ddnet/src/engine/shared/demo.h

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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#ifndef ENGINE_SHARED_DEMO_H
#define ENGINE_SHARED_DEMO_H
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#include <engine/demo.h>
#include <engine/shared/protocol.h>
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#include "snapshot.h"
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class CDemoRecorder : public IDemoRecorder
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{
class IConsole *m_pConsole;
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IOHANDLE m_File;
int m_LastTickMarker;
int m_LastKeyFrame;
int m_FirstTick;
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unsigned char m_aLastSnapshotData[CSnapshot::MAX_SIZE];
class CSnapshotDelta *m_pSnapshotDelta;
int m_NumTimelineMarkers;
int m_aTimelineMarkers[MAX_TIMELINE_MARKERS];
bool m_DelayedMapData;
unsigned int m_MapSize;
unsigned char *m_pMapData;
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void WriteTickMarker(int Tick, int Keyframe);
void Write(int Type, const void *pData, int Size);
public:
CDemoRecorder(class CSnapshotDelta *pSnapshotDelta, bool DelayedMapData = false);
CDemoRecorder() {}
int Start(class IStorage *pStorage, class IConsole *pConsole, const char *pFilename, const char *pNetversion, const char *pMap, unsigned MapCrc, const char *pType, unsigned int MapSize = 0, unsigned char *pMapData = NULL);
int Stop(bool Finalize = false);
void AddDemoMarker();
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void RecordSnapshot(int Tick, const void *pData, int Size);
void RecordMessage(const void *pData, int Size);
bool IsRecording() const { return m_File != 0; }
int Length() const { return (m_LastTickMarker - m_FirstTick)/SERVER_TICK_SPEED; }
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};
class CDemoPlayer : public IDemoPlayer
{
public:
class IListner
{
public:
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virtual ~IListner() {}
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virtual void OnDemoPlayerSnapshot(void *pData, int Size) = 0;
virtual void OnDemoPlayerMessage(void *pData, int Size) = 0;
};
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struct CPlaybackInfo
{
CDemoHeader m_Header;
CTimelineMarkers m_TimelineMarkers;
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IDemoPlayer::CInfo m_Info;
int64 m_LastUpdate;
int64 m_CurrentTime;
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int m_SeekablePoints;
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int m_NextTick;
int m_PreviousTick;
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float m_IntraTick;
float m_TickTime;
};
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struct CMapInfo
{
char m_aName[128];
int m_Crc;
int m_Size;
};
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private:
IListner *m_pListner;
// Playback
struct CKeyFrame
{
long m_Filepos;
int m_Tick;
};
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struct CKeyFrameSearch
{
CKeyFrame m_Frame;
CKeyFrameSearch *m_pNext;
};
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class IConsole *m_pConsole;
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IOHANDLE m_File;
char m_aFilename[256];
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CKeyFrame *m_pKeyFrames;
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CMapInfo m_MapInfo;
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CPlaybackInfo m_Info;
int m_DemoType;
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unsigned char m_aLastSnapshotData[CSnapshot::MAX_SIZE];
int m_LastSnapshotDataSize;
class CSnapshotDelta *m_pSnapshotDelta;
int ReadChunkHeader(int *pType, int *pSize, int *pTick);
void DoTick();
void ScanFile();
int NextFrame();
public:
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CDemoPlayer(class CSnapshotDelta *m_pSnapshotDelta);
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void SetListner(IListner *pListner);
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int Load(class IStorage *pStorage, class IConsole *pConsole, const char *pFilename, int StorageType);
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int Play();
void Pause();
void Unpause();
int Stop();
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void SetSpeed(float Speed);
int SetPos(float Percent);
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const CInfo *BaseInfo() const { return &m_Info.m_Info; }
void GetDemoName(char *pBuffer, int BufferSize) const;
bool GetDemoInfo(class IStorage *pStorage, const char *pFilename, int StorageType, CDemoHeader *pDemoHeader) const;
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const char *GetDemoFileName() { return m_aFilename; };
int GetDemoType() const;
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int Update(bool RealTime=true);
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const CPlaybackInfo *Info() const { return &m_Info; }
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virtual bool IsPlaying() const { return m_File != 0; }
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const CMapInfo *GetMapInfo() { return &m_MapInfo; };
};
class CDemoEditor : public IDemoEditor, public CDemoPlayer::IListner
{
CDemoPlayer *m_pDemoPlayer;
CDemoRecorder *m_pDemoRecorder;
IConsole *m_pConsole;
IStorage *m_pStorage;
class CSnapshotDelta *m_pSnapshotDelta;
const char *m_pNetVersion;
bool m_Stop;
int m_SliceFrom;
int m_SliceTo;
public:
virtual void Init(const char *pNetVersion, class CSnapshotDelta *pSnapshotDelta, class IConsole *pConsole, class IStorage *pStorage);
virtual void Slice(const char *pDemo, const char *pDst, int StartTick, int EndTick);
virtual void OnDemoPlayerSnapshot(void *pData, int Size);
virtual void OnDemoPlayerMessage(void *pData, int Size);
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};
#endif