ddnet/src/game/client/components/spectator.cpp

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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include <engine/demo.h>
#include <engine/graphics.h>
#include <engine/textrender.h>
#include <engine/shared/config.h>
#include <game/generated/client_data.h>
#include <game/generated/protocol.h>
#include <game/client/animstate.h>
#include <game/client/render.h>
#include "spectator.h"
void CSpectator::ConKeySpectator(IConsole::IResult *pResult, void *pUserData)
{
CSpectator *pSelf = (CSpectator *)pUserData;
if(pSelf->m_pClient->m_Snap.m_SpecInfo.m_Active &&
(pSelf->Client()->State() != IClient::STATE_DEMOPLAYBACK || pSelf->DemoPlayer()->GetDemoType() == IDemoPlayer::DEMOTYPE_SERVER))
pSelf->m_Active = pResult->GetInteger(0) != 0;
}
void CSpectator::ConSpectate(IConsole::IResult *pResult, void *pUserData)
{
((CSpectator *)pUserData)->Spectate(pResult->GetInteger(0));
}
void CSpectator::ConSpectateNext(IConsole::IResult *pResult, void *pUserData)
{
CSpectator *pSelf = (CSpectator *)pUserData;
int NewSpectatorID;
bool GotNewSpectatorID = false;
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int CurPos = -1;
for (int i = 0; i < MAX_CLIENTS; i++)
if (pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] && pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID == pSelf->m_pClient->m_Snap.m_SpecInfo.m_SpectatorID)
CurPos = i;
if(pSelf->m_pClient->m_Snap.m_SpecInfo.m_SpectatorID == SPEC_FREEVIEW)
{
for(int i = 0; i < MAX_CLIENTS; i++)
{
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if(!pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] || pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS)
continue;
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NewSpectatorID = pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID;
GotNewSpectatorID = true;
break;
}
}
else
{
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for(int i = CurPos + 1; i < MAX_CLIENTS; i++)
{
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if(!pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] || pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS)
continue;
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NewSpectatorID = pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID;
GotNewSpectatorID = true;
break;
}
if(!GotNewSpectatorID)
{
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for(int i = 0; i < CurPos; i++)
{
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if(!pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] || pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS)
continue;
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NewSpectatorID = pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID;
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GotNewSpectatorID = true;
break;
}
}
}
if(GotNewSpectatorID)
pSelf->Spectate(NewSpectatorID);
}
void CSpectator::ConSpectatePrevious(IConsole::IResult *pResult, void *pUserData)
{
CSpectator *pSelf = (CSpectator *)pUserData;
int NewSpectatorID;
bool GotNewSpectatorID = false;
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int CurPos = -1;
for (int i = 0; i < MAX_CLIENTS; i++)
if (pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] && pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID == pSelf->m_pClient->m_Snap.m_SpecInfo.m_SpectatorID)
CurPos = i;
if(pSelf->m_pClient->m_Snap.m_SpecInfo.m_SpectatorID == SPEC_FREEVIEW)
{
for(int i = MAX_CLIENTS -1; i > -1; i--)
{
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if(!pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] || pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS)
continue;
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NewSpectatorID = pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID;
GotNewSpectatorID = true;
break;
}
}
else
{
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for(int i = CurPos - 1; i > -1; i--)
{
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if(!pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] || pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS)
continue;
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NewSpectatorID = pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID;
GotNewSpectatorID = true;
break;
}
if(!GotNewSpectatorID)
{
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for(int i = MAX_CLIENTS - 1; i > CurPos; i--)
{
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if(!pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] || pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS)
continue;
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NewSpectatorID = pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID;
GotNewSpectatorID = true;
break;
}
}
}
if(GotNewSpectatorID)
pSelf->Spectate(NewSpectatorID);
}
CSpectator::CSpectator()
{
OnReset();
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m_OldMouseX = m_OldMouseY = 0.0f;
}
void CSpectator::OnConsoleInit()
{
Console()->Register("+spectate", "", CFGFLAG_CLIENT, ConKeySpectator, this, "Open spectator mode selector");
Console()->Register("spectate", "i", CFGFLAG_CLIENT, ConSpectate, this, "Switch spectator mode");
Console()->Register("spectate_next", "", CFGFLAG_CLIENT, ConSpectateNext, this, "Spectate the next player");
Console()->Register("spectate_previous", "", CFGFLAG_CLIENT, ConSpectatePrevious, this, "Spectate the previous player");
}
bool CSpectator::OnMouseMove(float x, float y)
{
if(!m_Active)
return false;
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#if defined(__ANDROID__) // No relative mouse on Android
m_SelectorMouse = vec2(x,y);
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if( m_OldMouseX != x || m_OldMouseY != y )
{
m_OldMouseX = x;
m_OldMouseY = y;
m_SelectorMouse = vec2((x - g_Config.m_GfxScreenWidth/2), (y - g_Config.m_GfxScreenHeight/2));
}
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#else
UI()->ConvertMouseMove(&x, &y);
m_SelectorMouse += vec2(x,y);
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#endif
return true;
}
void CSpectator::OnRelease()
{
OnReset();
}
void CSpectator::OnRender()
{
if(!m_Active)
{
if(m_WasActive)
{
if(m_SelectedSpectatorID != NO_SELECTION)
Spectate(m_SelectedSpectatorID);
m_WasActive = false;
}
return;
}
if(!m_pClient->m_Snap.m_SpecInfo.m_Active)
{
m_Active = false;
m_WasActive = false;
return;
}
m_WasActive = true;
m_SelectedSpectatorID = NO_SELECTION;
// draw background
float Width = 400*3.0f*Graphics()->ScreenAspect();
float Height = 400*3.0f;
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float ObjWidth = 300.0f;
float FontSize = 20.0f;
float BigFontSize = 20.0f;
float StartY = -190.0f;
float LineHeight = 60.0f;
float TeeSizeMod = 1.0f;
float RoundRadius = 30.0f;
bool Selected = false;
int TotalPlayers = 0;
int PerLine = 8;
float BoxMove = -10.0f;
for(int i = 0; i < MAX_CLIENTS; ++i)
{
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if(!m_pClient->m_Snap.m_paInfoByDDTeam[i] || m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS)
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continue;
++TotalPlayers;
}
if (TotalPlayers > 32)
{
FontSize = 18.0f;
LineHeight = 30.0f;
TeeSizeMod = 0.7f;
PerLine = 16;
RoundRadius = 10.0f;
BoxMove = 3.0f;
}
if (TotalPlayers > 16)
{
ObjWidth = 600.0f;
}
Graphics()->MapScreen(0, 0, Width, Height);
Graphics()->BlendNormal();
Graphics()->TextureSet(-1);
Graphics()->QuadsBegin();
Graphics()->SetColor(0.0f, 0.0f, 0.0f, 0.3f);
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RenderTools()->DrawRoundRect(Width/2.0f-ObjWidth, Height/2.0f-300.0f, ObjWidth*2, 600.0f, 20.0f);
Graphics()->QuadsEnd();
// clamp mouse position to selector area
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m_SelectorMouse.x = clamp(m_SelectorMouse.x, -(ObjWidth - 20.0f), ObjWidth - 20.0f);
m_SelectorMouse.y = clamp(m_SelectorMouse.y, -280.0f, 280.0f);
// draw selections
if(m_pClient->m_Snap.m_SpecInfo.m_SpectatorID == SPEC_FREEVIEW)
{
Graphics()->TextureSet(-1);
Graphics()->QuadsBegin();
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.25f);
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RenderTools()->DrawRoundRect(Width/2.0f-(ObjWidth - 20.0f), Height/2.0f-280.0f, 270.0f, 60.0f, 20.0f);
Graphics()->QuadsEnd();
}
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if(m_SelectorMouse.x >= -(ObjWidth-20.0f) && m_SelectorMouse.x <= -(ObjWidth-300+10.0f) &&
m_SelectorMouse.y >= -280.0f && m_SelectorMouse.y <= -220.0f)
{
m_SelectedSpectatorID = SPEC_FREEVIEW;
Selected = true;
}
TextRender()->TextColor(1.0f, 1.0f, 1.0f, Selected?1.0f:0.5f);
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TextRender()->Text(0, Width/2.0f-(ObjWidth-60.0f), Height/2.0f-265.0f, BigFontSize, Localize("Free-View"), -1);
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float x = -(ObjWidth - 30.0f), y = StartY;
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int OldDDTeam = -1;
for(int i = 0, Count = 0; i < MAX_CLIENTS; ++i)
{
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if(!m_pClient->m_Snap.m_paInfoByDDTeam[i] || m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS)
continue;
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++Count;
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if(Count == PerLine + 1 || (Count > PerLine + 1 && (Count-1)%PerLine == 0))
{
x += 290.0f;
y = StartY;
}
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const CNetObj_PlayerInfo *pInfo = m_pClient->m_Snap.m_paInfoByDDTeam[i];
int DDTeam = ((CGameClient *) m_pClient)->m_Teams.Team(pInfo->m_ClientID);
int NextDDTeam = 0;
for(int j = i + 1; j < MAX_CLIENTS; j++)
{
const CNetObj_PlayerInfo *pInfo2 = m_pClient->m_Snap.m_paInfoByDDTeam[j];
if(!pInfo2 || pInfo2->m_Team == TEAM_SPECTATORS)
continue;
NextDDTeam = ((CGameClient *) m_pClient)->m_Teams.Team(pInfo2->m_ClientID);
break;
}
if (OldDDTeam == -1)
{
for (int j = i - 1; j >= 0; j--)
{
const CNetObj_PlayerInfo *pInfo2 = m_pClient->m_Snap.m_paInfoByDDTeam[j];
if(!pInfo2 || pInfo2->m_Team == TEAM_SPECTATORS)
continue;
OldDDTeam = ((CGameClient *) m_pClient)->m_Teams.Team(pInfo2->m_ClientID);
break;
}
}
if (DDTeam != TEAM_FLOCK)
{
Graphics()->TextureSet(-1);
Graphics()->QuadsBegin();
vec3 rgb = HslToRgb(vec3(DDTeam / 64.0f, 1.0f, 0.5f));
Graphics()->SetColor(rgb.r, rgb.g, rgb.b, 0.5f);
int Corners = 0;
if (OldDDTeam != DDTeam)
Corners |= CUI::CORNER_TL | CUI::CORNER_TR;
if (NextDDTeam != DDTeam)
Corners |= CUI::CORNER_BL | CUI::CORNER_BR;
RenderTools()->DrawRoundRectExt(Width/2.0f+x-10.0f, Height/2.0f+y+BoxMove, 270.0f, LineHeight, RoundRadius, Corners);
Graphics()->QuadsEnd();
}
OldDDTeam = DDTeam;
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if(m_pClient->m_Snap.m_SpecInfo.m_SpectatorID == m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID)
{
Graphics()->TextureSet(-1);
Graphics()->QuadsBegin();
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.25f);
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RenderTools()->DrawRoundRect(Width/2.0f+x-10.0f, Height/2.0f+y+BoxMove, 270.0f, LineHeight, RoundRadius);
Graphics()->QuadsEnd();
}
Selected = false;
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if(m_SelectorMouse.x >= x-10.0f && m_SelectorMouse.x < x+260.0f &&
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m_SelectorMouse.y >= y-(LineHeight/6.0f) && m_SelectorMouse.y < y+(LineHeight*5.0f/6.0f))
{
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m_SelectedSpectatorID = m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID;
Selected = true;
}
TextRender()->TextColor(1.0f, 1.0f, 1.0f, Selected?1.0f:0.5f);
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TextRender()->Text(0, Width/2.0f+x+50.0f, Height/2.0f+y+5.0f, FontSize, m_pClient->m_aClients[m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID].m_aName, 220.0f);
// flag
if(m_pClient->m_Snap.m_pGameInfoObj->m_GameFlags&GAMEFLAG_FLAGS &&
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m_pClient->m_Snap.m_pGameDataObj && (m_pClient->m_Snap.m_pGameDataObj->m_FlagCarrierRed == m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID ||
m_pClient->m_Snap.m_pGameDataObj->m_FlagCarrierBlue == m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID))
{
Graphics()->BlendNormal();
Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GAME].m_Id);
Graphics()->QuadsBegin();
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RenderTools()->SelectSprite(m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team==TEAM_RED ? SPRITE_FLAG_BLUE : SPRITE_FLAG_RED, SPRITE_FLAG_FLIP_X);
float Size = LineHeight;
IGraphics::CQuadItem QuadItem(Width/2.0f+x-LineHeight/5.0f, Height/2.0f+y-LineHeight/3.0f, Size/2.0f, Size);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
}
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CTeeRenderInfo TeeInfo = m_pClient->m_aClients[m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID].m_RenderInfo;
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TeeInfo.m_Size *= TeeSizeMod;
RenderTools()->RenderTee(CAnimState::GetIdle(), &TeeInfo, EMOTE_NORMAL, vec2(1.0f, 0.0f), vec2(Width/2.0f+x+20.0f, Height/2.0f+y+20.0f));
y += LineHeight;
}
TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f);
// draw cursor
Graphics()->TextureSet(g_pData->m_aImages[IMAGE_CURSOR].m_Id);
Graphics()->QuadsBegin();
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
IGraphics::CQuadItem QuadItem(m_SelectorMouse.x+Width/2.0f, m_SelectorMouse.y+Height/2.0f, 48.0f, 48.0f);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
}
void CSpectator::OnReset()
{
m_WasActive = false;
m_Active = false;
m_SelectedSpectatorID = NO_SELECTION;
}
void CSpectator::Spectate(int SpectatorID)
{
if(Client()->State() == IClient::STATE_DEMOPLAYBACK)
{
m_pClient->m_DemoSpecID = clamp(SpectatorID, (int)SPEC_FREEVIEW, MAX_CLIENTS-1);
return;
}
if(m_pClient->m_Snap.m_SpecInfo.m_SpectatorID == SpectatorID)
return;
CNetMsg_Cl_SetSpectatorMode Msg;
Msg.m_SpectatorID = SpectatorID;
Client()->SendPackMsg(&Msg, MSGFLAG_VITAL);
}