ddnet/src/game/client/components/mapimages.hpp

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2008-09-01 05:54:00 +00:00
#include <game/client/component.hpp>
class MAPIMAGES : public COMPONENT
{
int textures[64];
int count;
public:
MAPIMAGES();
int get(int index) const { return textures[index]; }
int num() const { return count; }
virtual void on_mapload();
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};