mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 01:58:19 +00:00
Cleanup, better separation between each part, more options, check for missing dependencies
This commit is contained in:
parent
8c7608f1bb
commit
2815a7e042
202
CMakeLists.txt
202
CMakeLists.txt
|
@ -4,22 +4,80 @@ project(DDNet)
|
|||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/cmake)
|
||||
|
||||
option(WEBSOCKETS "Enable websockets support")
|
||||
option(MYSQL "Enable mysql support" ON)
|
||||
option(CLIENT "Compile client" ON)
|
||||
option(SERVER "Compile server" ON)
|
||||
|
||||
# Set the default build type to Release
|
||||
if(NOT(CMAKE_BUILD_TYPE))
|
||||
set(CMAKE_BUILD_TYPE Release)
|
||||
endif()
|
||||
|
||||
########################################################################
|
||||
# DEPENDENCIES
|
||||
########################################################################
|
||||
|
||||
find_package(Curl)
|
||||
find_package(Freetype)
|
||||
find_package(MySQL)
|
||||
if(MYSQL)
|
||||
find_package(MySQL)
|
||||
endif()
|
||||
find_package(Opusfile)
|
||||
find_package(PythonInterp)
|
||||
find_package(SDL2)
|
||||
find_package(Threads)
|
||||
find_package(ZLIB)
|
||||
|
||||
# Set the default build type to Release
|
||||
if(NOT(CMAKE_BUILD_TYPE))
|
||||
set(CMAKE_BUILD_TYPE Release)
|
||||
message(STATUS "******** DDNet ********")
|
||||
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
|
||||
message(STATUS "Compiler: ${CMAKE_CXX_COMPILER}")
|
||||
|
||||
message(STATUS ${name} "Dependencies:")
|
||||
function(show_dependency_status name varFound)
|
||||
if(${varFound})
|
||||
message(STATUS " * " ${name} " found")
|
||||
else()
|
||||
message(STATUS " * " ${name} " not found")
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
show_dependency_status("Curl" "${CURL_FOUND}")
|
||||
show_dependency_status("Freetype" "${FREETYPE_FOUND}")
|
||||
if(MYSQL)
|
||||
show_dependency_status("MySQL" "${MYSQL_FOUND}")
|
||||
endif()
|
||||
show_dependency_status("Opusfile" "${OPUSFILE_FOUND}")
|
||||
show_dependency_status("PythonInterp" "${PYTHONINTERP_FOUND}")
|
||||
show_dependency_status("SDL2" "${SDL2_FOUND}")
|
||||
show_dependency_status("Zlib" "${ZLIB_FOUND}")
|
||||
|
||||
if(MYSQL AND NOT(MYSQL_FOUND))
|
||||
message(STATUS " ! Warning: MySQL support wanted, but not found.")
|
||||
message(STATUS " MySQL support will be disabled.")
|
||||
message(STATUS " If you don't want MySQL support,")
|
||||
message(STATUS " please execute cmake with the option -DMYSQL=OFF.")
|
||||
set(MYSQL OFF)
|
||||
endif()
|
||||
|
||||
# TODO: Complain if packages are not found.
|
||||
if(CLIENT AND NOT(CURL_FOUND))
|
||||
message(FATAL_ERROR "You must install Curl to compile DDNet client")
|
||||
endif()
|
||||
if(CLIENT AND NOT(FREETYPE_FOUND))
|
||||
message(FATAL_ERROR "You must install Freetype to compile DDNet client")
|
||||
endif()
|
||||
if(CLIENT AND NOT(OPUSFILE_FOUND))
|
||||
message(FATAL_ERROR "You must install Openfile to compile DDNet client")
|
||||
endif()
|
||||
if(CLIENT AND NOT(SDL2_FOUND))
|
||||
message(FATAL_ERROR "You must install SDL2 to compile DDNet client")
|
||||
endif()
|
||||
|
||||
|
||||
########################################################################
|
||||
# CODE GENERATION
|
||||
########################################################################
|
||||
|
||||
include_directories(src/)
|
||||
|
||||
function(chash output_file)
|
||||
add_custom_command(OUTPUT ${CMAKE_SOURCE_DIR}/${output_file}
|
||||
|
@ -52,66 +110,100 @@ generate_source("src/game/generated/protocol.h" "network_header")
|
|||
generate_source("src/game/generated/server_data.cpp" "server_content_source")
|
||||
generate_source("src/game/generated/server_data.h" "server_content_header")
|
||||
|
||||
|
||||
########################################################################
|
||||
# SHARED
|
||||
########################################################################
|
||||
|
||||
#Sources
|
||||
file(GLOB_RECURSE BASE "src/base/*.c" "src/base/*.cpp" "src/base/*.h")
|
||||
file(GLOB_RECURSE ENGINE_CLIENT "src/engine/client/*.cpp" "src/engine/client/*.h")
|
||||
file(GLOB_RECURSE ENGINE_SERVER "src/engine/server/*.cpp" "src/engine/server/*.h")
|
||||
file(GLOB_RECURSE ENGINE_SHARED "src/engine/shared/*.cpp" "src/engine/shared/*.h")
|
||||
file(GLOB_RECURSE GAME_CLIENT "src/game/client/*.cpp" "src/game/client/*.h")
|
||||
file(GLOB_RECURSE GAME_EDITOR "src/game/editor/*.cpp" "src/game/editor/*.h")
|
||||
file(GLOB_RECURSE GAME_SERVER "src/game/server/*.cpp" "src/game/server/*.h")
|
||||
file(GLOB GAME_SHARED "src/game/*.cpp" "src/game/*.h")
|
||||
|
||||
file(GLOB DEP_MD5 "src/engine/external/md5/*.c" "src/engine/external/md5/*.h")
|
||||
file(GLOB DEP_JSON "src/engine/external/json-parser/*.c" "src/engine/external/json-parser/*.h")
|
||||
file(GLOB DEP_PNG "src/engine/external/pnglite/*.c" "src/engine/external/pnglite/*.h")
|
||||
file(GLOB DEP_WAV "src/engine/external/wavpack/*.c" "src/engine/external/wavpack/*.h")
|
||||
|
||||
set(GAME_GENERATED_CLIENT "src/game/generated/client_data.cpp" "src/game/generated/client_data.h")
|
||||
set(GAME_GENERATED_SERVER "src/game/generated/server_data.cpp" "src/game/generated/server_data.h")
|
||||
set(GAME_GENERATED_SHARED "src/game/generated/protocol.cpp" "src/game/generated/protocol.h" "src/game/generated/nethash.cpp")
|
||||
|
||||
set(CLIENT ${ENGINE_CLIENT} ${GAME_CLIENT} ${GAME_EDITOR} ${GAME_GENERATED_CLIENT})
|
||||
set(SERVER ${ENGINE_SERVER} ${GAME_SERVER} ${GAME_GENERATED_SERVER})
|
||||
set(DEPS ${DEP_MD5} ${DEP_WEBSOCKETS})
|
||||
set(DEPS_CLIENT ${DEP_JSON} ${DEP_PNG} ${DEP_WAV})
|
||||
set(LIBS ${CMAKE_THREAD_LIBS_INIT} ${ZLIB_LIBRARIES})
|
||||
set(LIBS_SERVER ${MYSQL_LIBRARIES})
|
||||
set(LIBS_CLIENT
|
||||
${CURL_LIBRARIES}
|
||||
${FREETYPE_LIBRARIES}
|
||||
${OPUSFILE_LIBRARIES}
|
||||
${SDL2_LIBRARIES}
|
||||
GL
|
||||
GLU
|
||||
X11
|
||||
)
|
||||
|
||||
set(TARGET_SERVER DDNet-Server)
|
||||
set(TARGET_CLIENT DDNet)
|
||||
set(TARGET_ENGINE_SHARED DDNet-Engine-Shared)
|
||||
set(TARGET_GAME_SHARED DDNet-Game-Shared)
|
||||
|
||||
add_library(${TARGET_GAME_SHARED} ${GAME_SHARED} ${GAME_GENERATED_SHARED})
|
||||
add_library(${TARGET_ENGINE_SHARED} ${ENGINE_SHARED} ${BASE} ${DEPS})
|
||||
add_executable(${TARGET_CLIENT} ${CLIENT} ${DEPS_CLIENT})
|
||||
add_executable(${TARGET_SERVER} ${SERVER})
|
||||
target_link_libraries(${TARGET_ENGINE_SHARED} ${LIBS})
|
||||
target_link_libraries(${TARGET_GAME_SHARED} ${TARGET_ENGINE_SHARED})
|
||||
target_link_libraries(${TARGET_CLIENT} ${TARGET_GAME_SHARED} ${LIBS_CLIENT})
|
||||
target_link_libraries(${TARGET_SERVER} ${TARGET_GAME_SHARED} ${LIBS_SERVER})
|
||||
|
||||
include_directories(src/)
|
||||
# Static dependencies
|
||||
file(GLOB DEP_MD5 "src/engine/external/md5/*.c" "src/engine/external/md5/*.h")
|
||||
|
||||
if(WEBSOCKETS)
|
||||
file(GLOB DEP_WEBSOCKETS "src/engine/external/libwebsockets/*.c" "src/engine/external/libwebsockets/*.h")
|
||||
add_definitions(-DWEBSOCKETS)
|
||||
endif()
|
||||
|
||||
if(MYSQL_FOUND)
|
||||
target_compile_definitions(${TARGET_SERVER} PRIVATE -DCONF_WEBSOCKETS)
|
||||
target_include_directories(${TARGET_SERVER} PRIVATE ${MYSQL_INCLUDE_DIRS})
|
||||
set(DEPS ${DEP_MD5} ${DEP_WEBSOCKETS})
|
||||
|
||||
# Libraries
|
||||
set(LIBS ${CMAKE_THREAD_LIBS_INIT} ${ZLIB_LIBRARIES})
|
||||
|
||||
# Targets
|
||||
set(TARGET_ENGINE_SHARED DDNet-Engine-Shared)
|
||||
add_library(${TARGET_ENGINE_SHARED} ${ENGINE_SHARED} ${BASE} ${DEPS})
|
||||
target_link_libraries(${TARGET_ENGINE_SHARED} ${LIBS})
|
||||
|
||||
set(TARGET_GAME_SHARED DDNet-Game-Shared)
|
||||
add_library(${TARGET_GAME_SHARED} ${GAME_SHARED} ${GAME_GENERATED_SHARED})
|
||||
target_link_libraries(${TARGET_GAME_SHARED} ${TARGET_ENGINE_SHARED})
|
||||
|
||||
|
||||
########################################################################
|
||||
# CLIENT
|
||||
########################################################################
|
||||
|
||||
if(CLIENT)
|
||||
# Sources
|
||||
file(GLOB_RECURSE ENGINE_CLIENT "src/engine/client/*.cpp" "src/engine/client/*.h")
|
||||
file(GLOB_RECURSE GAME_CLIENT "src/game/client/*.cpp" "src/game/client/*.h")
|
||||
file(GLOB_RECURSE GAME_EDITOR "src/game/editor/*.cpp" "src/game/editor/*.h")
|
||||
set(GAME_GENERATED_CLIENT "src/game/generated/client_data.cpp" "src/game/generated/client_data.h")
|
||||
set(CLIENT_SRC ${ENGINE_CLIENT} ${GAME_CLIENT} ${GAME_EDITOR} ${GAME_GENERATED_CLIENT})
|
||||
|
||||
# Static dependencies
|
||||
file(GLOB DEP_JSON "src/engine/external/json-parser/*.c" "src/engine/external/json-parser/*.h")
|
||||
file(GLOB DEP_PNG "src/engine/external/pnglite/*.c" "src/engine/external/pnglite/*.h")
|
||||
file(GLOB DEP_WAV "src/engine/external/wavpack/*.c" "src/engine/external/wavpack/*.h")
|
||||
set(DEPS_CLIENT ${DEP_JSON} ${DEP_PNG} ${DEP_WAV})
|
||||
|
||||
# Libraries
|
||||
set(LIBS_CLIENT
|
||||
${CURL_LIBRARIES}
|
||||
${FREETYPE_LIBRARIES}
|
||||
${OPUSFILE_LIBRARIES}
|
||||
${SDL2_LIBRARIES}
|
||||
GL
|
||||
GLU
|
||||
X11
|
||||
)
|
||||
|
||||
# Target
|
||||
set(TARGET_CLIENT DDNet)
|
||||
add_executable(${TARGET_CLIENT} ${CLIENT_SRC} ${DEPS_CLIENT})
|
||||
target_link_libraries(${TARGET_CLIENT} ${TARGET_GAME_SHARED} ${LIBS_CLIENT})
|
||||
|
||||
target_include_directories(${TARGET_CLIENT} PRIVATE ${FREETYPE_INCLUDE_DIRS})
|
||||
target_include_directories(${TARGET_CLIENT} PRIVATE ${OPUSFILE_INCLUDE_DIRS})
|
||||
target_include_directories(${TARGET_CLIENT} PRIVATE ${SDL2_INCLUDE_DIRS})
|
||||
endif()
|
||||
|
||||
target_include_directories(${TARGET_CLIENT} PRIVATE ${FREETYPE_INCLUDE_DIRS})
|
||||
target_include_directories(${TARGET_CLIENT} PRIVATE ${OPUSFILE_INCLUDE_DIRS})
|
||||
target_include_directories(${TARGET_CLIENT} PRIVATE ${SDL2_INCLUDE_DIRS})
|
||||
########################################################################
|
||||
# SERVER
|
||||
########################################################################
|
||||
|
||||
if(SERVER)
|
||||
# Sources
|
||||
file(GLOB_RECURSE ENGINE_SERVER "src/engine/server/*.cpp" "src/engine/server/*.h")
|
||||
file(GLOB_RECURSE GAME_SERVER "src/game/server/*.cpp" "src/game/server/*.h")
|
||||
set(GAME_GENERATED_SERVER "src/game/generated/server_data.cpp" "src/game/generated/server_data.h")
|
||||
set(SERVER_SRC ${ENGINE_SERVER} ${GAME_SERVER} ${GAME_GENERATED_SERVER})
|
||||
|
||||
# Libraries
|
||||
set(LIBS_SERVER ${MYSQL_LIBRARIES})
|
||||
|
||||
# Target
|
||||
set(TARGET_SERVER DDNet-Server)
|
||||
add_executable(${TARGET_SERVER} ${SERVER_SRC})
|
||||
target_link_libraries(${TARGET_SERVER} ${TARGET_GAME_SHARED} ${LIBS_SERVER})
|
||||
|
||||
if(MYSQL_FOUND)
|
||||
target_compile_definitions(${TARGET_SERVER} PRIVATE -DCONF_WEBSOCKETS)
|
||||
target_include_directories(${TARGET_SERVER} PRIVATE ${MYSQL_INCLUDE_DIRS})
|
||||
endif()
|
||||
endif()
|
||||
|
|
Loading…
Reference in a new issue