100.0f, &Button, &Box);
static int s_InternetButton=0;
if(DoButton_MenuTab(&s_InternetButton, Localize("Internet"), ActivePage==PAGE_INTERNET, &Button, CUI::CORNER_TL))
{
if (PrevPage != PAGE_SETTINGS || LastServersPage != PAGE_INTERNET) ServerBrowser()->Refresh(IServerBrowser::TYPE_INTERNET);
LastServersPage = PAGE_INTERNET;
NewPage = PAGE_INTERNET;
}
//Box.VSplitLeft(4.0f, 0, &Box);
Box.VSplitLeft(80.0f, &Button, &Box);
static int s_LanButton=0;
if(DoButton_MenuTab(&s_LanButton, Localize("LAN"), ActivePage==PAGE_LAN, &Button, 0))
{
if (PrevPage != PAGE_SETTINGS || LastServersPage != PAGE_LAN) ServerBrowser()->Refresh(IServerBrowser::TYPE_LAN);
LastServersPage = PAGE_LAN;
NewPage = PAGE_LAN;
}
//box.VSplitLeft(4.0f, 0, &box);
Box.VSplitLeft(110.0f, &Button, &Box);
static int s_FavoritesButton=0;
if(DoButton_MenuTab(&s_FavoritesButton, Localize("Favorites"), ActivePage==PAGE_FAVORITES, &Button, CUI::CORNER_TR))
{
if (PrevPage != PAGE_SETTINGS || LastServersPage != PAGE_FAVORITES) ServerBrowser()->Refresh(IServerBrowser::TYPE_FAVORITES);
LastServersPage = PAGE_FAVORITES;
NewPage = PAGE_FAVORITES;
}
if(NewPage != -1)
{
if(Client()->State() != IClient::STATE_OFFLINE)
g_Config.m_UiPage = NewPage;
}
PrevPage = g_Config.m_UiPage;
RenderServerbrowser(MainView);
return;
}
// ghost stuff
int CMenus::GhostlistFetchCallback(const char *pName, int IsDir, int StorageType, void *pUser)
{
CMenus *pSelf = (CMenus *)pUser;
int Length = str_length(pName);
if((pName[0] == '.' && (pName[1] == 0 ||
(pName[1] == '.' && pName[2] == 0))) ||
(!IsDir && (Length < 4 || str_comp(pName+Length-4, ".gho"))))
return 0;
CGhost::CGhostHeader Header;
if(!pSelf->m_pClient->m_pGhost->GetInfo(pName, &Header))
return 0;
CGhostItem Item;
str_copy(Item.m_aFilename, pName, sizeof(Item.m_aFilename));
str_copy(Item.m_aPlayer, Header.m_aOwner, sizeof(Item.m_aPlayer));
Item.m_Time = Header.m_Time;
Item.m_Active = false;
Item.m_ID = pSelf->m_lGhosts.add(Item);
return 0;
}
void CMenus::GhostlistPopulate()
{
m_OwnGhost = 0;
m_lGhosts.clear();
Storage()->ListDirectory(IStorage::TYPE_ALL, "ghosts", GhostlistFetchCallback, this);
for(int i = 0; i < m_lGhosts.size(); i++)
{
if(str_comp(m_lGhosts[i].m_aPlayer, g_Config.m_PlayerName) == 0 && (!m_OwnGhost || m_lGhosts[i] < *m_OwnGhost))
m_OwnGhost = &m_lGhosts[i];
}
if(m_OwnGhost)
{
m_OwnGhost->m_ID = -1;
m_OwnGhost->m_Active = true;
m_pClient->m_pGhost->Load(m_OwnGhost->m_aFilename, -1);
}
}
void CMenus::RenderGhost(CUIRect MainView)
{
// render background
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_B|CUI::CORNER_TL, 10.0f);
MainView.HSplitTop(10.0f, 0, &MainView);
MainView.HSplitBottom(5.0f, &MainView, 0);
MainView.VSplitLeft(5.0f, 0, &MainView);
MainView.VSplitRight(5.0f, &MainView, 0);
CUIRect Headers, Status;
CUIRect View = MainView;
View.HSplitTop(17.0f, &Headers, &View);
View.HSplitBottom(28.0f, &View, &Status);
// split of the scrollbar
RenderTools()->DrawUIRect(&Headers, vec4(1,1,1,0.25f), CUI::CORNER_T, 5.0f);
Headers.VSplitRight(20.0f, &Headers, 0);
struct CColumn
{
int m_Id;
CLocConstString m_Caption;
float m_Width;
CUIRect m_Rect;
CUIRect m_Spacer;
};
enum
{
COL_ACTIVE=0,
COL_NAME,
COL_TIME,
};
static CColumn s_aCols[] = {
{-1, " ", 2.0f, {0}, {0}},
{COL_ACTIVE, " ", 30.0f, {0}, {0}},
{COL_NAME, "Name", 300.0f, {0}, {0}},
{COL_TIME, "Time", 200.0f, {0}, {0}},
};
int NumCols = sizeof(s_aCols)/sizeof(CColumn);
// do layout
for(int i = 0; i < NumCols; i++)
{
Headers.VSplitLeft(s_aCols[i].m_Width, &s_aCols[i].m_Rect, &Headers);
if(i+1 < NumCols)
Headers.VSplitLeft(2, &s_aCols[i].m_Spacer, &Headers);
}
// do headers
for(int i = 0; i < NumCols; i++)
DoButton_GridHeader(s_aCols[i].m_Caption, s_aCols[i].m_Caption, 0, &s_aCols[i].m_Rect);
RenderTools()->DrawUIRect(&View, vec4(0,0,0,0.15f), 0, 0);
CUIRect Scroll;
View.VSplitRight(15, &View, &Scroll);
int NumGhosts = m_lGhosts.size();
int Num = (int)(View.h/s_aCols[0].m_Rect.h) + 1;
static int s_ScrollBar = 0;
static float s_ScrollValue = 0;
Scroll.HMargin(5.0f, &Scroll);
s_ScrollValue = DoScrollbarV(&s_ScrollBar, &Scroll, s_ScrollValue);
int ScrollNum = NumGhosts-Num+1;
if(ScrollNum > 0)
{
if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP))
s_ScrollValue -= 1.0f/ScrollNum;
if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN))
s_ScrollValue += 1.0f/ScrollNum;
}
else
ScrollNum = 0;
static int s_SelectedIndex = 0;
for(int i = 0; i < m_NumInputEvents; i++)
{
int NewIndex = -1;
if(m_aInputEvents[i].m_Flags&IInput::FLAG_PRESS)
{
if(m_aInputEvents[i].m_Key == KEY_DOWN) NewIndex = s_SelectedIndex + 1;
if(m_aInputEvents[i].m_Key == KEY_UP) NewIndex = s_SelectedIndex - 1;
}
if(NewIndex > -1 && NewIndex < NumGhosts)
{
//scroll
float IndexY = View.y - s_ScrollValue*ScrollNum*s_aCols[0].m_Rect.h + NewIndex*s_aCols[0].m_Rect.h;
int Scroll = View.y > IndexY ? -1 : View.y+View.h < IndexY+s_aCols[0].m_Rect.h ? 1 : 0;
if(Scroll)
{
if(Scroll < 0)
{
int NumScrolls = (View.y-IndexY+s_aCols[0].m_Rect.h-1.0f)/s_aCols[0].m_Rect.h;
s_ScrollValue -= (1.0f/ScrollNum)*NumScrolls;
}
else
{
int NumScrolls = (IndexY+s_aCols[0].m_Rect.h-(View.y+View.h)+s_aCols[0].m_Rect.h-1.0f)/s_aCols[0].m_Rect.h;
s_ScrollValue += (1.0f/ScrollNum)*NumScrolls;
}
}
s_SelectedIndex = NewIndex;
}
}
if(s_ScrollValue < 0) s_ScrollValue = 0;
if(s_ScrollValue > 1) s_ScrollValue = 1;
// set clipping
UI()->ClipEnable(&View);
CUIRect OriginalView = View;
View.y -= s_ScrollValue*ScrollNum*s_aCols[0].m_Rect.h;
int NewSelected = -1;
for (int i = 0; i < NumGhosts; i++)
{
const CGhostItem *pItem = &m_lGhosts[i];
CUIRect Row;
CUIRect SelectHitBox;
View.HSplitTop(17.0f, &Row, &View);
SelectHitBox = Row;
// make sure that only those in view can be selected
if(Row.y+Row.h > OriginalView.y && Row.y < OriginalView.y+OriginalView.h)
{
if(i == s_SelectedIndex)
{
CUIRect r = Row;
r.Margin(1.5f, &r);
RenderTools()->DrawUIRect(&r, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 4.0f);
}
// clip the selection
if(SelectHitBox.y < OriginalView.y) // top
{
SelectHitBox.h -= OriginalView.y-SelectHitBox.y;
SelectHitBox.y = OriginalView.y;
}
else if(SelectHitBox.y+SelectHitBox.h > OriginalView.y+OriginalView.h) // bottom
SelectHitBox.h = OriginalView.y+OriginalView.h-SelectHitBox.y;
if(UI()->DoButtonLogic(pItem, "", 0, &SelectHitBox))
{
NewSelected = i;
}
}
for(int c = 0; c < NumCols; c++)
{
CUIRect Button;
Button.x = s_aCols[c].m_Rect.x;
Button.y = Row.y;
Button.h = Row.h;
Button.w = s_aCols[c].m_Rect.w;
int Id = s_aCols[c].m_Id;
if(Id == COL_ACTIVE)
{
if(pItem->m_Active)
{
Graphics()->TextureSet(g_pData->m_aImages[IMAGE_EMOTICONS].m_Id);
Graphics()->QuadsBegin();
RenderTools()->SelectSprite(SPRITE_OOP + 7);
IGraphics::CQuadItem QuadItem(Button.x+Button.w/2, Button.y+Button.h/2, 20.0f, 20.0f);
Graphics()->QuadsDraw(&QuadItem, 1);
Graphics()->QuadsEnd();
}
}
else if(Id == COL_NAME)
{
CTextCursor Cursor;
TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f * UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = Button.w;
char aBuf[128];
bool Own = m_OwnGhost && pItem == m_OwnGhost;
str_format(aBuf, sizeof(aBuf), "%s%s", pItem->m_aPlayer, Own?" (own)":"");
TextRender()->TextEx(&Cursor, aBuf, -1);
}
else if(Id == COL_TIME)
{
CTextCursor Cursor;
TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f * UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = Button.w;
char aBuf[64];
str_format(aBuf, sizeof(aBuf), "%02d:%06.3f", (int)pItem->m_Time/60, pItem->m_Time-((int)pItem->m_Time/60*60));
TextRender()->TextEx(&Cursor, aBuf, -1);
}
}
}
if(NewSelected != -1)
s_SelectedIndex = NewSelected;
CGhostItem *pGhost = &m_lGhosts[s_SelectedIndex];
UI()->ClipDisable();
RenderTools()->DrawUIRect(&Status, vec4(1,1,1,0.25f), CUI::CORNER_B, 5.0f);
Status.Margin(5.0f, &Status);
CUIRect Button;
Status.VSplitRight(120.0f, &Status, &Button);
static int s_GhostButton = 0;
const char *pText = pGhost->m_Active ? "Deactivate" : "Activate";
if(DoButton_Menu(&s_GhostButton, Localize(pText), 0, &Button) || (NewSelected != -1 && Input()->MouseDoubleClick()))
{
if(pGhost->m_Active)
m_pClient->m_pGhost->Unload(pGhost->m_ID);
else
m_pClient->m_pGhost->Load(pGhost->m_aFilename, pGhost->m_ID);
pGhost->m_Active ^= 1;
}
}