2018-07-06 14:11:38 +00:00
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#ifndef ENGINE_CLIENT_GRAPHICS_THREADED_H
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#define ENGINE_CLIENT_GRAPHICS_THREADED_H
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2011-12-31 00:11:24 +00:00
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2012-01-03 20:39:10 +00:00
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#include <engine/graphics.h>
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2017-09-12 18:08:45 +00:00
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#include <vector>
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2018-03-13 20:47:07 +00:00
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#define CMD_BUFFER_DATA_BUFFER_SIZE 1024*1024*2
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#define CMD_BUFFER_CMD_BUFFER_SIZE 1024*256
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2011-12-31 00:11:24 +00:00
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class CCommandBuffer
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{
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class CBuffer
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{
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unsigned char *m_pData;
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unsigned m_Size;
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unsigned m_Used;
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public:
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CBuffer(unsigned BufferSize)
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{
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m_Size = BufferSize;
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m_pData = new unsigned char[m_Size];
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m_Used = 0;
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}
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~CBuffer()
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{
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delete [] m_pData;
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m_pData = 0x0;
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m_Used = 0;
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m_Size = 0;
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}
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void Reset()
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{
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m_Used = 0;
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}
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void *Alloc(unsigned Requested)
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{
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if(Requested + m_Used > m_Size)
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return 0;
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void *pPtr = &m_pData[m_Used];
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m_Used += Requested;
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return pPtr;
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}
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unsigned char *DataPtr() { return m_pData; }
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unsigned DataSize() { return m_Size; }
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unsigned DataUsed() { return m_Used; }
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};
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2012-01-03 21:01:37 +00:00
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public:
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2011-12-31 00:11:24 +00:00
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CBuffer m_CmdBuffer;
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CBuffer m_DataBuffer;
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2012-01-03 21:01:37 +00:00
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2011-12-31 08:40:11 +00:00
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enum
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{
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MAX_TEXTURES=1024*4,
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2017-09-14 00:50:31 +00:00
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MAX_VERTICES=32*1024,
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2011-12-31 08:40:11 +00:00
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};
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2011-12-31 00:11:24 +00:00
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enum
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{
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2012-01-03 20:39:10 +00:00
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// commadn groups
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CMDGROUP_CORE = 0, // commands that everyone has to implement
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2012-10-06 21:31:02 +00:00
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CMDGROUP_PLATFORM_OPENGL = 10000, // commands specific to a platform
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CMDGROUP_PLATFORM_SDL = 20000,
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2017-09-02 13:24:07 +00:00
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CMDGROUP_PLATFORM_OPENGL3_3 = 30000,
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2011-12-31 00:11:24 +00:00
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//
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2012-01-03 20:39:10 +00:00
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CMD_NOP = CMDGROUP_CORE,
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2011-12-31 00:11:24 +00:00
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//
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CMD_RUNBUFFER,
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2018-02-04 15:00:47 +00:00
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// synchronization
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2011-12-31 00:11:24 +00:00
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CMD_SIGNAL,
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// texture commands
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CMD_TEXTURE_CREATE,
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CMD_TEXTURE_DESTROY,
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2011-12-31 08:40:11 +00:00
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CMD_TEXTURE_UPDATE,
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2011-12-31 00:11:24 +00:00
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// rendering
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CMD_CLEAR,
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CMD_RENDER,
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2019-04-26 22:11:15 +00:00
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2017-09-12 18:08:45 +00:00
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//opengl 3.3 commands
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2018-03-13 20:47:07 +00:00
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CMD_CREATE_BUFFER_OBJECT, // create vbo
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CMD_RECREATE_BUFFER_OBJECT, // recreate vbo
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CMD_UPDATE_BUFFER_OBJECT, // update vbo
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CMD_COPY_BUFFER_OBJECT, // copy vbo to another
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CMD_DELETE_BUFFER_OBJECT, // delete vbo
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CMD_CREATE_BUFFER_CONTAINER, // create vao
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CMD_DELETE_BUFFER_CONTAINER, // delete vao
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CMD_UPDATE_BUFFER_CONTAINER, // update vao
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CMD_INDICES_REQUIRED_NUM_NOTIFY, // create indices that are required
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CMD_RENDER_TILE_LAYER, // render a tilelayer
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CMD_RENDER_BORDER_TILE, // render one tile multiple times
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CMD_RENDER_BORDER_TILE_LINE, // render an amount of tiles multiple times
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CMD_RENDER_QUAD_LAYER, // render a quad layer
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CMD_RENDER_TEXT, // render text
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CMD_RENDER_TEXT_STREAM, // render text stream
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CMD_RENDER_QUAD_CONTAINER, // render a quad buffer container
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CMD_RENDER_QUAD_CONTAINER_SPRITE, // render a quad buffer container as sprite
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CMD_RENDER_QUAD_CONTAINER_SPRITE_MULTIPLE, // render a quad buffer container as sprite multiple times
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2019-04-26 22:11:15 +00:00
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2011-12-31 00:11:24 +00:00
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// swap
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CMD_SWAP,
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2012-01-01 12:38:46 +00:00
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2012-01-01 13:30:45 +00:00
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// misc
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2016-04-29 22:34:12 +00:00
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CMD_VSYNC,
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2012-01-01 12:38:46 +00:00
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CMD_SCREENSHOT,
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2012-01-01 13:30:45 +00:00
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CMD_VIDEOMODES,
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2016-04-30 15:59:58 +00:00
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CMD_RESIZE,
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2012-01-03 20:39:10 +00:00
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2011-12-31 00:11:24 +00:00
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};
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2011-12-31 08:40:11 +00:00
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enum
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{
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TEXFORMAT_INVALID = 0,
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TEXFORMAT_RGB,
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TEXFORMAT_RGBA,
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TEXFORMAT_ALPHA,
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2011-12-31 10:18:55 +00:00
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TEXFLAG_NOMIPMAPS = 1,
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2012-08-27 16:58:30 +00:00
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TEXFLAG_COMPRESSED = 2,
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2012-10-07 09:22:49 +00:00
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TEXFLAG_QUALITY = 4,
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2011-12-31 08:40:11 +00:00
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};
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2011-12-31 00:11:24 +00:00
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enum
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{
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//
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PRIMTYPE_INVALID = 0,
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2015-07-09 00:08:14 +00:00
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PRIMTYPE_LINES,
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2011-12-31 00:11:24 +00:00
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PRIMTYPE_QUADS,
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2015-03-31 11:35:18 +00:00
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PRIMTYPE_TRIANGLES,
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2011-12-31 00:11:24 +00:00
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};
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enum
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{
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BLEND_NONE = 0,
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BLEND_ALPHA,
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BLEND_ADDITIVE,
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};
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2012-01-08 00:47:53 +00:00
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enum
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{
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WRAP_REPEAT = 0,
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WRAP_CLAMP,
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};
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2011-12-31 00:11:24 +00:00
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2018-04-03 15:40:21 +00:00
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typedef GL_SPoint SPoint;
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typedef GL_STexCoord STexCoord;
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typedef GL_SColorf SColorf;
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typedef GL_SColor SColor;
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typedef GL_SVertex SVertex;
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2011-12-31 00:11:24 +00:00
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struct SCommand
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{
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public:
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SCommand(unsigned Cmd) : m_Cmd(Cmd), m_Size(0) {}
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unsigned m_Cmd;
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unsigned m_Size;
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};
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struct SState
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{
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int m_BlendMode;
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2012-01-08 00:47:53 +00:00
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int m_WrapMode;
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2011-12-31 00:11:24 +00:00
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int m_Texture;
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SPoint m_ScreenTL;
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SPoint m_ScreenBR;
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// clip
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bool m_ClipEnable;
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int m_ClipX;
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int m_ClipY;
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int m_ClipW;
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int m_ClipH;
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};
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2015-07-09 00:08:14 +00:00
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2011-12-31 00:11:24 +00:00
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struct SCommand_Clear : public SCommand
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{
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SCommand_Clear() : SCommand(CMD_CLEAR) {}
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2017-09-27 10:16:34 +00:00
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SColorf m_Color;
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2011-12-31 00:11:24 +00:00
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};
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2015-07-09 00:08:14 +00:00
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2011-12-31 09:04:46 +00:00
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struct SCommand_Signal : public SCommand
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{
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SCommand_Signal() : SCommand(CMD_SIGNAL) {}
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semaphore *m_pSemaphore;
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};
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2011-12-31 00:11:24 +00:00
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struct SCommand_RunBuffer : public SCommand
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{
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SCommand_RunBuffer() : SCommand(CMD_RUNBUFFER) {}
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CCommandBuffer *m_pOtherBuffer;
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};
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struct SCommand_Render : public SCommand
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{
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SCommand_Render() : SCommand(CMD_RENDER) {}
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SState m_State;
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unsigned m_PrimType;
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unsigned m_PrimCount;
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2018-03-13 20:47:07 +00:00
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SVertex *m_pVertices; // you should use the command buffer data to allocate vertices for this command
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2011-12-31 00:11:24 +00:00
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};
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2018-03-13 20:47:07 +00:00
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struct SCommand_CreateBufferObject : public SCommand
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2017-09-12 18:08:45 +00:00
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{
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2018-03-13 20:47:07 +00:00
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SCommand_CreateBufferObject() : SCommand(CMD_CREATE_BUFFER_OBJECT) {}
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int m_BufferIndex;
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void *m_pUploadData;
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size_t m_DataSize;
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2017-09-12 18:08:45 +00:00
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};
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2018-03-13 20:47:07 +00:00
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struct SCommand_RecreateBufferObject : public SCommand
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2017-09-12 18:08:45 +00:00
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{
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2018-03-13 20:47:07 +00:00
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SCommand_RecreateBufferObject() : SCommand(CMD_RECREATE_BUFFER_OBJECT) {}
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int m_BufferIndex;
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void *m_pUploadData;
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size_t m_DataSize;
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2017-09-12 18:08:45 +00:00
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};
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2018-03-13 20:47:07 +00:00
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struct SCommand_UpdateBufferObject : public SCommand
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2017-09-12 18:08:45 +00:00
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{
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2018-03-13 20:47:07 +00:00
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SCommand_UpdateBufferObject() : SCommand(CMD_UPDATE_BUFFER_OBJECT) {}
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int m_BufferIndex;
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void *m_pOffset;
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void *m_pUploadData;
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size_t m_DataSize;
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2017-09-12 18:08:45 +00:00
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};
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2018-03-13 20:47:07 +00:00
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struct SCommand_CopyBufferObject : public SCommand
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2017-09-12 18:08:45 +00:00
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{
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2018-03-13 20:47:07 +00:00
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SCommand_CopyBufferObject() : SCommand(CMD_COPY_BUFFER_OBJECT) {}
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int m_WriteBufferIndex;
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int m_ReadBufferIndex;
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size_t m_pReadOffset;
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size_t m_pWriteOffset;
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size_t m_CopySize;
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};
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struct SCommand_DeleteBufferObject : public SCommand
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{
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SCommand_DeleteBufferObject() : SCommand(CMD_DELETE_BUFFER_OBJECT) {}
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int m_BufferIndex;
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};
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struct SCommand_CreateBufferContainer : public SCommand
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{
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SCommand_CreateBufferContainer() : SCommand(CMD_CREATE_BUFFER_CONTAINER) {}
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int m_BufferContainerIndex;
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int m_Stride;
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int m_AttrCount;
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SBufferContainerInfo::SAttribute* m_Attributes;
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};
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struct SCommand_UpdateBufferContainer : public SCommand
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{
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SCommand_UpdateBufferContainer() : SCommand(CMD_UPDATE_BUFFER_CONTAINER) {}
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int m_BufferContainerIndex;
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int m_Stride;
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int m_AttrCount;
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SBufferContainerInfo::SAttribute* m_Attributes;
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};
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struct SCommand_DeleteBufferContainer : public SCommand
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{
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SCommand_DeleteBufferContainer() : SCommand(CMD_DELETE_BUFFER_CONTAINER) {}
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int m_BufferContainerIndex;
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bool m_DestroyAllBO;
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};
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struct SCommand_IndicesRequiredNumNotify : public SCommand
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{
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SCommand_IndicesRequiredNumNotify() : SCommand(CMD_INDICES_REQUIRED_NUM_NOTIFY) {}
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unsigned int m_RequiredIndicesNum;
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};
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2019-04-26 22:11:15 +00:00
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2018-03-13 20:47:07 +00:00
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struct SCommand_RenderTileLayer : public SCommand
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{
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SCommand_RenderTileLayer() : SCommand(CMD_RENDER_TILE_LAYER) {}
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2017-09-12 18:08:45 +00:00
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SState m_State;
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2017-09-27 10:16:34 +00:00
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SColorf m_Color; //the color of the whole tilelayer -- already envelopped
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2019-04-26 22:11:15 +00:00
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2017-09-27 10:16:34 +00:00
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//the char offset of all indices that should be rendered, and the amount of renders
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char** m_pIndicesOffsets;
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2017-12-02 21:19:57 +00:00
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unsigned int *m_pDrawCount;
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2019-04-26 22:11:15 +00:00
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2017-09-12 18:08:45 +00:00
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int m_IndicesDrawNum;
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2018-03-13 20:47:07 +00:00
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int m_BufferContainerIndex;
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2017-10-09 16:58:44 +00:00
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int m_LOD;
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2017-09-12 18:08:45 +00:00
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};
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2019-04-26 22:11:15 +00:00
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2017-09-12 18:08:45 +00:00
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struct SCommand_RenderBorderTile : public SCommand
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{
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SCommand_RenderBorderTile() : SCommand(CMD_RENDER_BORDER_TILE) {}
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SState m_State;
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2017-09-27 10:16:34 +00:00
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SColorf m_Color; //the color of the whole tilelayer -- already envelopped
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2017-09-12 18:08:45 +00:00
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char *m_pIndicesOffset; // you should use the command buffer data to allocate vertices for this command
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unsigned int m_DrawNum;
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2018-03-13 20:47:07 +00:00
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int m_BufferContainerIndex;
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2017-10-09 16:58:44 +00:00
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int m_LOD;
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2019-04-26 22:11:15 +00:00
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2017-09-12 18:08:45 +00:00
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float m_Offset[2];
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float m_Dir[2];
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int m_JumpIndex;
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};
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2019-04-26 22:11:15 +00:00
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2017-09-12 18:08:45 +00:00
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struct SCommand_RenderBorderTileLine : public SCommand
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{
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SCommand_RenderBorderTileLine() : SCommand(CMD_RENDER_BORDER_TILE_LINE) {}
|
|
|
|
SState m_State;
|
2017-09-27 10:16:34 +00:00
|
|
|
SColorf m_Color; //the color of the whole tilelayer -- already envelopped
|
2017-09-12 18:08:45 +00:00
|
|
|
char *m_pIndicesOffset; // you should use the command buffer data to allocate vertices for this command
|
|
|
|
unsigned int m_IndexDrawNum;
|
|
|
|
unsigned int m_DrawNum;
|
2018-03-13 20:47:07 +00:00
|
|
|
int m_BufferContainerIndex;
|
2017-10-09 16:58:44 +00:00
|
|
|
int m_LOD;
|
2019-04-26 22:11:15 +00:00
|
|
|
|
2018-08-02 16:26:12 +00:00
|
|
|
float m_Offset[2];
|
2017-09-12 18:08:45 +00:00
|
|
|
float m_Dir[2];
|
|
|
|
};
|
2018-03-13 20:47:07 +00:00
|
|
|
|
|
|
|
struct SCommand_RenderQuadLayer : public SCommand
|
|
|
|
{
|
|
|
|
SCommand_RenderQuadLayer() : SCommand(CMD_RENDER_QUAD_LAYER) {}
|
|
|
|
SState m_State;
|
|
|
|
|
|
|
|
int m_BufferContainerIndex;
|
|
|
|
SQuadRenderInfo* m_pQuadInfo;
|
|
|
|
int m_QuadNum;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct SCommand_RenderText : public SCommand
|
|
|
|
{
|
|
|
|
SCommand_RenderText() : SCommand(CMD_RENDER_TEXT) {}
|
|
|
|
SState m_State;
|
|
|
|
|
|
|
|
int m_BufferContainerIndex;
|
|
|
|
int m_TextureSize;
|
|
|
|
|
|
|
|
int m_TextTextureIndex;
|
|
|
|
int m_TextOutlineTextureIndex;
|
|
|
|
|
|
|
|
int m_DrawNum;
|
|
|
|
float m_aTextColor[4];
|
|
|
|
float m_aTextOutlineColor[4];
|
|
|
|
};
|
|
|
|
|
|
|
|
struct SCommand_RenderTextStream : public SCommand
|
2017-09-12 18:08:45 +00:00
|
|
|
{
|
2018-03-13 20:47:07 +00:00
|
|
|
SCommand_RenderTextStream() : SCommand(CMD_RENDER_TEXT_STREAM) {}
|
|
|
|
SState m_State;
|
2019-04-26 22:11:15 +00:00
|
|
|
|
2018-03-13 20:47:07 +00:00
|
|
|
SVertex *m_pVertices;
|
|
|
|
int m_QuadNum;
|
|
|
|
|
|
|
|
int m_TextureSize;
|
|
|
|
|
|
|
|
int m_TextTextureIndex;
|
|
|
|
int m_TextOutlineTextureIndex;
|
|
|
|
|
|
|
|
float m_aTextOutlineColor[4];
|
|
|
|
};
|
|
|
|
|
|
|
|
struct SCommand_RenderQuadContainer : public SCommand
|
|
|
|
{
|
|
|
|
SCommand_RenderQuadContainer() : SCommand(CMD_RENDER_QUAD_CONTAINER) {}
|
|
|
|
SState m_State;
|
|
|
|
|
|
|
|
int m_BufferContainerIndex;
|
|
|
|
|
|
|
|
unsigned int m_DrawNum;
|
|
|
|
void *m_pOffset;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct SCommand_RenderQuadContainerAsSprite : public SCommand
|
|
|
|
{
|
|
|
|
SCommand_RenderQuadContainerAsSprite() : SCommand(CMD_RENDER_QUAD_CONTAINER_SPRITE) {}
|
|
|
|
SState m_State;
|
|
|
|
|
|
|
|
int m_BufferContainerIndex;
|
|
|
|
|
|
|
|
float m_Rotation;
|
|
|
|
SPoint m_Center;
|
|
|
|
|
|
|
|
SColorf m_VertexColor;
|
|
|
|
|
|
|
|
unsigned int m_DrawNum;
|
|
|
|
void *m_pOffset;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct SCommand_RenderQuadContainerAsSpriteMultiple : public SCommand
|
|
|
|
{
|
|
|
|
SCommand_RenderQuadContainerAsSpriteMultiple() : SCommand(CMD_RENDER_QUAD_CONTAINER_SPRITE_MULTIPLE) {}
|
|
|
|
SState m_State;
|
|
|
|
|
|
|
|
int m_BufferContainerIndex;
|
|
|
|
|
|
|
|
IGraphics::SRenderSpriteInfo *m_pRenderInfo;
|
|
|
|
|
|
|
|
SPoint m_Center;
|
|
|
|
SColorf m_VertexColor;
|
|
|
|
|
|
|
|
unsigned int m_DrawNum;
|
|
|
|
unsigned int m_DrawCount;
|
|
|
|
void *m_pOffset;
|
2017-09-12 18:08:45 +00:00
|
|
|
};
|
2011-12-31 00:11:24 +00:00
|
|
|
|
2012-01-01 12:38:46 +00:00
|
|
|
struct SCommand_Screenshot : public SCommand
|
|
|
|
{
|
|
|
|
SCommand_Screenshot() : SCommand(CMD_SCREENSHOT) {}
|
2012-01-01 13:15:35 +00:00
|
|
|
CImageInfo *m_pImage; // processor will fill this out, the one who adds this command must free the data as well
|
2012-01-01 12:38:46 +00:00
|
|
|
};
|
|
|
|
|
2012-01-01 13:30:45 +00:00
|
|
|
struct SCommand_VideoModes : public SCommand
|
|
|
|
{
|
2016-04-29 22:34:12 +00:00
|
|
|
SCommand_VideoModes() : SCommand(CMD_VIDEOMODES) {}
|
2012-01-01 13:30:45 +00:00
|
|
|
|
|
|
|
CVideoMode *m_pModes; // processor will fill this in
|
|
|
|
int m_MaxModes; // maximum of modes the processor can write to the m_pModes
|
|
|
|
int *m_pNumModes; // processor will write to this pointer
|
2015-08-24 20:46:28 +00:00
|
|
|
int m_Screen;
|
2012-01-01 13:30:45 +00:00
|
|
|
};
|
|
|
|
|
2011-12-31 00:11:24 +00:00
|
|
|
struct SCommand_Swap : public SCommand
|
|
|
|
{
|
|
|
|
SCommand_Swap() : SCommand(CMD_SWAP) {}
|
2012-01-06 13:12:49 +00:00
|
|
|
|
|
|
|
int m_Finish;
|
2011-12-31 00:11:24 +00:00
|
|
|
};
|
2011-12-31 08:40:11 +00:00
|
|
|
|
2016-04-29 22:34:12 +00:00
|
|
|
struct SCommand_VSync : public SCommand
|
|
|
|
{
|
|
|
|
SCommand_VSync() : SCommand(CMD_VSYNC) {}
|
|
|
|
|
|
|
|
int m_VSync;
|
|
|
|
bool *m_pRetOk;
|
|
|
|
};
|
|
|
|
|
2016-04-30 15:59:58 +00:00
|
|
|
struct SCommand_Resize : public SCommand
|
|
|
|
{
|
|
|
|
SCommand_Resize() : SCommand(CMD_RESIZE) {}
|
|
|
|
|
|
|
|
int m_Width;
|
|
|
|
int m_Height;
|
|
|
|
};
|
|
|
|
|
2011-12-31 08:40:11 +00:00
|
|
|
struct SCommand_Texture_Create : public SCommand
|
|
|
|
{
|
|
|
|
SCommand_Texture_Create() : SCommand(CMD_TEXTURE_CREATE) {}
|
|
|
|
|
|
|
|
// texture information
|
|
|
|
int m_Slot;
|
|
|
|
|
|
|
|
int m_Width;
|
|
|
|
int m_Height;
|
2012-10-06 21:31:02 +00:00
|
|
|
int m_PixelSize;
|
2011-12-31 08:40:11 +00:00
|
|
|
int m_Format;
|
|
|
|
int m_StoreFormat;
|
2011-12-31 10:18:55 +00:00
|
|
|
int m_Flags;
|
2011-12-31 08:40:11 +00:00
|
|
|
void *m_pData; // will be freed by the command processor
|
|
|
|
};
|
|
|
|
|
|
|
|
struct SCommand_Texture_Update : public SCommand
|
|
|
|
{
|
|
|
|
SCommand_Texture_Update() : SCommand(CMD_TEXTURE_UPDATE) {}
|
|
|
|
|
|
|
|
// texture information
|
|
|
|
int m_Slot;
|
|
|
|
|
|
|
|
int m_X;
|
|
|
|
int m_Y;
|
|
|
|
int m_Width;
|
|
|
|
int m_Height;
|
|
|
|
int m_Format;
|
|
|
|
void *m_pData; // will be freed by the command processor
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
struct SCommand_Texture_Destroy : public SCommand
|
|
|
|
{
|
|
|
|
SCommand_Texture_Destroy() : SCommand(CMD_TEXTURE_DESTROY) {}
|
|
|
|
|
|
|
|
// texture information
|
|
|
|
int m_Slot;
|
|
|
|
};
|
2015-07-09 00:08:14 +00:00
|
|
|
|
2011-12-31 00:11:24 +00:00
|
|
|
//
|
|
|
|
CCommandBuffer(unsigned CmdBufferSize, unsigned DataBufferSize)
|
|
|
|
: m_CmdBuffer(CmdBufferSize), m_DataBuffer(DataBufferSize)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void *AllocData(unsigned WantedSize)
|
|
|
|
{
|
|
|
|
return m_DataBuffer.Alloc(WantedSize);
|
|
|
|
}
|
|
|
|
|
|
|
|
template<class T>
|
2012-01-03 21:01:37 +00:00
|
|
|
bool AddCommand(const T &Command)
|
2011-12-31 00:11:24 +00:00
|
|
|
{
|
2012-01-03 20:39:10 +00:00
|
|
|
// make sure that we don't do something stupid like ->AddCommand(&Cmd);
|
|
|
|
(void)static_cast<const SCommand *>(&Command);
|
|
|
|
|
|
|
|
// allocate and copy the command into the buffer
|
2011-12-31 00:11:24 +00:00
|
|
|
SCommand *pCmd = (SCommand *)m_CmdBuffer.Alloc(sizeof(Command));
|
|
|
|
if(!pCmd)
|
2012-01-03 21:01:37 +00:00
|
|
|
return false;
|
2011-12-31 00:11:24 +00:00
|
|
|
mem_copy(pCmd, &Command, sizeof(Command));
|
|
|
|
pCmd->m_Size = sizeof(Command);
|
2012-01-03 21:01:37 +00:00
|
|
|
return true;
|
2011-12-31 00:11:24 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
SCommand *GetCommand(unsigned *pIndex)
|
|
|
|
{
|
|
|
|
if(*pIndex >= m_CmdBuffer.DataUsed())
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
SCommand *pCommand = (SCommand *)&m_CmdBuffer.DataPtr()[*pIndex];
|
|
|
|
*pIndex += pCommand->m_Size;
|
|
|
|
return pCommand;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Reset()
|
|
|
|
{
|
|
|
|
m_CmdBuffer.Reset();
|
|
|
|
m_DataBuffer.Reset();
|
2012-01-03 21:01:37 +00:00
|
|
|
}
|
2011-12-31 00:11:24 +00:00
|
|
|
};
|
|
|
|
|
2012-01-03 20:39:10 +00:00
|
|
|
// interface for the graphics backend
|
|
|
|
// all these functions are called on the main thread
|
|
|
|
class IGraphicsBackend
|
2011-12-31 00:11:24 +00:00
|
|
|
{
|
|
|
|
public:
|
2012-01-03 20:39:10 +00:00
|
|
|
enum
|
|
|
|
{
|
|
|
|
INITFLAG_FULLSCREEN = 1,
|
|
|
|
INITFLAG_VSYNC = 2,
|
|
|
|
INITFLAG_RESIZABLE = 4,
|
2012-06-27 09:46:11 +00:00
|
|
|
INITFLAG_BORDERLESS = 8,
|
2012-01-03 20:39:10 +00:00
|
|
|
};
|
2011-12-31 00:11:24 +00:00
|
|
|
|
2012-08-16 22:03:53 +00:00
|
|
|
virtual ~IGraphicsBackend() {}
|
|
|
|
|
2017-12-02 21:19:57 +00:00
|
|
|
virtual int Init(const char *pName, int *Screen, int *pWidth, int *pHeight, int FsaaSamples, int Flags, int *pDesktopWidth, int *pDesktopHeight, int *pCurrentWidth, int *pCurrentHeight, class IStorage *pStorage) = 0;
|
2012-01-03 20:39:10 +00:00
|
|
|
virtual int Shutdown() = 0;
|
2011-12-31 00:11:24 +00:00
|
|
|
|
2012-10-06 21:31:02 +00:00
|
|
|
virtual int MemoryUsage() const = 0;
|
|
|
|
|
2016-04-29 22:34:12 +00:00
|
|
|
virtual int GetNumScreens() const = 0;
|
|
|
|
|
2012-01-03 20:39:10 +00:00
|
|
|
virtual void Minimize() = 0;
|
|
|
|
virtual void Maximize() = 0;
|
2016-04-29 19:07:10 +00:00
|
|
|
virtual bool Fullscreen(bool State) = 0;
|
2016-04-29 22:34:12 +00:00
|
|
|
virtual void SetWindowBordered(bool State) = 0;
|
|
|
|
virtual bool SetWindowScreen(int Index) = 0;
|
|
|
|
virtual int GetWindowScreen() = 0;
|
2012-01-03 20:39:10 +00:00
|
|
|
virtual int WindowActive() = 0;
|
|
|
|
virtual int WindowOpen() = 0;
|
2015-08-24 23:01:38 +00:00
|
|
|
virtual void SetWindowGrab(bool Grab) = 0;
|
2014-10-18 14:17:36 +00:00
|
|
|
virtual void NotifyWindow() = 0;
|
2012-01-01 13:15:35 +00:00
|
|
|
|
2012-01-03 20:39:10 +00:00
|
|
|
virtual void RunBuffer(CCommandBuffer *pBuffer) = 0;
|
|
|
|
virtual bool IsIdle() const = 0;
|
|
|
|
virtual void WaitForIdle() = 0;
|
2019-04-26 22:11:15 +00:00
|
|
|
|
2017-09-12 18:08:45 +00:00
|
|
|
virtual bool IsOpenGL3_3() { return false; }
|
2011-12-31 00:11:24 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
class CGraphics_Threaded : public IEngineGraphics
|
|
|
|
{
|
2012-01-03 21:01:37 +00:00
|
|
|
enum
|
|
|
|
{
|
|
|
|
NUM_CMDBUFFERS = 2,
|
|
|
|
|
|
|
|
MAX_VERTICES = 32*1024,
|
|
|
|
MAX_TEXTURES = 1024*4,
|
2015-07-09 00:08:14 +00:00
|
|
|
|
2012-01-03 21:01:37 +00:00
|
|
|
DRAWING_QUADS=1,
|
|
|
|
DRAWING_LINES=2
|
|
|
|
};
|
|
|
|
|
2011-12-31 00:11:24 +00:00
|
|
|
CCommandBuffer::SState m_State;
|
2012-01-03 20:39:10 +00:00
|
|
|
IGraphicsBackend *m_pBackend;
|
2017-09-12 18:08:45 +00:00
|
|
|
bool m_UseOpenGL3_3;
|
2011-12-31 00:11:24 +00:00
|
|
|
|
2012-01-03 21:01:37 +00:00
|
|
|
CCommandBuffer *m_apCommandBuffers[NUM_CMDBUFFERS];
|
2011-12-31 00:11:24 +00:00
|
|
|
CCommandBuffer *m_pCommandBuffer;
|
|
|
|
unsigned m_CurrentCommandBuffer;
|
|
|
|
|
|
|
|
//
|
|
|
|
class IStorage *m_pStorage;
|
|
|
|
class IConsole *m_pConsole;
|
|
|
|
|
|
|
|
CCommandBuffer::SVertex m_aVertices[MAX_VERTICES];
|
|
|
|
int m_NumVertices;
|
|
|
|
|
|
|
|
CCommandBuffer::SColor m_aColor[4];
|
|
|
|
CCommandBuffer::STexCoord m_aTexture[4];
|
|
|
|
|
|
|
|
bool m_RenderEnable;
|
|
|
|
|
|
|
|
float m_Rotation;
|
|
|
|
int m_Drawing;
|
|
|
|
bool m_DoScreenshot;
|
|
|
|
char m_aScreenshotName[128];
|
|
|
|
|
2012-08-12 10:41:50 +00:00
|
|
|
CTextureHandle m_InvalidTexture;
|
2011-12-31 00:11:24 +00:00
|
|
|
|
2012-10-06 21:31:02 +00:00
|
|
|
int m_aTextureIndices[MAX_TEXTURES];
|
2011-12-31 00:11:24 +00:00
|
|
|
int m_FirstFreeTexture;
|
|
|
|
int m_TextureMemoryUsage;
|
|
|
|
|
2018-03-13 20:47:07 +00:00
|
|
|
struct SVertexArrayInfo
|
|
|
|
{
|
|
|
|
SVertexArrayInfo() : m_FreeIndex(-1) {}
|
|
|
|
// keep a reference to them, so we can free their IDs
|
|
|
|
std::vector<int> m_AssociatedBufferObjectIndices;
|
|
|
|
|
|
|
|
int m_FreeIndex;
|
|
|
|
};
|
|
|
|
std::vector<SVertexArrayInfo> m_VertexArrayInfo;
|
|
|
|
int m_FirstFreeVertexArrayInfo;
|
|
|
|
|
|
|
|
std::vector<int> m_BufferObjectIndices;
|
|
|
|
int m_FirstFreeBufferObjectIndex;
|
|
|
|
|
|
|
|
struct SQuadContainer
|
|
|
|
{
|
|
|
|
SQuadContainer()
|
|
|
|
{
|
|
|
|
m_Quads.clear();
|
|
|
|
m_QuadBufferObjectIndex = m_QuadBufferContainerIndex = -1;
|
|
|
|
m_FreeIndex = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct SQuad
|
|
|
|
{
|
|
|
|
CCommandBuffer::SVertex m_aVertices[4];
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
std::vector<SQuad> m_Quads;
|
|
|
|
|
|
|
|
int m_QuadBufferObjectIndex;
|
|
|
|
int m_QuadBufferContainerIndex;
|
|
|
|
|
|
|
|
int m_FreeIndex;
|
|
|
|
};
|
|
|
|
std::vector<SQuadContainer> m_QuadContainers;
|
|
|
|
int m_FirstFreeQuadContainer;
|
|
|
|
|
2018-03-21 14:48:48 +00:00
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struct SWindowResizeListener
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{
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SWindowResizeListener(WINDOW_RESIZE_FUNC pFunc, void *pUser) : m_pFunc(pFunc), m_pUser(pUser) {}
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WINDOW_RESIZE_FUNC m_pFunc;
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void *m_pUser;
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};
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std::vector<SWindowResizeListener> m_ResizeListeners;
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2018-03-13 20:47:07 +00:00
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void* AllocCommandBufferData(unsigned AllocSize);
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2011-12-31 00:11:24 +00:00
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void AddVertices(int Count);
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2018-03-13 20:47:07 +00:00
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void Rotate(const CCommandBuffer::SPoint &rCenter, CCommandBuffer::SVertex *pPoints, int NumPoints);
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2011-12-31 00:11:24 +00:00
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2012-01-01 13:15:35 +00:00
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void KickCommandBuffer();
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2011-12-31 13:00:49 +00:00
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int IssueInit();
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int InitWindow();
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2011-12-31 00:11:24 +00:00
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public:
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CGraphics_Threaded();
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virtual void ClipEnable(int x, int y, int w, int h);
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virtual void ClipDisable();
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virtual void BlendNone();
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virtual void BlendNormal();
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virtual void BlendAdditive();
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2012-01-08 00:47:53 +00:00
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virtual void WrapNormal();
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virtual void WrapClamp();
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2011-12-31 00:11:24 +00:00
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virtual int MemoryUsage() const;
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virtual void MapScreen(float TopLeftX, float TopLeftY, float BottomRightX, float BottomRightY);
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virtual void GetScreen(float *pTopLeftX, float *pTopLeftY, float *pBottomRightX, float *pBottomRightY);
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virtual void LinesBegin();
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virtual void LinesEnd();
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virtual void LinesDraw(const CLineItem *pArray, int Num);
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2012-08-12 10:41:50 +00:00
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virtual int UnloadTexture(IGraphics::CTextureHandle Index);
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virtual IGraphics::CTextureHandle LoadTextureRaw(int Width, int Height, int Format, const void *pData, int StoreFormat, int Flags);
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virtual int LoadTextureRawSub(IGraphics::CTextureHandle TextureID, int x, int y, int Width, int Height, int Format, const void *pData);
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2011-12-31 00:11:24 +00:00
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// simple uncompressed RGBA loaders
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2012-08-12 10:41:50 +00:00
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virtual IGraphics::CTextureHandle LoadTexture(const char *pFilename, int StorageType, int StoreFormat, int Flags);
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2011-12-31 00:11:24 +00:00
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virtual int LoadPNG(CImageInfo *pImg, const char *pFilename, int StorageType);
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2014-01-19 03:02:01 +00:00
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void ScreenshotDirect();
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2011-12-31 00:11:24 +00:00
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2012-08-12 10:41:50 +00:00
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virtual void TextureSet(CTextureHandle TextureID);
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2011-12-31 00:11:24 +00:00
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virtual void Clear(float r, float g, float b);
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virtual void QuadsBegin();
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virtual void QuadsEnd();
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2018-03-13 20:47:07 +00:00
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virtual void TextQuadsBegin();
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virtual void TextQuadsEnd(int TextureSize, int TextTextureIndex, int TextOutlineTextureIndex, float* pOutlineTextColor);
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virtual void QuadsEndKeepVertices();
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virtual void QuadsDrawCurrentVertices(bool KeepVertices = true);
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2011-12-31 00:11:24 +00:00
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virtual void QuadsSetRotation(float Angle);
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virtual void SetColorVertex(const CColorVertex *pArray, int Num);
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virtual void SetColor(float r, float g, float b, float a);
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2019-04-26 22:11:15 +00:00
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virtual void SetColor(ColorRGBA rgb);
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2018-03-13 20:47:07 +00:00
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// go through all vertices and change their color (only works for quads)
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virtual void ChangeColorOfCurrentQuadVertices(float r, float g, float b, float a);
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2018-04-03 15:40:21 +00:00
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virtual void ChangeColorOfQuadVertices(int QuadOffset, unsigned char r, unsigned char g, unsigned char b, unsigned char a);
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2019-04-26 22:11:15 +00:00
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2018-03-13 20:47:07 +00:00
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void SetColor(CCommandBuffer::SVertex *pVertex, int ColorIndex);
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2011-12-31 00:11:24 +00:00
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virtual void QuadsSetSubset(float TlU, float TlV, float BrU, float BrV);
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virtual void QuadsSetSubsetFree(
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float x0, float y0, float x1, float y1,
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float x2, float y2, float x3, float y3);
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virtual void QuadsDraw(CQuadItem *pArray, int Num);
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virtual void QuadsDrawTL(const CQuadItem *pArray, int Num);
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virtual void QuadsDrawFreeform(const CFreeformItem *pArray, int Num);
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2012-10-14 12:04:48 +00:00
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virtual void QuadsText(float x, float y, float Size, const char *pText);
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2011-12-31 00:11:24 +00:00
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2018-03-13 20:47:07 +00:00
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virtual int CreateQuadContainer();
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2018-04-15 17:34:56 +00:00
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virtual void QuadContainerUpload(int ContainerIndex);
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2018-03-13 20:47:07 +00:00
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virtual void QuadContainerAddQuads(int ContainerIndex, CQuadItem *pArray, int Num);
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virtual void QuadContainerAddQuads(int ContainerIndex, CFreeformItem *pArray, int Num);
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virtual void QuadContainerReset(int ContainerIndex);
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virtual void DeleteQuadContainer(int ContainerIndex);
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virtual void RenderQuadContainer(int ContainerIndex, int QuadDrawNum);
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virtual void RenderQuadContainer(int ContainerIndex, int QuadOffset, int QuadDrawNum);
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virtual void RenderQuadContainerAsSprite(int ContainerIndex, int QuadOffset, float X, float Y, float ScaleX = 1.f, float ScaleY = 1.f);
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virtual void RenderQuadContainerAsSpriteMultiple(int ContainerIndex, int QuadOffset, int DrawCount, SRenderSpriteInfo *pRenderInfo);
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virtual void FlushVertices(bool KeepVertices = false);
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virtual void FlushTextVertices(int TextureSize, int TextTextureIndex, int TextOutlineTextureIndex, float *pOutlineTextColor);
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2018-08-02 16:26:12 +00:00
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virtual void RenderTileLayer(int BufferContainerIndex, float *pColor, char **pOffsets, unsigned int *IndicedVertexDrawNum, size_t NumIndicesOffet);
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virtual void RenderBorderTiles(int BufferContainerIndex, float *pColor, char *pIndexBufferOffset, float *pOffset, float *pDir, int JumpIndex, unsigned int DrawNum);
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virtual void RenderBorderTileLines(int BufferContainerIndex, float *pColor, char *pIndexBufferOffset, float *pOffset, float *pDir, unsigned int IndexDrawNum, unsigned int RedrawNum);
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2018-03-13 20:47:07 +00:00
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virtual void RenderQuadLayer(int BufferContainerIndex, SQuadRenderInfo* pQuadInfo, int QuadNum);
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virtual void RenderText(int BufferContainerIndex, int TextQuadNum, int TextureSize, int TextureTextIndex, int TextureTextOutlineIndex, float* pTextColor, float* pTextoutlineColor);
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// opengl 3.3 functions
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virtual int CreateBufferObject(size_t UploadDataSize, void* pUploadData);
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virtual void RecreateBufferObject(int BufferIndex, size_t UploadDataSize, void* pUploadData);
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virtual void UpdateBufferObject(int BufferIndex, size_t UploadDataSize, void* pUploadData, void* pOffset);
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virtual void CopyBufferObject(int WriteBufferIndex, int ReadBufferIndex, size_t WriteOffset, size_t ReadOffset, size_t CopyDataSize);
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virtual void DeleteBufferObject(int BufferIndex);
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virtual int CreateBufferContainer(SBufferContainerInfo *pContainerInfo);
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// destroying all buffer objects means, that all referenced VBOs are destroyed automatically, so the user does not need to save references to them
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virtual void DeleteBufferContainer(int ContainerIndex, bool DestroyAllBO = true);
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virtual void UpdateBufferContainer(int ContainerIndex, SBufferContainerInfo *pContainerInfo);
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virtual void IndicesNumRequiredNotify(unsigned int RequiredIndicesCount);
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2016-04-29 22:34:12 +00:00
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virtual int GetNumScreens() const;
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2011-12-31 00:11:24 +00:00
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virtual void Minimize();
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virtual void Maximize();
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2016-04-29 19:07:10 +00:00
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virtual bool Fullscreen(bool State);
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2016-04-29 22:34:12 +00:00
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virtual void SetWindowBordered(bool State);
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virtual bool SetWindowScreen(int Index);
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2016-04-30 15:59:58 +00:00
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virtual void Resize(int w, int h);
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2018-03-21 14:48:48 +00:00
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virtual void AddWindowResizeListener(WINDOW_RESIZE_FUNC pFunc, void *pUser);
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2016-04-29 22:34:12 +00:00
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virtual int GetWindowScreen();
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2011-12-31 00:11:24 +00:00
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virtual int WindowActive();
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virtual int WindowOpen();
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2015-08-24 23:01:38 +00:00
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virtual void SetWindowGrab(bool Grab);
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2014-10-18 14:17:36 +00:00
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virtual void NotifyWindow();
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2012-01-03 20:39:10 +00:00
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virtual int Init();
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2011-12-31 00:11:24 +00:00
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virtual void Shutdown();
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virtual void TakeScreenshot(const char *pFilename);
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2014-01-19 03:02:01 +00:00
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virtual void TakeCustomScreenshot(const char *pFilename);
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2011-12-31 00:11:24 +00:00
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virtual void Swap();
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2016-04-29 22:34:12 +00:00
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virtual bool SetVSync(bool State);
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2011-12-31 00:11:24 +00:00
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2015-08-24 20:46:28 +00:00
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virtual int GetVideoModes(CVideoMode *pModes, int MaxModes, int Screen);
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virtual int GetDesktopScreenWidth() { return m_DesktopScreenWidth; }
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virtual int GetDesktopScreenHeight() { return m_DesktopScreenHeight; }
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2011-12-31 00:11:24 +00:00
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2018-02-04 15:00:47 +00:00
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// synchronization
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2011-12-31 09:04:46 +00:00
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virtual void InsertSignal(semaphore *pSemaphore);
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virtual bool IsIdle();
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virtual void WaitForIdle();
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2019-04-26 22:11:15 +00:00
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2017-09-12 18:08:45 +00:00
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virtual bool IsBufferingEnabled() { return m_UseOpenGL3_3; }
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2012-01-03 20:39:10 +00:00
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};
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extern IGraphicsBackend *CreateGraphicsBackend();
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2018-07-06 14:11:38 +00:00
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#endif // ENGINE_CLIENT_GRAPHICS_THREADED_H
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