ddnet/src/engine/server/sql_server.h

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#ifndef ENGINE_SERVER_SQL_SERVER_H
#define ENGINE_SERVER_SQL_SERVER_H
#include <mysql_connection.h>
#include <cppconn/driver.h>
#include <cppconn/exception.h>
#include <cppconn/statement.h>
class CSqlServer
{
public:
CSqlServer(const char* pDatabase, const char* pPrefix, const char* pUser, const char* pPass, const char* pIp, int Port, bool SetUpDb = false);
~CSqlServer();
bool Connect();
void Disconnect();
void CreateTables();
void executeSql(const char* pCommand);
void executeSqlQuery(const char* pQuery);
sql::ResultSet* GetResults() { return m_pResults; }
const char* GetDatabase() { return m_aDatabase; }
const char* GetPrefix() { return m_aPrefix; }
const char* GetUser() { return m_aUser; }
const char* GetPass() { return m_aPass; }
const char* GetIP() { return m_aIp; }
int GetPort() { return m_Port; }
void Lock() { lock_wait(m_SqlLock); }
void UnLock() { lock_unlock(m_SqlLock); }
private:
sql::Driver *m_pDriver;
sql::Connection *m_pConnection;
sql::Statement *m_pStatement;
sql::ResultSet *m_pResults;
// copy of config vars
char m_aDatabase[64];
char m_aPrefix[64];
char m_aUser[64];
char m_aPass[64];
char m_aIp[64];
int m_Port;
bool m_SetUpDB;
LOCK m_SqlLock;
};
#endif