ddnet/src/engine/shared/network_server.cpp

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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#include <base/system.h>
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#include "network.h"
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#define MACRO_LIST_LINK_FIRST(Object, First, Prev, Next) \
{ if(First) First->Prev = Object; \
Object->Prev = (struct CBan *)0; \
Object->Next = First; \
First = Object; }
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#define MACRO_LIST_LINK_AFTER(Object, After, Prev, Next) \
{ Object->Prev = After; \
Object->Next = After->Next; \
After->Next = Object; \
if(Object->Next) \
Object->Next->Prev = Object; \
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}
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#define MACRO_LIST_UNLINK(Object, First, Prev, Next) \
{ if(Object->Next) Object->Next->Prev = Object->Prev; \
if(Object->Prev) Object->Prev->Next = Object->Next; \
else First = Object->Next; \
Object->Next = 0; Object->Prev = 0; }
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#define MACRO_LIST_FIND(Start, Next, Expression) \
{ while(Start && !(Expression)) Start = Start->Next; }
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bool CNetServer::Open(NETADDR BindAddr, int MaxClients, int MaxClientsPerIP, int Flags)
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{
// zero out the whole structure
mem_zero(this, sizeof(*this));
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// open socket
m_Socket = net_udp_create(BindAddr);
if(!m_Socket.type)
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return false;
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// clamp clients
m_MaxClients = MaxClients;
if(m_MaxClients > NET_MAX_CLIENTS)
m_MaxClients = NET_MAX_CLIENTS;
if(m_MaxClients < 1)
m_MaxClients = 1;
m_MaxClientsPerIP = MaxClientsPerIP;
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for(int i = 0; i < NET_MAX_CLIENTS; i++)
m_aSlots[i].m_Connection.Init(m_Socket);
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// setup all pointers for bans
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for(int i = 1; i < NET_SERVER_MAXBANS-1; i++)
{
m_BanPool[i].m_pNext = &m_BanPool[i+1];
m_BanPool[i].m_pPrev = &m_BanPool[i-1];
}
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m_BanPool[0].m_pNext = &m_BanPool[1];
m_BanPool[NET_SERVER_MAXBANS-1].m_pPrev = &m_BanPool[NET_SERVER_MAXBANS-2];
m_BanPool_FirstFree = &m_BanPool[0];
return true;
}
int CNetServer::SetCallbacks(NETFUNC_NEWCLIENT pfnNewClient, NETFUNC_DELCLIENT pfnDelClient, void *pUser)
{
m_pfnNewClient = pfnNewClient;
m_pfnDelClient = pfnDelClient;
m_UserPtr = pUser;
return 0;
}
int CNetServer::Close()
{
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// TODO: implement me
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return 0;
}
int CNetServer::Drop(int ClientID, const char *pReason)
{
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// TODO: insert lots of checks here
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NETADDR Addr = ClientAddr(ClientID);
/*dbg_msg("net_server", "client dropped. cid=%d ip=%d.%d.%d.%d reason=\"%s\"",
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ClientID,
Addr.ip[0], Addr.ip[1], Addr.ip[2], Addr.ip[3],
pReason
);*/
if(m_pfnDelClient)
m_pfnDelClient(ClientID, pReason, m_UserPtr);
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m_aSlots[ClientID].m_Connection.Disconnect(pReason);
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return 0;
}
int CNetServer::BanGet(int Index, CBanInfo *pInfo)
{
CBan *pBan;
for(pBan = m_BanPool_FirstUsed; pBan && Index; pBan = pBan->m_pNext, Index--)
{}
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if(!pBan)
return 0;
*pInfo = pBan->m_Info;
return 1;
}
int CNetServer::BanNum()
{
int Count = 0;
CBan *pBan;
for(pBan = m_BanPool_FirstUsed; pBan; pBan = pBan->m_pNext)
Count++;
return Count;
}
void CNetServer::BanRemoveByObject(CBan *pBan)
{
int IpHash = (pBan->m_Info.m_Addr.ip[0]+pBan->m_Info.m_Addr.ip[1]+pBan->m_Info.m_Addr.ip[2]+pBan->m_Info.m_Addr.ip[3]+
pBan->m_Info.m_Addr.ip[4]+pBan->m_Info.m_Addr.ip[5]+pBan->m_Info.m_Addr.ip[6]+pBan->m_Info.m_Addr.ip[7]+
pBan->m_Info.m_Addr.ip[8]+pBan->m_Info.m_Addr.ip[9]+pBan->m_Info.m_Addr.ip[10]+pBan->m_Info.m_Addr.ip[11]+
pBan->m_Info.m_Addr.ip[12]+pBan->m_Info.m_Addr.ip[13]+pBan->m_Info.m_Addr.ip[14]+pBan->m_Info.m_Addr.ip[15])&0xff;
char aAddrStr[NETADDR_MAXSTRSIZE];
net_addr_str(&pBan->m_Info.m_Addr, aAddrStr, sizeof(aAddrStr));
dbg_msg("netserver", "removing ban on %s", aAddrStr);
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MACRO_LIST_UNLINK(pBan, m_BanPool_FirstUsed, m_pPrev, m_pNext);
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MACRO_LIST_UNLINK(pBan, m_aBans[IpHash], m_pHashPrev, m_pHashNext);
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MACRO_LIST_LINK_FIRST(pBan, m_BanPool_FirstFree, m_pPrev, m_pNext);
}
int CNetServer::BanRemove(NETADDR Addr)
{
int IpHash = (Addr.ip[0]+Addr.ip[1]+Addr.ip[2]+Addr.ip[3]+Addr.ip[4]+Addr.ip[5]+Addr.ip[6]+Addr.ip[7]+
Addr.ip[8]+Addr.ip[9]+Addr.ip[10]+Addr.ip[11]+Addr.ip[12]+Addr.ip[13]+Addr.ip[14]+Addr.ip[15])&0xff;
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CBan *pBan = m_aBans[IpHash];
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MACRO_LIST_FIND(pBan, m_pHashNext, net_addr_comp(&pBan->m_Info.m_Addr, &Addr) == 0);
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if(pBan)
{
BanRemoveByObject(pBan);
return 0;
}
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return -1;
}
int CNetServer::BanAdd(NETADDR Addr, int Seconds, const char *pReason)
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{
int IpHash = (Addr.ip[0]+Addr.ip[1]+Addr.ip[2]+Addr.ip[3]+Addr.ip[4]+Addr.ip[5]+Addr.ip[6]+Addr.ip[7]+
Addr.ip[8]+Addr.ip[9]+Addr.ip[10]+Addr.ip[11]+Addr.ip[12]+Addr.ip[13]+Addr.ip[14]+Addr.ip[15])&0xff;
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int Stamp = -1;
CBan *pBan;
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// remove the port
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Addr.port = 0;
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if(Seconds)
Stamp = time_timestamp() + Seconds;
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// search to see if it already exists
pBan = m_aBans[IpHash];
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MACRO_LIST_FIND(pBan, m_pHashNext, net_addr_comp(&pBan->m_Info.m_Addr, &Addr) == 0);
if(pBan)
{
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// adjust the ban
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pBan->m_Info.m_Expires = Stamp;
return 0;
}
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if(!m_BanPool_FirstFree)
return -1;
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// fetch and clear the new ban
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pBan = m_BanPool_FirstFree;
MACRO_LIST_UNLINK(pBan, m_BanPool_FirstFree, m_pPrev, m_pNext);
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// setup the ban info
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pBan->m_Info.m_Expires = Stamp;
pBan->m_Info.m_Addr = Addr;
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str_copy(pBan->m_Info.m_Reason, pReason, sizeof(pBan->m_Info.m_Reason));
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// add it to the ban hash
MACRO_LIST_LINK_FIRST(pBan, m_aBans[IpHash], m_pHashPrev, m_pHashNext);
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// insert it into the used list
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{
if(m_BanPool_FirstUsed)
{
CBan *pInsertAfter = m_BanPool_FirstUsed;
MACRO_LIST_FIND(pInsertAfter, m_pNext, Stamp < pInsertAfter->m_Info.m_Expires);
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if(pInsertAfter)
pInsertAfter = pInsertAfter->m_pPrev;
else
{
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// add to last
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pInsertAfter = m_BanPool_FirstUsed;
while(pInsertAfter->m_pNext)
pInsertAfter = pInsertAfter->m_pNext;
}
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if(pInsertAfter)
{
MACRO_LIST_LINK_AFTER(pBan, pInsertAfter, m_pPrev, m_pNext);
}
else
{
MACRO_LIST_LINK_FIRST(pBan, m_BanPool_FirstUsed, m_pPrev, m_pNext);
}
}
else
{
MACRO_LIST_LINK_FIRST(pBan, m_BanPool_FirstUsed, m_pPrev, m_pNext);
}
}
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// drop banned clients
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{
char Buf[128];
NETADDR BanAddr;
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int Mins = (Seconds + 59) / 60;
if(Mins)
{
if(Mins == 1)
str_format(Buf, sizeof(Buf), "You have been banned for 1 minute (%s)", pReason);
else
str_format(Buf, sizeof(Buf), "You have been banned for %d minutes (%s)", Mins, pReason);
}
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else
str_format(Buf, sizeof(Buf), "You have been banned for life (%s)", pReason);
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for(int i = 0; i < MaxClients(); i++)
{
BanAddr = m_aSlots[i].m_Connection.PeerAddress();
BanAddr.port = 0;
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if(net_addr_comp(&Addr, &BanAddr) == 0)
Drop(i, Buf);
}
}
return 0;
}
int CNetServer::Update()
{
int Now = time_timestamp();
for(int i = 0; i < MaxClients(); i++)
{
m_aSlots[i].m_Connection.Update();
if(m_aSlots[i].m_Connection.State() == NET_CONNSTATE_ERROR)
Drop(i, m_aSlots[i].m_Connection.ErrorString());
}
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// remove expired bans
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while(m_BanPool_FirstUsed && m_BanPool_FirstUsed->m_Info.m_Expires < Now)
{
CBan *pBan = m_BanPool_FirstUsed;
BanRemoveByObject(pBan);
}
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return 0;
}
/*
TODO: chopp up this function into smaller working parts
*/
int CNetServer::Recv(CNetChunk *pChunk)
{
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unsigned Now = time_timestamp();
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while(1)
{
NETADDR Addr;
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// check for a chunk
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if(m_RecvUnpacker.FetchChunk(pChunk))
return 1;
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// TODO: empty the recvinfo
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int Bytes = net_udp_recv(m_Socket, &Addr, m_RecvUnpacker.m_aBuffer, NET_MAX_PACKETSIZE);
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// no more packets for now
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if(Bytes <= 0)
break;
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if(CNetBase::UnpackPacket(m_RecvUnpacker.m_aBuffer, Bytes, &m_RecvUnpacker.m_Data) == 0)
{
CBan *pBan = 0;
NETADDR BanAddr = Addr;
int IpHash = (BanAddr.ip[0]+BanAddr.ip[1]+BanAddr.ip[2]+BanAddr.ip[3]+BanAddr.ip[4]+BanAddr.ip[5]+BanAddr.ip[6]+BanAddr.ip[7]+
BanAddr.ip[8]+BanAddr.ip[9]+BanAddr.ip[10]+BanAddr.ip[11]+BanAddr.ip[12]+BanAddr.ip[13]+BanAddr.ip[14]+BanAddr.ip[15])&0xff;
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int Found = 0;
BanAddr.port = 0;
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// search a ban
for(pBan = m_aBans[IpHash]; pBan; pBan = pBan->m_pHashNext)
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{
if(net_addr_comp(&pBan->m_Info.m_Addr, &BanAddr) == 0)
break;
}
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// check if we just should drop the packet
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if(pBan)
{
// banned, reply with a message
char BanStr[128];
if(pBan->m_Info.m_Expires)
{
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int Mins = ((pBan->m_Info.m_Expires - Now)+59)/60;
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if(Mins == 1)
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str_format(BanStr, sizeof(BanStr), "Banned for 1 minute (%s)", pBan->m_Info.m_Reason);
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else
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str_format(BanStr, sizeof(BanStr), "Banned for %d minutes (%s)", Mins, pBan->m_Info.m_Reason);
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}
else
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str_format(BanStr, sizeof(BanStr), "Banned for life (%s)", pBan->m_Info.m_Reason);
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CNetBase::SendControlMsg(m_Socket, &Addr, 0, NET_CTRLMSG_CLOSE, BanStr, str_length(BanStr)+1);
continue;
}
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if(m_RecvUnpacker.m_Data.m_Flags&NET_PACKETFLAG_CONNLESS)
{
pChunk->m_Flags = NETSENDFLAG_CONNLESS;
pChunk->m_ClientID = -1;
pChunk->m_Address = Addr;
pChunk->m_DataSize = m_RecvUnpacker.m_Data.m_DataSize;
pChunk->m_pData = m_RecvUnpacker.m_Data.m_aChunkData;
return 1;
}
else
{
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// TODO: check size here
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if(m_RecvUnpacker.m_Data.m_Flags&NET_PACKETFLAG_CONTROL && m_RecvUnpacker.m_Data.m_aChunkData[0] == NET_CTRLMSG_CONNECT)
{
Found = 0;
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// check if we already got this client
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for(int i = 0; i < MaxClients(); i++)
{
NETADDR PeerAddr = m_aSlots[i].m_Connection.PeerAddress();
if(m_aSlots[i].m_Connection.State() != NET_CONNSTATE_OFFLINE &&
net_addr_comp(&PeerAddr, &Addr) == 0)
{
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Found = 1; // silent ignore.. we got this client already
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break;
}
}
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// client that wants to connect
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if(!Found)
{
// only allow a specific number of players with the same ip
NETADDR ThisAddr = Addr, OtherAddr;
int FoundAddr = 1;
ThisAddr.port = 0;
for(int i = 0; i < MaxClients(); ++i)
{
if(m_aSlots[i].m_Connection.State() == NET_CONNSTATE_OFFLINE)
continue;
OtherAddr = m_aSlots[i].m_Connection.PeerAddress();
OtherAddr.port = 0;
if(!net_addr_comp(&ThisAddr, &OtherAddr))
{
if(FoundAddr++ >= m_MaxClientsPerIP)
{
char aBuf[128];
str_format(aBuf, sizeof(aBuf), "Only %d players with the same IP are allowed", m_MaxClientsPerIP);
CNetBase::SendControlMsg(m_Socket, &Addr, 0, NET_CTRLMSG_CLOSE, aBuf, sizeof(aBuf));
return 0;
}
}
}
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for(int i = 0; i < MaxClients(); i++)
{
if(m_aSlots[i].m_Connection.State() == NET_CONNSTATE_OFFLINE)
{
Found = 1;
m_aSlots[i].m_Connection.Feed(&m_RecvUnpacker.m_Data, &Addr);
if(m_pfnNewClient)
m_pfnNewClient(i, m_UserPtr);
break;
}
}
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if(!Found)
{
const char FullMsg[] = "This server is full";
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CNetBase::SendControlMsg(m_Socket, &Addr, 0, NET_CTRLMSG_CLOSE, FullMsg, sizeof(FullMsg));
}
}
}
else
{
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// normal packet, find matching slot
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for(int i = 0; i < MaxClients(); i++)
{
NETADDR PeerAddr = m_aSlots[i].m_Connection.PeerAddress();
if(net_addr_comp(&PeerAddr, &Addr) == 0)
{
if(m_aSlots[i].m_Connection.Feed(&m_RecvUnpacker.m_Data, &Addr))
{
if(m_RecvUnpacker.m_Data.m_DataSize)
m_RecvUnpacker.Start(&Addr, &m_aSlots[i].m_Connection, i);
}
}
}
}
}
}
}
return 0;
}
int CNetServer::Send(CNetChunk *pChunk)
{
if(pChunk->m_DataSize >= NET_MAX_PAYLOAD)
{
dbg_msg("netserver", "packet payload too big. %d. dropping packet", pChunk->m_DataSize);
return -1;
}
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if(pChunk->m_Flags&NETSENDFLAG_CONNLESS)
{
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// send connectionless packet
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CNetBase::SendPacketConnless(m_Socket, &pChunk->m_Address, pChunk->m_pData, pChunk->m_DataSize);
}
else
{
int Flags = 0;
dbg_assert(pChunk->m_ClientID >= 0, "errornous client id");
dbg_assert(pChunk->m_ClientID < MaxClients(), "errornous client id");
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if(pChunk->m_Flags&NETSENDFLAG_VITAL)
Flags = NET_CHUNKFLAG_VITAL;
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if(m_aSlots[pChunk->m_ClientID].m_Connection.QueueChunk(Flags, pChunk->m_DataSize, pChunk->m_pData) == 0)
{
if(pChunk->m_Flags&NETSENDFLAG_FLUSH)
m_aSlots[pChunk->m_ClientID].m_Connection.Flush();
}
else
{
Drop(pChunk->m_ClientID, "Error sending data");
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}
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}
return 0;
}
void CNetServer::SetMaxClientsPerIP(int Max)
{
// clamp
if(Max < 1)
Max = 1;
else if(Max > NET_MAX_CLIENTS)
Max = NET_MAX_CLIENTS;
m_MaxClientsPerIP = Max;
}