ddnet/CMakeLists.txt

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cmake_minimum_required(VERSION 2.8)
file(STRINGS src/game/version.h VERSION_LINE
LIMIT_COUNT 1
REGEX GAME_RELEASE_VERSION
)
if(VERSION_LINE MATCHES "\"([0-9]+)\\.([0-9]+)\\.([0-9]+)\"")
set(VERSION_MAJOR ${CMAKE_MATCH_1})
set(VERSION_MINOR ${CMAKE_MATCH_2})
set(VERSION_PATCH ${CMAKE_MATCH_3})
else()
message(FATAL_ERROR "Couldn't parse version from src/game/version.h")
endif()
if(POLICY CMP0048)
cmake_policy(SET CMP0048 NEW)
project(DDNet VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH})
else()
project(DDNet)
set(PROJECT_VERSION_MAJOR ${VERSION_MAJOR})
set(PROJECT_VERSION_MINOR ${VERSION_MINOR})
set(PROJECT_VERSION_PATCH ${VERSION_PATCH})
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set(PROJECT_VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH})
endif()
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/cmake)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(TARGET_BITS "64")
elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
set(TARGET_BITS "32")
endif()
if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
set(TARGET_OS "windows")
elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
set(TARGET_OS "linux")
elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
set(TARGET_OS "mac")
endif()
set(AUTO_DEPENDENCIES_DEFAULT OFF)
if(TARGET_OS STREQUAL "windows")
set(AUTO_DEPENDENCIES_DEFAULT ON)
endif()
option(WEBSOCKETS "Enable websockets support" OFF)
option(MYSQL "Enable mysql support" OFF)
option(CLIENT "Compile client" ON)
option(DOWNLOAD_GTEST "Download and compile GTest" ${AUTO_DEPENDENCIES_DEFAULT})
option(PREFER_BUNDLED_LIBS "Prefer bundled libraries over system libraries" ${AUTO_DEPENDENCIES_DEFAULT})
# Set the default build type to Release
if(NOT(CMAKE_BUILD_TYPE))
set(CMAKE_BUILD_TYPE Release)
endif()
if(CMAKE_VERSION VERSION_LESS 3.1)
if(CMAKE_CXX_COMPILER_ID MATCHES Clang OR CMAKE_CXX_COMPILER_ID MATCHES GNU)
if(CMAKE_CXX_FLAGS)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++11")
else()
set(CMAKE_CXX_FLAGS -std=gnu++11)
endif()
endif()
endif()
set(DBG $<OR:$<CONFIG:Debug>,$<CONFIG:RelWithDebInfo>>)
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set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS
src/game/version.h
)
set(SERVER_EXECUTABLE DDNet-Server CACHE STRING "Name of the built server executable")
set(CLIENT_EXECUTABLE DDNet CACHE STRING "Name of the build client executable")
########################################################################
# DEPENDENCIES
########################################################################
function(set_extra_dirs_lib VARIABLE NAME)
set("PATHS_${VARIABLE}_LIBDIR" PARENT_SCOPE)
set("HINTS_${VARIABLE}_LIBDIR" PARENT_SCOPE)
if(PREFER_BUNDLED_LIBS)
set(TYPE HINTS)
else()
set(TYPE PATHS)
endif()
if(TARGET_BITS AND TARGET_OS)
set(DIR "ddnet-libs/${NAME}/${TARGET_OS}/lib${TARGET_BITS}")
set("${TYPE}_${VARIABLE}_LIBDIR" "${DIR}" PARENT_SCOPE)
set("EXTRA_${VARIABLE}_LIBDIR" "${DIR}" PARENT_SCOPE)
endif()
endfunction()
function(set_extra_dirs_include VARIABLE NAME LIBRARY)
set("PATHS_${VARIABLE}_INCLUDEDIR" PARENT_SCOPE)
set("HINTS_${VARIABLE}_INCLUDEDIR" PARENT_SCOPE)
is_bundled(IS_BUNDLED "${LIBRARY}")
if(IS_BUNDLED)
set("HINTS_${VARIABLE}_INCLUDEDIR" "ddnet-libs/${NAME}/include" "ddnet-libs/${NAME}/include/${TARGET_OS}" PARENT_SCOPE)
endif()
endfunction()
if(CMAKE_CROSSCOMPILING)
set(CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH NO_CMAKE_SYSTEM_PATH)
else()
set(CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH)
endif()
function(is_bundled VARIABLE PATH)
if(PATH)
string(FIND "${PATH}" "${PROJECT_SOURCE_DIR}" LOCAL_PATH_POS)
if(LOCAL_PATH_POS EQUAL 0 AND TARGET_BITS AND TARGET_OS)
set("${VARIABLE}" ON PARENT_SCOPE)
else()
set("${VARIABLE}" OFF PARENT_SCOPE)
endif()
else()
set("${VARIABLE}" OFF PARENT_SCOPE)
endif()
endfunction()
if(NOT CMAKE_CROSSCOMPILING)
# Check for PkgConfig once so all the other `find_package` calls can do it
# quietly.
find_package(PkgConfig)
endif()
find_package(Curl)
find_package(Freetype)
if(DOWNLOAD_GTEST)
find_package(Git)
endif()
find_package(GTest)
if(MYSQL)
find_package(MySQL)
else()
set(MYSQL_LIBRARIES)
endif()
find_package(Ogg)
find_package(Opus)
find_package(Opusfile)
find_package(PythonInterp)
find_package(SDL2)
find_package(Threads)
if(NOT PREFER_BUNDLED_LIBS)
find_package(ZLIB)
else()
set(ZLIB_FOUND NO)
endif()
if(TARGET_OS AND TARGET_OS STREQUAL "mac")
find_program(DMG dmg)
find_program(HFSPLUS hfsplus)
find_program(NEWFS_HFS newfs_hfs)
if(DMG AND HFSPLUS AND NEWFS_HFS)
set(DMGTOOLS_FOUND ON)
else()
set(DMGTOOLS_FOUND OFF)
endif()
find_program(HDIUTIL hdiutil)
endif()
message(STATUS "******** DDNet ********")
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message(STATUS "Target OS: ${TARGET_OS} ${TARGET_BITS}bit")
message(STATUS "Compiler: ${CMAKE_CXX_COMPILER}")
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message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
message(STATUS "Dependencies:")
function(show_dependency_status NAME FOUND PATH)
if(FOUND)
is_bundled(IS_BUNDLED "${PATH}")
if(IS_BUNDLED)
message(STATUS " * ${NAME} not found (using bundled version)")
else()
message(STATUS " * ${NAME} found")
endif()
else()
message(STATUS " * ${NAME} not found")
endif()
endfunction()
show_dependency_status("Curl" ${CURL_FOUND} "${CURL_LIBRARY}")
if(TARGET_OS AND TARGET_OS STREQUAL "mac")
show_dependency_status("Dmg tools" ${DMGTOOLS_FOUND} "")
endif()
show_dependency_status("Freetype" ${FREETYPE_FOUND} "${FREETYPE_LIBRARY}")
if(DOWNLOAD_GTEST)
show_dependency_status("Git" ${GIT_FOUND} "${GIT_EXECUTABLE}")
endif()
show_dependency_status("GTest" ${GTEST_FOUND} "${GTEST_LIBRARY}")
if(TARGET_OS AND TARGET_OS STREQUAL "mac")
show_dependency_status("Hdiutil" ${HDIUTIL} "")
endif()
if(MYSQL)
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show_dependency_status("MySQL" ${MYSQL_FOUND} "${MYSQL_LIBRARY}")
endif()
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show_dependency_status("Ogg" ${OGG_FOUND} "${OGG_INCLUDEDIR}")
show_dependency_status("Opus" ${OPUS_FOUND} "${OPUS_INCLUDEDIR}")
show_dependency_status("Opusfile" ${OPUSFILE_FOUND} "${OPUSFILE_LIBRARY}")
show_dependency_status("PythonInterp" ${PYTHONINTERP_FOUND} "")
show_dependency_status("SDL2" ${SDL2_FOUND} "${SDL2_LIBRARY}")
if(ZLIB_FOUND)
message(STATUS " * Zlib found")
else()
message(STATUS " * Zlib not found (using bundled version)")
endif()
if(NOT(PYTHONINTERP_FOUND))
message(SEND_ERROR "You must install Python to compile DDNet")
endif()
if(MYSQL AND NOT(MYSQL_FOUND))
message(SEND_ERROR "You must install MySQL to compile the DDNet server with MySQL support")
endif()
if(CLIENT AND NOT(CURL_FOUND))
message(SEND_ERROR "You must install Curl to compile the DDNet client")
endif()
if(CLIENT AND NOT(FREETYPE_FOUND))
message(SEND_ERROR "You must install Freetype to compile the DDNet client")
endif()
if(CLIENT AND NOT(OGG_FOUND))
message(SEND_ERROR "You must install Ogg to compile the DDNet client")
endif()
if(CLIENT AND NOT(OPUS_FOUND))
message(SEND_ERROR "You must install Opus to compile the DDNet client")
endif()
if(CLIENT AND NOT(OPUSFILE_FOUND))
message(SEND_ERROR "You must install Opusfile to compile the DDNet client")
endif()
if(CLIENT AND NOT(SDL2_FOUND))
message(SEND_ERROR "You must install SDL2 to compile the DDNet client")
endif()
if(NOT(GTEST_FOUND))
if(DOWNLOAD_GTEST)
if(GIT_FOUND)
message(STATUS "Automatically downloading GTest to be able to run tests")
else()
set(DOWNLOAD_GTEST OFF)
message(WARNING "To automatically download GTest, you have to install Git")
endif()
else()
message(STATUS "To run the tests, you have to install GTest")
endif()
endif()
if(TARGET_OS STREQUAL "windows")
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set(PLATFORM_CLIENT)
set(PLATFORM_CLIENT_LIBS opengl32 glu32 winmm)
set(PLATFORM_LIBS ws2_32) # Windows sockets
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elseif(TARGET_OS STREQUAL "mac")
find_library(CARBON Carbon)
find_library(COCOA Cocoa)
find_library(OPENGL OpenGL)
find_library(SECURITY Security)
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set(PLATFORM_CLIENT
src/osx/notification.h
src/osx/notification.mm
src/osxlaunch/client.h
src/osxlaunch/client.m
)
set(PLATFORM_CLIENT_LIBS ${COCOA} ${OPENGL} ${SECURITY})
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set(PLATFORM_LIBS ${CARBON})
else()
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set(PLATFORM_CLIENT)
set(PLATFORM_CLIENT_LIBS GL GLU X11)
if(TARGET_OS STREQUAL "linux")
set(PLATFORM_LIBS rt) # clock_gettime for glibc < 2.17
else()
set(PLATFORM_LIBS)
endif()
endif()
if(CMAKE_CXX_COMPILER_ID MATCHES Clang OR CMAKE_CXX_COMPILER_ID MATCHES GNU)
include(CheckCCompilerFlag)
check_c_compiler_flag("-O2;-Wp,-Werror;-D_FORTIFY_SOURCE=2" DEFINE_FORTIFY_SOURCE) # Some distributions define _FORTIFY_SOURCE by themselves.
check_c_compiler_flag("-fstack-protector-all" ENABLE_STACK_PROTECTOR) # -fstack-protector-all doesn't work on MinGW.
endif()
########################################################################
# DOWNLOAD GTEST
########################################################################
if(NOT(GTEST_FOUND) AND DOWNLOAD_GTEST)
# Change to the 1.9.0 release tag once that works.
set(DDNET_GTEST_VERSION 7b6561c56e353100aca8458d7bc49c4e0119bae8)
configure_file(cmake/Download_GTest_CMakeLists.txt.in googletest-download/CMakeLists.txt)
execute_process(COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}" .
RESULT_VARIABLE result
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}/googletest-download
)
if(result)
message(WARNING "CMake step for googletest failed: ${result}")
set(DOWNLOAD_GTEST OFF)
else()
execute_process(COMMAND ${CMAKE_COMMAND} --build .
RESULT_VARIABLE result
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}/googletest-download
)
if(result)
message(WARNING "Build step for googletest failed: ${result}")
set(DOWNLOAD_GTEST OFF)
else()
# Prevent overriding the parent project's compiler/linker settings on Windows
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
# Add googletest directly to our build. This defines the gtest target.
add_subdirectory(
${CMAKE_BINARY_DIR}/googletest-src
${CMAKE_BINARY_DIR}/googletest-build
EXCLUDE_FROM_ALL
)
if(MSVC)
foreach(target gtest)
target_compile_options(${target} PRIVATE $<$<NOT:${DBG}>:/MT> $<${DBG}:/MTd>)
endforeach()
endif()
set(GTEST_LIBRARIES gtest)
set(GTEST_INCLUDE_DIRS)
if(CMAKE_VERSION VERSION_LESS 2.8.11)
set(GTEST_INCLUDE_DIRS "${gtest_SOURCE_DIR}/include")
endif()
endif()
endif()
endif()
########################################################################
# INITALIZE TARGET LISTS
########################################################################
set(TARGETS_OWN)
set(TARGETS_DEP)
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set(TARGETS_LINK) # Targets with a linking stage.
########################################################################
# COMMON FUNCTIONS
########################################################################
function(set_glob VAR GLOBBING DIRECTORY) # ...
file(${GLOBBING} GLOB_RESULT "${DIRECTORY}/*.c" "${DIRECTORY}/*.cpp" "${DIRECTORY}/*.h")
list(SORT GLOB_RESULT)
set(FILES)
foreach(file ${ARGN})
list(APPEND FILES "${PROJECT_SOURCE_DIR}/${DIRECTORY}/${file}")
endforeach()
if(NOT FILES STREQUAL GLOB_RESULT)
message(AUTHOR_WARNING "${VAR} does not contain every file from directory ${DIRECTORY}")
set(LIST_BUT_NOT_GLOB)
if(POLICY CMP0057)
cmake_policy(SET CMP0057 NEW)
foreach(file ${FILES})
if(NOT file IN_LIST GLOB_RESULT)
list(APPEND LIST_BUT_NOT_GLOB ${file})
endif()
endforeach()
if(LIST_BUT_NOT_GLOB)
message(AUTHOR_WARNING "Entries only present in ${VAR}: ${LIST_BUT_NOT_GLOB}")
endif()
set(GLOB_BUT_NOT_LIST)
foreach(file ${GLOB_RESULT})
if(NOT file IN_LIST FILES)
list(APPEND GLOB_BUT_NOT_LIST ${file})
endif()
endforeach()
if(GLOB_BUT_NOT_LIST)
message(AUTHOR_WARNING "Entries only present in ${DIRECTORY}: ${GLOB_BUT_NOT_LIST}")
endif()
endif()
endif()
set(${VAR} ${FILES} PARENT_SCOPE)
endfunction()
########################################################################
# DEPENDENCY COMPILATION
########################################################################
if(NOT(ZLIB_FOUND))
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set(ZLIB_LIBRARIES)
set_glob(ZLIB_SRC GLOB src/engine/external/zlib
adler32.c
compress.c
crc32.c
crc32.h
deflate.c
deflate.h
gzclose.c
gzguts.h
gzlib.c
gzread.c
gzwrite.c
infback.c
inffast.c
inffast.h
inffixed.h
inflate.c
inflate.h
inftrees.c
inftrees.h
trees.c
trees.h
uncompr.c
zconf.h
zlib.h
zutil.c
zutil.h
)
add_library(zlib EXCLUDE_FROM_ALL OBJECT ${ZLIB_SRC})
list(APPEND TARGETS_DEP zlib)
set(ZLIB_INCLUDEDIR src/engine/external/zlib/)
set(DEP_ZLIB $<TARGET_OBJECTS:zlib>)
else()
set(ZLIB_INCLUDEDIR)
set(DEP_ZLIB)
endif()
set_glob(DEP_PNG_SRC GLOB src/engine/external/pnglite pnglite.c pnglite.h)
add_library(png OBJECT EXCLUDE_FROM_ALL ${DEP_PNG_SRC})
target_include_directories(png PRIVATE ${ZLIB_INCLUDEDIR})
set(DEP_PNG $<TARGET_OBJECTS:png>)
list(APPEND TARGETS_DEP png)
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set_glob(DEP_GLEW_SRC GLOB src/engine/external/glew glew.c)
set_glob(DEP_GLEW_INCLUDES GLOB src/engine/external/glew/GL eglew.h glew.h glxew.h wglew.h)
add_library(glew OBJECT EXCLUDE_FROM_ALL ${DEP_GLEW_SRC} ${DEP_GLEW_INCLUDES})
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target_include_directories(glew PRIVATE src/engine/external/glew)
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set(DEP_GLEW $<TARGET_OBJECTS:glew>)
list(APPEND TARGETS_DEP glew)
if(CLIENT)
# Static dependencies
set_glob(DEP_JSON_SRC GLOB src/engine/external/json-parser json.c json.h)
set_glob(DEP_WAV_SRC GLOB src/engine/external/wavpack
bits.c
float.c
metadata.c
unpack.c
wavpack.h
words.c
wputils.c
)
add_library(json EXCLUDE_FROM_ALL OBJECT ${DEP_JSON_SRC})
add_library(wav EXCLUDE_FROM_ALL OBJECT ${DEP_WAV_SRC})
list(APPEND TARGETS_DEP json wav)
set(DEP_JSON $<TARGET_OBJECTS:json>)
set(DEP_WAV $<TARGET_OBJECTS:wav>)
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endif()
########################################################################
# COPY DATA AND DLLS
########################################################################
file(COPY data DESTINATION .)
set(COPY_FILES
${CURL_COPY_FILES}
${FREETYPE_COPY_FILES}
${OPUSFILE_COPY_FILES}
${SDL2_COPY_FILES}
)
file(COPY ${COPY_FILES} DESTINATION .)
########################################################################
# CODE GENERATION
########################################################################
function(chash output_file)
add_custom_command(OUTPUT ${PROJECT_SOURCE_DIR}/${output_file}
COMMAND ${PYTHON_EXECUTABLE} scripts/cmd5.py ${ARGN} > ${output_file}
DEPENDS scripts/cmd5.py ${ARGN}
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
)
endfunction()
function(generate_source output_file script_parameter)
add_custom_command(OUTPUT ${PROJECT_SOURCE_DIR}/${output_file}
COMMAND ${PYTHON_EXECUTABLE} datasrc/compile.py ${script_parameter} > ${output_file}
DEPENDS
datasrc/compile.py
datasrc/content.py
datasrc/datatypes.py
datasrc/network.py
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
)
endfunction()
file(MAKE_DIRECTORY "${PROJECT_SOURCE_DIR}/src/game/generated/")
chash("src/game/generated/nethash.cpp"
"src/engine/shared/protocol.h"
"src/game/generated/protocol.h"
"src/game/tuning.h"
"src/game/gamecore.cpp"
)
generate_source("src/game/generated/client_data.cpp" "client_content_source")
generate_source("src/game/generated/client_data.h" "client_content_header")
generate_source("src/game/generated/protocol.cpp" "network_source")
generate_source("src/game/generated/protocol.h" "network_header")
generate_source("src/game/generated/server_data.cpp" "server_content_source")
generate_source("src/game/generated/server_data.h" "server_content_header")
########################################################################
# SHARED
########################################################################
# Sources
set_glob(BASE GLOB_RECURSE src/base
color.h
confusables.c
confusables_data.h
detect.h
math.h
system.c
system.h
tl/algorithm.h
tl/allocator.h
tl/array.h
tl/base.h
tl/range.h
tl/sorted_array.h
tl/string.h
tl/threading.h
vmath.h
)
set_glob(ENGINE_INTERFACE GLOB src/engine
client.h
config.h
console.h
demo.h
editor.h
engine.h
friends.h
ghost.h
graphics.h
input.h
kernel.h
keys.h
map.h
masterserver.h
message.h
server.h
serverbrowser.h
sound.h
storage.h
textrender.h
updater.h
uuid.h
)
set_glob(ENGINE_SHARED GLOB src/engine/shared
compression.cpp
compression.h
config.cpp
config.h
config_variables.h
console.cpp
console.h
datafile.cpp
datafile.h
demo.cpp
demo.h
econ.cpp
econ.h
engine.cpp
fifo.cpp
fifo.h
filecollection.cpp
filecollection.h
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ghost.cpp
ghost.h
global_uuid_manager.cpp
huffman.cpp
huffman.h
jobs.cpp
jobs.h
kernel.cpp
linereader.cpp
linereader.h
map.cpp
masterserver.cpp
memheap.cpp
memheap.h
message.h
netban.cpp
netban.h
network.cpp
network.h
network_client.cpp
network_conn.cpp
network_console.cpp
network_console_conn.cpp
network_server.cpp
packer.cpp
packer.h
protocol.h
protocol_ex.cpp
protocol_ex.h
protocol_ex_msgs.h
ringbuffer.cpp
ringbuffer.h
serverbrowser.cpp
snapshot.cpp
snapshot.h
storage.cpp
uuid_manager.cpp
uuid_manager.h
websockets.cpp
websockets.h
)
set(ENGINE_GENERATED_SHARED src/game/generated/protocol.cpp src/game/generated/protocol.h)
set_glob(GAME_SHARED GLOB src/game
collision.cpp
collision.h
ddracecommands.h
extrainfo.cpp
extrainfo.h
gamecore.cpp
gamecore.h
layers.cpp
layers.h
localization.cpp
localization.h
mapitems.cpp
mapitems.h
teamscore.cpp
teamscore.h
tuning.h
variables.h
version.h
voting.h
)
set(GAME_GENERATED_SHARED src/game/generated/nethash.cpp)
# Static dependencies
set_glob(DEP_MD5_SRC GLOB src/engine/external/md5 md5.c md5.h)
add_library(md5 EXCLUDE_FROM_ALL OBJECT ${DEP_MD5_SRC})
set(DEP_MD5 $<TARGET_OBJECTS:md5>)
list(APPEND TARGETS_DEP md5)
if(WEBSOCKETS)
set_glob(DEP_WEBSOCKETS_SRC GLOB src/engine/external/libwebsockets
alloc.c
base64-decode.c
config.h
context.c
extension-deflate-frame.c
extension-deflate-frame.h
extension-deflate-stream.c
extension-deflate-stream.h
extension.c
getifaddrs.h
handshake.c
huftable.h
lextable-strings.h
lextable.h
libwebsockets.c
libwebsockets.h
lws-plat-unix.c
output.c
parsers.c
pollfd.c
private-libwebsockets.h
server-handshake.c
server.c
service.c
sha-1.c
)
add_library(websockets EXCLUDE_FROM_ALL OBJECT ${DEP_WEBSOCKETS_SRC})
list(APPEND TARGETS_DEP websockets)
set(DEP_WEBSOCKETS $<TARGET_OBJECTS:websockets>)
else()
set(DEP_WEBSOCKETS)
endif()
set(DEPS ${DEP_MD5} ${DEP_WEBSOCKETS} ${DEP_ZLIB})
# Libraries
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set(LIBS ${CMAKE_THREAD_LIBS_INIT} ${ZLIB_LIBRARIES} ${PLATFORM_LIBS})
# Targets
add_library(engine-shared EXCLUDE_FROM_ALL OBJECT ${ENGINE_INTERFACE} ${ENGINE_SHARED} ${ENGINE_GENERATED_SHARED} ${BASE})
add_library(game-shared EXCLUDE_FROM_ALL OBJECT ${GAME_SHARED} ${GAME_GENERATED_SHARED})
list(APPEND TARGETS_OWN engine-shared game-shared)
########################################################################
# CLIENT
########################################################################
if(CLIENT)
# Sources
set_glob(ENGINE_CLIENT GLOB src/engine/client
backend_sdl.cpp
backend_sdl.h
client.cpp
client.h
fetcher.cpp
fetcher.h
friends.cpp
friends.h
graphics_threaded.cpp
graphics_threaded.h
input.cpp
input.h
keynames.h
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opengl_sl.cpp
opengl_sl.h
opengl_sl_program.cpp
opengl_sl_program.h
serverbrowser.cpp
serverbrowser.h
sound.cpp
sound.h
text.cpp
updater.cpp
updater.h
)
set_glob(GAME_CLIENT GLOB_RECURSE src/game/client
animstate.cpp
animstate.h
component.h
components/background.cpp
components/background.h
components/binds.cpp
components/binds.h
components/broadcast.cpp
components/broadcast.h
components/camera.cpp
components/camera.h
components/chat.cpp
components/chat.h
components/console.cpp
components/console.h
components/controls.cpp
components/controls.h
components/countryflags.cpp
components/countryflags.h
components/damageind.cpp
components/damageind.h
components/debughud.cpp
components/debughud.h
components/effects.cpp
components/effects.h
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components/emojis.cpp
components/emojis.h
components/emoticon.cpp
components/emoticon.h
components/flow.cpp
components/flow.h
components/ghost.cpp
components/ghost.h
components/hud.cpp
components/hud.h
components/items.cpp
components/items.h
components/killmessages.cpp
components/killmessages.h
components/mapimages.cpp
components/mapimages.h
components/maplayers.cpp
components/maplayers.h
components/mapsounds.cpp
components/mapsounds.h
components/menus.cpp
components/menus.h
components/menus_browser.cpp
components/menus_demo.cpp
components/menus_ingame.cpp
components/menus_settings.cpp
components/motd.cpp
components/motd.h
components/nameplates.cpp
components/nameplates.h
components/particles.cpp
components/particles.h
components/players.cpp
components/players.h
components/race_demo.cpp
components/race_demo.h
components/scoreboard.cpp
components/scoreboard.h
components/skins.cpp
components/skins.h
components/sounds.cpp
components/sounds.h
components/spectator.cpp
components/spectator.h
components/statboard.cpp
components/statboard.h
components/voting.cpp
components/voting.h
gameclient.cpp
gameclient.h
lineinput.cpp
lineinput.h
2017-10-06 20:10:29 +00:00
race.cpp
race.h
render.cpp
render.h
render_map.cpp
ui.cpp
ui.h
)
set_glob(GAME_EDITOR GLOB src/game/editor
auto_map.cpp
auto_map.h
editor.cpp
editor.h
io.cpp
layer_game.cpp
layer_quads.cpp
layer_sounds.cpp
layer_tiles.cpp
popups.cpp
)
set(GAME_GENERATED_CLIENT
src/game/generated/client_data.cpp
src/game/generated/client_data.h
)
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set(CLIENT_SRC ${ENGINE_CLIENT} ${PLATFORM_CLIENT} ${GAME_CLIENT} ${GAME_EDITOR} ${GAME_GENERATED_CLIENT})
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set(DEPS_CLIENT ${DEPS} ${DEP_JSON} ${DEP_PNG} ${DEP_WAV} ${DEP_GLEW})
# Libraries
set(LIBS_CLIENT
${LIBS}
${CURL_LIBRARIES}
${FREETYPE_LIBRARIES}
${SDL2_LIBRARIES}
# Order of these three is important.
${OPUSFILE_LIBRARIES}
${OPUS_LIBRARIES}
${OGG_LIBRARIES}
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${PLATFORM_CLIENT_LIBS}
)
if(TARGET_OS STREQUAL "windows")
set(CLIENT_ICON "other/icons/DDNet.rc")
if(NOT MINGW)
set(CLIENT_MANIFEST "other/manifest/DDNet.manifest")
else()
set(CLIENT_MANIFEST "other/manifest/DDNet.rc")
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endif()
else()
set(CLIENT_ICON)
set(CLIENT_MANIFEST)
endif()
# Target
set(TARGET_CLIENT ${CLIENT_EXECUTABLE})
add_executable(${TARGET_CLIENT}
${CLIENT_SRC}
${CLIENT_ICON}
${CLIENT_MANIFEST}
${DEPS_CLIENT}
$<TARGET_OBJECTS:engine-shared>
$<TARGET_OBJECTS:game-shared>
)
target_link_libraries(${TARGET_CLIENT} ${LIBS_CLIENT})
target_include_directories(${TARGET_CLIENT} PRIVATE
${CURL_INCLUDE_DIRS}
${FREETYPE_INCLUDE_DIRS}
${OGG_INCLUDE_DIRS}
${OPUSFILE_INCLUDE_DIRS}
${OPUS_INCLUDE_DIRS}
${SDL2_INCLUDE_DIRS}
)
list(APPEND TARGETS_OWN ${TARGET_CLIENT})
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list(APPEND TARGETS_LINK ${TARGET_CLIENT})
endif()
########################################################################
# SERVER
########################################################################
# Sources
set_glob(ENGINE_SERVER GLOB src/engine/server
authmanager.cpp
authmanager.h
register.cpp
register.h
server.cpp
server.h
sql_connector.cpp
sql_connector.h
sql_server.cpp
sql_server.h
sql_string_helpers.cpp
sql_string_helpers.h
)
set_glob(GAME_SERVER GLOB_RECURSE src/game/server
ddracechat.cpp
ddracechat.h
ddracecommands.cpp
entities/character.cpp
entities/character.h
entities/door.cpp
entities/door.h
entities/dragger.cpp
entities/dragger.h
entities/flag.cpp
entities/flag.h
entities/gun.cpp
entities/gun.h
entities/laser.cpp
entities/laser.h
entities/light.cpp
entities/light.h
entities/pickup.cpp
entities/pickup.h
entities/plasma.cpp
entities/plasma.h
entities/projectile.cpp
entities/projectile.h
entity.cpp
entity.h
eventhandler.cpp
eventhandler.h
gamecontext.cpp
gamecontext.h
gamecontroller.cpp
gamecontroller.h
gamemodes/DDRace.cpp
gamemodes/DDRace.h
gamemodes/gamemode.h
gameworld.cpp
gameworld.h
player.cpp
player.h
save.cpp
save.h
score.h
score/file_score.cpp
score/file_score.h
score/sql_score.cpp
score/sql_score.h
teams.cpp
teams.h
teehistorian.cpp
teehistorian.h
)
set(GAME_GENERATED_SERVER
"src/game/generated/server_data.cpp"
"src/game/generated/server_data.h"
)
set(SERVER_SRC ${ENGINE_SERVER} ${GAME_SERVER} ${GAME_GENERATED_SERVER})
if(TARGET_OS STREQUAL "windows")
set(SERVER_ICON "other/icons/DDNet-Server.rc")
else()
set(SERVER_ICON)
endif()
# Libraries
set(LIBS_SERVER ${LIBS} ${MYSQL_LIBRARIES})
# Target
set(TARGET_SERVER ${SERVER_EXECUTABLE})
add_executable(${TARGET_SERVER}
${DEPS}
${SERVER_SRC}
${SERVER_ICON}
$<TARGET_OBJECTS:engine-shared>
$<TARGET_OBJECTS:game-shared>
)
target_link_libraries(${TARGET_SERVER} ${LIBS_SERVER})
list(APPEND TARGETS_OWN ${TARGET_SERVER})
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list(APPEND TARGETS_LINK ${TARGET_SERVER})
if(TARGET_OS AND TARGET_OS STREQUAL "mac")
set(SERVER_LAUNCHER_SRC src/osxlaunch/server.mm)
set(TARGET_SERVER_LAUNCHER ${TARGET_SERVER}-Launcher)
add_executable(${TARGET_SERVER_LAUNCHER} ${SERVER_LAUNCHER_SRC})
target_link_libraries(${TARGET_SERVER_LAUNCHER} ${COCOA})
list(APPEND TARGETS_OWN ${TARGET_SERVER_LAUNCHER})
list(APPEND TARGETS_LINK ${TARGET_SERVER_LAUNCHER})
endif()
########################################################################
# VARIOUS TARGETS
########################################################################
set_glob(MASTERSRV_SRC GLOB src/mastersrv mastersrv.cpp mastersrv.h)
set_glob(TWPING_SRC GLOB src/twping twping.cpp)
set(TARGET_MASTERSRV mastersrv)
set(TARGET_TWPING twping)
add_executable(${TARGET_MASTERSRV} EXCLUDE_FROM_ALL ${MASTERSRV_SRC} $<TARGET_OBJECTS:engine-shared> ${DEPS})
add_executable(${TARGET_TWPING} EXCLUDE_FROM_ALL ${TWPING_SRC} $<TARGET_OBJECTS:engine-shared> ${DEPS})
add_custom_target(generate_nethash DEPENDS src/game/generated/nethash.cpp)
target_link_libraries(${TARGET_MASTERSRV} ${LIBS})
target_link_libraries(${TARGET_TWPING} ${LIBS})
list(APPEND TARGETS_OWN ${TARGET_MASTERSRV} ${TARGET_TWPING})
list(APPEND TARGETS_LINK ${TARGET_MASTERSRV} ${TARGET_TWPING})
2017-03-01 14:49:22 +00:00
2017-03-03 14:23:18 +00:00
set(TARGETS_TOOLS)
set_glob(TOOLS GLOB src/tools
config_common.h
config_retrieve.cpp
config_store.cpp
confusables.cpp
crapnet.cpp
dilate.cpp
dummy_map.cpp
fake_server.cpp
map_diff.cpp
map_extract.cpp
map_replace_image.cpp
map_resave.cpp
map_version.cpp
packetgen.cpp
tileset_borderadd.cpp
tileset_borderfix.cpp
tileset_borderrem.cpp
tileset_borderset.cpp
uuid.cpp
)
foreach(ABS_T ${TOOLS})
file(RELATIVE_PATH T "${PROJECT_SOURCE_DIR}/src/tools/" ${ABS_T})
if(T MATCHES "\\.cpp$")
string(REGEX REPLACE "\\.cpp$" "" TOOL "${T}")
set(EXTRA_TOOL_SRC)
set(EXCLUDE_FROM_ALL EXCLUDE_FROM_ALL)
if(TOOL MATCHES "^(tileset_.*|dilate|map_extract|map_replace_image)$")
list(APPEND EXTRA_TOOL_SRC ${DEP_PNG})
endif()
if(TOOL MATCHES "^config_")
list(APPEND EXTRA_TOOL_SRC "src/tools/config_common.h")
endif()
if(TOOL MATCHES "^(config_retrieve|config_store|dilate|map_diff|map_extract)$")
set(EXCLUDE_FROM_ALL)
endif()
add_executable(${TOOL} ${EXCLUDE_FROM_ALL}
${DEPS}
src/tools/${TOOL}.cpp
${EXTRA_TOOL_SRC}
$<TARGET_OBJECTS:engine-shared>
)
target_link_libraries(${TOOL} ${LIBS})
list(APPEND TARGETS_TOOLS ${TOOL})
endif()
2017-03-01 14:49:22 +00:00
endforeach()
2017-03-03 14:23:18 +00:00
list(APPEND TARGETS_OWN ${TARGETS_TOOLS})
2017-07-26 02:30:56 +00:00
list(APPEND TARGETS_LINK ${TARGETS_TOOLS})
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add_custom_target(tools DEPENDS ${TARGETS_TOOLS})
add_custom_target(everything DEPENDS ${TARGETS_OWN})
########################################################################
# TESTS
########################################################################
if(GTEST_FOUND OR DOWNLOAD_GTEST)
set_glob(TESTS GLOB src/test
aio.cpp
fs.cpp
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jobs.cpp
strip_path_and_extension.cpp
teehistorian.cpp
test.cpp
test.h
2017-10-09 22:08:24 +00:00
thread.cpp
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unix.cpp
)
set(TESTS_EXTRA
src/game/server/teehistorian.cpp
src/game/server/teehistorian.h
)
set(TARGET_TESTRUNNER testrunner)
add_executable(${TARGET_TESTRUNNER} EXCLUDE_FROM_ALL
${TESTS}
${TESTS_EXTRA}
$<TARGET_OBJECTS:engine-shared>
$<TARGET_OBJECTS:game-shared>
${DEPS}
)
2017-11-24 09:51:46 +00:00
target_link_libraries(${TARGET_TESTRUNNER} ${LIBS} ${GTEST_LIBRARIES})
target_include_directories(${TARGET_TESTRUNNER} PRIVATE ${GTEST_INCLUDE_DIRS})
list(APPEND TARGETS_OWN ${TARGET_TESTRUNNER})
list(APPEND TARGETS_LINK ${TARGET_TESTRUNNER})
add_custom_target(run_tests
COMMAND $<TARGET_FILE:${TARGET_TESTRUNNER}>
COMMENT Running tests
DEPENDS ${TARGET_TESTRUNNER}
USES_TERMINAL
)
endif()
########################################################################
# INSTALLATION
########################################################################
function(escape_regex VAR STRING)
string(REGEX REPLACE "([][^$.+*?|()\\\\])" "\\\\\\1" ESCAPED "${STRING}")
set(${VAR} ${ESCAPED} PARENT_SCOPE)
endfunction()
function(escape_backslashes VAR STRING)
string(REGEX REPLACE "\\\\" "\\\\\\\\" ESCAPED "${STRING}")
set(${VAR} ${ESCAPED} PARENT_SCOPE)
endfunction()
function(max_length VAR)
set(MAX_LENGTH 0)
foreach(str ${ARGN})
string(LENGTH ${str} LENGTH)
if(LENGTH GREATER MAX_LENGTH)
set(MAX_LENGTH ${LENGTH})
endif()
endforeach()
set(${VAR} ${MAX_LENGTH} PARENT_SCOPE)
endfunction()
# Tries to generate a list of regex that matches everything except the given
# parameters.
function(regex_inverted VAR)
max_length(MAX_LENGTH ${ARGN})
math(EXPR UPPER_BOUND "${MAX_LENGTH}-1")
set(REMAINING ${ARGN})
set(RESULT)
foreach(i RANGE ${UPPER_BOUND})
set(TEMP ${REMAINING})
set(REMAINING)
foreach(str ${TEMP})
string(LENGTH ${str} LENGTH)
if(i LESS LENGTH)
list(APPEND REMAINING ${str})
endif()
endforeach()
set(ADDITIONAL)
foreach(outer ${REMAINING})
string(SUBSTRING ${outer} 0 ${i} OUTER_PREFIX)
set(CHARS "")
foreach(inner ${REMAINING})
string(SUBSTRING ${inner} 0 ${i} INNER_PREFIX)
if(OUTER_PREFIX STREQUAL INNER_PREFIX)
string(SUBSTRING ${inner} ${i} 1 INNER_NEXT)
set(CHARS "${CHARS}${INNER_NEXT}")
endif()
endforeach()
escape_regex(OUTER_PREFIX_ESCAPED "${OUTER_PREFIX}")
list(APPEND ADDITIONAL "${OUTER_PREFIX_ESCAPED}([^${CHARS}]|$)")
endforeach()
list(REMOVE_DUPLICATES ADDITIONAL)
list(APPEND RESULT ${ADDITIONAL})
endforeach()
set(${VAR} ${RESULT} PARENT_SCOPE)
endfunction()
set(CPACK_PACKAGE_NAME ${PROJECT_NAME})
set(CPACK_GENERATOR TGZ TXZ)
set(CPACK_ARCHIVE_COMPONENT_INSTALL ON)
set(CPACK_COMPONENTS_ALL portable)
set(CPACK_SOURCE_GENERATOR ZIP TGZ TBZ2 TXZ)
set(CPACK_PACKAGE_VERSION_MAJOR ${PROJECT_VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${PROJECT_VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${PROJECT_VERSION_PATCH})
set(CPACK_PACKAGE_VERSION ${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH})
set(CPACK_SYSTEM_NAME ${CMAKE_SYSTEM_NAME})
if(TARGET_OS AND TARGET_BITS)
if(TARGET_OS STREQUAL "windows")
set(CPACK_SYSTEM_NAME "win${TARGET_BITS}")
set(CPACK_GENERATOR ZIP)
elseif(TARGET_OS STREQUAL "linux")
# Assuming Intel here.
if(TARGET_BITS EQUAL 32)
set(CPACK_SYSTEM_NAME "linux_x86")
elseif(TARGET_BITS EQUAL 64)
set(CPACK_SYSTEM_NAME "linux_x86_64")
endif()
elseif(TARGET_OS STREQUAL "mac")
set(CPACK_SYSTEM_NAME "osx")
set(CPACK_GENERATOR DMG)
endif()
endif()
set(CPACK_PACKAGE_FILE_NAME ${CPACK_PACKAGE_NAME}-${CPACK_PACKAGE_VERSION}-${CPACK_SYSTEM_NAME})
set(CPACK_ARCHIVE_PORTABLE_FILE_NAME ${CPACK_PACKAGE_FILE_NAME})
set(CPACK_SOURCE_PACKAGE_FILE_NAME ${CPACK_PACKAGE_NAME}-${CPACK_PACKAGE_VERSION}-src)
set(CPACK_SOURCE_FILES
CMakeLists.txt
README.md
autoexec_server.cfg
bam.lua
cmake/
configure.lua
data/
datasrc/
ddnet-libs/
license.txt
other/
scripts/
src/
storage.cfg
)
set(CPACK_SOURCE_IGNORE_FILES
"\\\\.pyc$"
"/\\\\.git"
"/__pycache__/"
)
regex_inverted(CPACK_SOURCE_FILES_INVERTED ${CPACK_SOURCE_FILES})
escape_regex(PROJECT_SOURCE_DIR_ESCAPED ${PROJECT_SOURCE_DIR})
foreach(str ${CPACK_SOURCE_FILES_INVERTED})
escape_backslashes(STR_ESCAPED "${PROJECT_SOURCE_DIR_ESCAPED}/${str}")
list(APPEND CPACK_SOURCE_IGNORE_FILES "${STR_ESCAPED}")
endforeach()
set(CMAKE_INSTALL_DEFAULT_COMPONENT_NAME ${PROJECT_NAME})
install(TARGETS ${TARGET_CLIENT} ${TARGET_SERVER} DESTINATION bin)
set(CPACK_TARGETS
${TARGET_CLIENT}
${TARGET_SERVER}
config_retrieve
config_store
dilate
map_diff
map_extract
)
set(CPACK_DIRS data)
set(CPACK_FILES
license.txt
storage.cfg
autoexec_server.cfg
${COPY_FILES}
)
if(TARGET_OS STREQUAL "windows")
list(APPEND CPACK_FILES other/config_directory.bat)
endif()
if(CMAKE_VERSION VERSION_GREATER 3.6 OR CMAKE_VERSION VERSION_EQUAL 3.6)
set(EXTRA_ARGS DESTINATION ${CPACK_PACKAGE_FILE_NAME} COMPONENT portable EXCLUDE_FROM_ALL)
install(TARGETS ${CPACK_TARGETS} ${EXTRA_ARGS})
install(DIRECTORY ${CPACK_DIRS} ${EXTRA_ARGS})
install(FILES ${CPACK_FILES} ${EXTRA_ARGS})
else()
message(WARNING "Cannot create CPack targets, CMake version too old. Use CMake 3.6 or newer.")
endif()
set(PACKAGE_TARGETS)
if(DMGTOOLS_FOUND OR HDIUTIL)
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file(MAKE_DIRECTORY "${PROJECT_BINARY_DIR}/bundle/client/")
file(MAKE_DIRECTORY "${PROJECT_BINARY_DIR}/bundle/server/")
configure_file(other/bundle/client/Info.plist.in bundle/client/Info.plist)
configure_file(other/bundle/server/Info.plist.in bundle/server/Info.plist)
if(HDIUTIL)
set(DMG_PARAMS --hdiutil ${HDIUTIL})
elseif(DMGTOOLS_FOUND)
set(DMG_PARAMS --dmgtools ${DMG} ${HFSPLUS} ${NEWFS_HFS})
endif()
set(DMG_TMPDIR pack_${CPACK_PACKAGE_FILE_NAME}_dmg)
set(DMG_MKDIRS
${TARGET_CLIENT}.app
${TARGET_CLIENT}.app/Contents
${TARGET_CLIENT}.app/Contents/Frameworks
${TARGET_CLIENT}.app/Contents/MacOS
${TARGET_CLIENT}.app/Contents/Resources
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${TARGET_SERVER}.app
${TARGET_SERVER}.app/Contents
${TARGET_SERVER}.app/Contents/MacOS
${TARGET_SERVER}.app/Contents/Resources
${TARGET_SERVER}.app/Contents/Resources/data
${TARGET_SERVER}.app/Contents/Resources/data/mapres
)
set(DMG_MKDIR_COMMANDS)
foreach(dir ${DMG_MKDIRS})
list(APPEND DMG_MKDIR_COMMANDS COMMAND ${CMAKE_COMMAND} -E make_directory ${DMG_TMPDIR}/${dir})
endforeach()
add_custom_command(OUTPUT ${CPACK_PACKAGE_FILE_NAME}.dmg
COMMAND ${CMAKE_COMMAND} -E remove_directory ${DMG_TMPDIR}
${DMG_MKDIR_COMMANDS}
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# CLIENT
COMMAND ${CMAKE_COMMAND} -E copy_directory ${PROJECT_SOURCE_DIR}/data ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Resources/data
COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/other/icons/${TARGET_CLIENT}.icns ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Resources/
2017-11-17 21:32:44 +00:00
COMMAND ${CMAKE_COMMAND} -E copy bundle/client/Info.plist ${PROJECT_SOURCE_DIR}/other/bundle/client/PkgInfo ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${TARGET_CLIENT}> ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/MacOS/
COMMAND ${CMAKE_COMMAND} -E copy_directory ${PROJECT_SOURCE_DIR}/ddnet-libs/sdl/mac/lib64/SDL2.framework ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/SDL2.framework
COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/freetype/mac/lib64/libfreetype.6.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/
COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change @rpath/SDL2.framework/Versions/A/SDL2 @executable_path/../Frameworks/SDL2.framework/SDL2 ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/MacOS/${TARGET_CLIENT}
COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change /usr/local/lib/libfreetype.6.dylib @executable_path/../Frameworks/libfreetype.6.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/MacOS/${TARGET_CLIENT}
2017-11-16 09:28:55 +00:00
# SERVER
COMMAND ${CMAKE_COMMAND} -E copy_directory ${PROJECT_SOURCE_DIR}/data/maps ${DMG_TMPDIR}/${TARGET_SERVER}.app/Contents/Resources/data/maps
COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/other/icons/${TARGET_SERVER}.icns ${DMG_TMPDIR}/${TARGET_SERVER}.app/Contents/Resources/
2017-11-17 21:32:44 +00:00
COMMAND ${CMAKE_COMMAND} -E copy bundle/server/Info.plist ${PROJECT_SOURCE_DIR}/other/bundle/server/PkgInfo ${DMG_TMPDIR}/${TARGET_SERVER}.app/Contents/
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${TARGET_SERVER}> $<TARGET_FILE:${TARGET_SERVER_LAUNCHER}> ${DMG_TMPDIR}/${TARGET_SERVER}.app/Contents/MacOS/
2017-11-16 09:28:55 +00:00
# DMG
COMMAND ${PYTHON_EXECUTABLE} ${PROJECT_SOURCE_DIR}/scripts/dmg.py create ${DMG_PARAMS} ${CPACK_PACKAGE_FILE_NAME}.dmg ${CPACK_PACKAGE_FILE_NAME} ${DMG_TMPDIR}
2017-11-17 21:32:44 +00:00
DEPENDS
${TARGET_CLIENT}
${TARGET_SERVER_LAUNCHER}
${TARGET_SERVER}
${CMAKE_BINARY_DIR}/bundle/client/Info.plist
${CMAKE_BINARY_DIR}/bundle/server/Info.plist
data
other/bundle/client/PkgInfo
other/bundle/server/PkgInfo
other/icons/${TARGET_CLIENT}.icns
other/icons/${TARGET_SERVER}.icns
scripts/dmg.py
)
add_custom_target(package_dmg DEPENDS ${CPACK_PACKAGE_FILE_NAME}.dmg)
list(APPEND PACKAGE_TARGETS package_dmg)
endif()
foreach(ext zip tar.gz tar.xz)
set(TAR_MODE c)
set(TAR_EXTRA_ARGS)
string(REPLACE . _ EXT_SLUG ${ext})
set(TMPDIR pack_${CPACK_PACKAGE_FILE_NAME}_${EXT_SLUG}/${CPACK_PACKAGE_FILE_NAME})
set(COPY_FILE_COMMANDS)
set(COPY_DIR_COMMANDS)
set(COPY_TARGET_COMMANDS)
foreach(file ${CPACK_FILES})
list(APPEND COPY_FILE_COMMANDS COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/${file} ${TMPDIR}/)
endforeach()
foreach(dir ${CPACK_DIRS})
list(APPEND COPY_DIR_COMMANDS COMMAND ${CMAKE_COMMAND} -E copy_directory ${PROJECT_SOURCE_DIR}/${dir} ${TMPDIR}/${dir})
endforeach()
foreach(target ${CPACK_TARGETS})
list(APPEND COPY_TARGET_COMMANDS COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${target}> ${TMPDIR}/)
endforeach()
if(ext STREQUAL zip)
set(TAR_EXTRA_ARGS --format=zip)
elseif(ext STREQUAL tar.gz)
set(TAR_MODE cz)
elseif(ext STREQUAL tar.xz)
set(TAR_MODE cJ)
endif()
add_custom_command(OUTPUT ${CPACK_PACKAGE_FILE_NAME}.${ext}
COMMAND ${CMAKE_COMMAND} -E remove_directory ${TMPDIR}
COMMAND ${CMAKE_COMMAND} -E make_directory ${TMPDIR}
${COPY_FILE_COMMANDS}
${COPY_DIR_COMMANDS}
${COPY_TARGET_COMMANDS}
COMMAND ${CMAKE_COMMAND} -E chdir pack_${CPACK_PACKAGE_FILE_NAME}_${EXT_SLUG} ${CMAKE_COMMAND} -E tar ${TAR_MODE} ../${CPACK_PACKAGE_FILE_NAME}.${ext} ${TAR_EXTRA_ARGS} -- ${CPACK_PACKAGE_FILE_NAME}/
DEPENDS ${CPACK_TARGETS}
)
add_custom_target(package_${EXT_SLUG} DEPENDS ${CPACK_PACKAGE_FILE_NAME}.${ext})
list(APPEND PACKAGE_TARGETS package_${EXT_SLUG})
endforeach()
set(PACKAGE_DEFAULT tar_xz)
if(TARGET_OS STREQUAL "windows")
set(PACKAGE_DEFAULT zip)
elseif(TARGET_OS STREQUAL "mac")
set(PACKAGE_DEFAULT dmg)
endif()
add_custom_target(package_default DEPENDS package_${PACKAGE_DEFAULT})
add_custom_target(package_all DEPENDS ${PACKAGE_TARGETS})
# Unset these variables, they might do something in the future of CPack.
unset(CPACK_SOURCE_FILES)
unset(CPACK_SOURCE_FILES_INVERTED)
unset(CPACK_TARGETS)
unset(CPACK_DIRS)
unset(CPACK_FILES)
include(CPack)
########################################################################
2017-03-03 14:23:18 +00:00
# COMPILER-SPECIFICS
########################################################################
# In the future (CMake 3.8.0+), use source_group(TREE ...)
macro(source_group_tree dir)
file(GLOB ents RELATIVE ${PROJECT_SOURCE_DIR}/${dir} ${PROJECT_SOURCE_DIR}/${dir}/*)
foreach(ent ${ents})
if(IS_DIRECTORY ${PROJECT_SOURCE_DIR}/${dir}/${ent})
source_group_tree(${dir}/${ent})
else()
string(REPLACE "/" "\\" group ${dir})
source_group(${group} FILES ${PROJECT_SOURCE_DIR}/${dir}/${ent})
endif()
endforeach()
endmacro()
source_group_tree(src)
set(TARGETS ${TARGETS_OWN} ${TARGETS_DEP})
foreach(target ${TARGETS})
if(MSVC)
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target_compile_options(${target} PRIVATE $<$<NOT:${DBG}>:/MT> $<${DBG}:/MTd>) # Use static CRT
2017-03-12 15:27:34 +00:00
target_compile_options(${target} PRIVATE /MP) # Use multiple cores
target_compile_options(${target} PRIVATE /EHsc) # Only catch C++ exceptions with catch.
target_compile_options(${target} PRIVATE /GS) # Protect the stack pointer.
target_compile_options(${target} PRIVATE /wd4996) # Use of non-_s functions.
elseif(CMAKE_CXX_COMPILER_ID MATCHES Clang OR CMAKE_CXX_COMPILER_ID MATCHES GNU)
if(ENABLE_STACK_PROTECTOR)
target_compile_options(${target} PRIVATE -fstack-protector-all) # Protect the stack pointer.
endif()
if(DEFINE_FORTIFY_SOURCE)
target_compile_definitions(${target} PRIVATE $<$<NOT:$<CONFIG:Debug>>:_FORTIFY_SOURCE=2>) # Detect some buffer overflows.
endif()
endif()
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if(TARGET_OS STREQUAL "mac")
target_compile_options(${target} PRIVATE -stdlib=libc++)
target_compile_options(${target} PRIVATE -mmacosx-version-min=10.7)
endif()
endforeach()
if(MSVC)
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set_property(TARGET ${TARGET_CLIENT} APPEND PROPERTY LINK_FLAGS /SAFESEH:NO) # Disable SafeSEH because the shipped libraries don't support it.
endif()
foreach(target ${TARGETS_LINK})
if(TARGET_OS STREQUAL "mac")
target_link_libraries(${target} -stdlib=libc++)
target_link_libraries(${target} -mmacosx-version-min=10.7)
endif()
if(MINGW)
# Statically link the standard libraries with on MinGW so we don't have to
# ship them as DLLs.
target_link_libraries(${target} -static-libgcc)
target_link_libraries(${target} -static-libstdc++)
endif()
endforeach()
foreach(target ${TARGETS_OWN})
if(CMAKE_VERSION VERSION_GREATER 3.1 OR CMAKE_VERSION VERSION_EQUAL 3.1)
set_property(TARGET ${target} PROPERTY CXX_STANDARD 11)
endif()
if(MSVC)
target_compile_options(${target} PRIVATE /wd4244) # Possible loss of data (float -> int, int -> float, etc.).
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target_compile_options(${target} PRIVATE /wd4267) # Possible loss of data (size_t - int on win64).
target_compile_options(${target} PRIVATE /wd4800) # Implicit conversion of int to bool.
elseif(CMAKE_CXX_COMPILER_ID MATCHES Clang OR CMAKE_CXX_COMPILER_ID MATCHES GNU)
target_compile_options(${target} PRIVATE -Wall)
if(CMAKE_VERSION VERSION_GREATER 3.3 OR CMAKE_VERSION VERSION_EQUAL 3.3)
target_compile_options(${target} PRIVATE $<$<COMPILE_LANGUAGE:C>:-Wdeclaration-after-statement>)
endif()
target_compile_options(${target} PRIVATE -Wextra)
target_compile_options(${target} PRIVATE -Wno-unused-parameter)
target_compile_options(${target} PRIVATE -Wno-missing-field-initializers)
target_compile_options(${target} PRIVATE -Wformat=2) # Warn about format strings.
endif()
target_include_directories(${target} PRIVATE src)
target_compile_definitions(${target} PRIVATE $<$<CONFIG:Debug>:CONF_DEBUG>)
target_include_directories(${target} PRIVATE ${ZLIB_INCLUDEDIR})
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target_compile_definitions(${target} PRIVATE GLEW_STATIC)
if(WEBSOCKETS)
target_compile_definitions(${target} PRIVATE CONF_WEBSOCKETS)
endif()
if(MYSQL)
target_compile_definitions(${target} PRIVATE CONF_SQL)
target_include_directories(${target} PRIVATE ${MYSQL_INCLUDE_DIRS})
endif()
endforeach()
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foreach(target ${TARGETS_DEP})
if(MSVC)
target_compile_options(${target} PRIVATE /W0)
endif()
endforeach()