2010-05-29 07:25:38 +00:00
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#ifndef GAME_EDITOR_ED_EDITOR_H
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#define GAME_EDITOR_ED_EDITOR_H
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#include <base/system.h>
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#include <base/math.h>
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#include <base/tl/array.h>
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#include <base/tl/algorithm.h>
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#include <math.h>
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#include <game/mapitems.h>
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#include <game/client/render.h>
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#include <engine/shared/datafile.h>
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#include <engine/shared/config.h>
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#include <engine/editor.h>
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#include <engine/graphics.h>
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#include <game/client/ui.h>
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typedef void (*INDEX_MODIFY_FUNC)(int *pIndex);
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//CRenderTools m_RenderTools;
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// CEditor SPECIFIC
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enum
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{
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MODE_LAYERS=0,
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MODE_IMAGES,
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DIALOG_NONE=0,
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DIALOG_FILE,
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};
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struct CEntity
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{
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CPoint m_Position;
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int m_Type;
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};
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class CEnvelope
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{
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public:
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int m_Channels;
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array<CEnvPoint> m_lPoints;
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char m_aName[32];
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float m_Bottom, m_Top;
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CEnvelope(int Chan)
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{
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m_Channels = Chan;
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m_aName[0] = 0;
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m_Bottom = 0;
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m_Top = 0;
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}
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void Resort()
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{
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sort(m_lPoints.all());
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FindTopBottom(0xf);
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}
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void FindTopBottom(int ChannelMask)
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{
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m_Top = -1000000000.0f;
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m_Bottom = 1000000000.0f;
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for(int i = 0; i < m_lPoints.size(); i++)
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{
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for(int c = 0; c < m_Channels; c++)
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{
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if(ChannelMask&(1<<c))
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{
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float v = fx2f(m_lPoints[i].m_aValues[c]);
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if(v > m_Top) m_Top = v;
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if(v < m_Bottom) m_Bottom = v;
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}
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}
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}
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}
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int Eval(float Time, float *pResult)
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{
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CRenderTools::RenderEvalEnvelope(m_lPoints.base_ptr(), m_lPoints.size(), m_Channels, Time, pResult);
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return m_Channels;
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}
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void AddPoint(int Time, int v0, int v1=0, int v2=0, int v3=0)
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{
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CEnvPoint p;
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p.m_Time = Time;
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p.m_aValues[0] = v0;
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p.m_aValues[1] = v1;
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p.m_aValues[2] = v2;
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p.m_aValues[3] = v3;
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p.m_Curvetype = CURVETYPE_LINEAR;
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m_lPoints.add(p);
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Resort();
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}
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float EndTime()
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{
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if(m_lPoints.size())
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return m_lPoints[m_lPoints.size()-1].m_Time*(1.0f/1000.0f);
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return 0;
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}
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};
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class CLayer;
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class CLayerGroup;
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class CEditorMap;
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class CLayer
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{
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public:
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class CEditor *m_pEditor;
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class IGraphics *Graphics();
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class ITextRender *TextRender();
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CLayer()
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{
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m_Type = LAYERTYPE_INVALID;
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m_pTypeName = "(invalid)";
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m_Visible = true;
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m_Readonly = false;
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m_Flags = 0;
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m_pEditor = 0;
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}
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virtual ~CLayer()
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{
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}
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virtual void BrushSelecting(CUIRect Rect) {}
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virtual int BrushGrab(CLayerGroup *pBrush, CUIRect Rect) { return 0; }
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virtual void FillSelection(bool Empty, CLayer *pBrush, CUIRect Rect) {}
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virtual void BrushDraw(CLayer *pBrush, float x, float y) {}
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virtual void BrushPlace(CLayer *pBrush, float x, float y) {}
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virtual void BrushFlipX() {}
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virtual void BrushFlipY() {}
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virtual void BrushRotate(float Amount) {}
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virtual void Render() {}
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virtual int RenderProperties(CUIRect *pToolbox) { return 0; }
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virtual void ModifyImageIndex(INDEX_MODIFY_FUNC pfnFunc) {}
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virtual void ModifyEnvelopeIndex(INDEX_MODIFY_FUNC pfnFunc) {}
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virtual void GetSize(float *w, float *h) { *w = 0; *h = 0;}
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const char *m_pTypeName;
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int m_Type;
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int m_Flags;
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bool m_Readonly;
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bool m_Visible;
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};
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class CLayerGroup
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{
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public:
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class CEditorMap *m_pMap;
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array<CLayer*> m_lLayers;
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int m_OffsetX;
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int m_OffsetY;
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int m_ParallaxX;
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int m_ParallaxY;
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int m_UseClipping;
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int m_ClipX;
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int m_ClipY;
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int m_ClipW;
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int m_ClipH;
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const char *m_pName;
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bool m_GameGroup;
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bool m_Visible;
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CLayerGroup();
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~CLayerGroup();
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void Convert(CUIRect *pRect);
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void Render();
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void MapScreen();
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void Mapping(float *pPoints);
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void GetSize(float *w, float *h);
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void DeleteLayer(int Index);
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int SwapLayers(int Index0, int Index1);
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bool IsEmpty() const
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{
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return m_lLayers.size() == 0;
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}
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void Clear()
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{
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m_lLayers.delete_all();
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}
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void AddLayer(CLayer *l)
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{
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m_lLayers.add(l);
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}
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void ModifyImageIndex(INDEX_MODIFY_FUNC Func)
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{
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for(int i = 0; i < m_lLayers.size(); i++)
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m_lLayers[i]->ModifyImageIndex(Func);
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}
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void ModifyEnvelopeIndex(INDEX_MODIFY_FUNC Func)
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{
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for(int i = 0; i < m_lLayers.size(); i++)
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m_lLayers[i]->ModifyEnvelopeIndex(Func);
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}
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};
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class CEditorImage : public CImageInfo
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{
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public:
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CEditor *m_pEditor;
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CEditorImage(CEditor *pEditor)
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{
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m_pEditor = pEditor;
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m_TexId = -1;
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m_aName[0] = 0;
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m_External = 0;
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m_Width = 0;
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m_Height = 0;
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m_pData = 0;
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m_Format = 0;
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}
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~CEditorImage();
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void AnalyseTileFlags();
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int m_TexId;
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int m_External;
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char m_aName[128];
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unsigned char m_aTileFlags[256];
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};
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class CEditorMap
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{
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void MakeGameGroup(CLayerGroup *pGroup);
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void MakeGameLayer(CLayer *pLayer);
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public:
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CEditor *m_pEditor;
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CEditorMap()
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{
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Clean();
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}
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array<CLayerGroup*> m_lGroups;
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array<CEditorImage*> m_lImages;
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array<CEnvelope*> m_lEnvelopes;
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class CLayerGame *m_pGameLayer;
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CLayerGroup *m_pGameGroup;
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CEnvelope *NewEnvelope(int Channels)
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{
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CEnvelope *e = new CEnvelope(Channels);
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m_lEnvelopes.add(e);
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return e;
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}
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CLayerGroup *NewGroup()
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{
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CLayerGroup *g = new CLayerGroup;
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g->m_pMap = this;
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m_lGroups.add(g);
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return g;
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}
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int SwapGroups(int Index0, int Index1)
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{
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if(Index0 < 0 || Index0 >= m_lGroups.size()) return Index0;
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if(Index1 < 0 || Index1 >= m_lGroups.size()) return Index0;
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if(Index0 == Index1) return Index0;
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swap(m_lGroups[Index0], m_lGroups[Index1]);
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return Index1;
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}
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void DeleteGroup(int Index)
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{
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if(Index < 0 || Index >= m_lGroups.size()) return;
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delete m_lGroups[Index];
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m_lGroups.remove_index(Index);
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}
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void ModifyImageIndex(INDEX_MODIFY_FUNC pfnFunc)
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{
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for(int i = 0; i < m_lGroups.size(); i++)
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m_lGroups[i]->ModifyImageIndex(pfnFunc);
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}
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void ModifyEnvelopeIndex(INDEX_MODIFY_FUNC pfnFunc)
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{
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for(int i = 0; i < m_lGroups.size(); i++)
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m_lGroups[i]->ModifyEnvelopeIndex(pfnFunc);
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}
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void Clean();
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void CreateDefault(int EntitiesTexture);
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// io
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int Save(class IStorage *pStorage, const char *pFilename);
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int Load(class IStorage *pStorage, const char *pFilename);
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};
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struct CProperty
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{
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const char *m_pName;
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int m_Value;
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int m_Type;
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int m_Min;
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int m_Max;
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};
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enum
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{
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PROPTYPE_NULL=0,
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PROPTYPE_BOOL,
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PROPTYPE_INT_STEP,
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PROPTYPE_INT_SCROLL,
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PROPTYPE_COLOR,
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PROPTYPE_IMAGE,
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PROPTYPE_ENVELOPE,
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};
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typedef struct
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{
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int x, y;
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int w, h;
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} RECTi;
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class CLayerTiles : public CLayer
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{
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public:
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CLayerTiles(int w, int h);
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~CLayerTiles();
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void Resize(int NewW, int NewH);
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void MakePalette();
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virtual void Render();
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int ConvertX(float x) const;
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int ConvertY(float y) const;
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void Convert(CUIRect Rect, RECTi *pOut);
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void Snap(CUIRect *pRect);
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void Clamp(RECTi *pRect);
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virtual void BrushSelecting(CUIRect Rect);
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virtual int BrushGrab(CLayerGroup *pBrush, CUIRect Rect);
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virtual void FillSelection(bool Empty, CLayer *pBrush, CUIRect Rect);
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virtual void BrushDraw(CLayer *pBrush, float wx, float wy);
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virtual void BrushFlipX();
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virtual void BrushFlipY();
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virtual int RenderProperties(CUIRect *pToolbox);
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virtual void ModifyImageIndex(INDEX_MODIFY_FUNC pfnFunc);
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virtual void ModifyEnvelopeIndex(INDEX_MODIFY_FUNC pfnFunc);
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void PrepareForSave();
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void GetSize(float *w, float *h) { *w = m_Width*32.0f; *h = m_Height*32.0f; }
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int m_TexId;
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int m_Game;
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int m_Image;
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int m_Width;
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int m_Height;
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CTile *m_pTiles;
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};
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class CLayerQuads : public CLayer
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{
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public:
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CLayerQuads();
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~CLayerQuads();
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virtual void Render();
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CQuad *NewQuad();
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virtual void BrushSelecting(CUIRect Rect);
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virtual int BrushGrab(CLayerGroup *pBrush, CUIRect Rect);
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virtual void BrushPlace(CLayer *pBrush, float wx, float wy);
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virtual void BrushFlipX();
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virtual void BrushFlipY();
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virtual void BrushRotate(float Amount);
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virtual int RenderProperties(CUIRect *pToolbox);
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virtual void ModifyImageIndex(INDEX_MODIFY_FUNC pfnFunc);
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virtual void ModifyEnvelopeIndex(INDEX_MODIFY_FUNC pfnFunc);
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void GetSize(float *w, float *h);
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int m_Image;
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array<CQuad> m_lQuads;
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};
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class CLayerGame : public CLayerTiles
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{
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public:
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CLayerGame(int w, int h);
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~CLayerGame();
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virtual int RenderProperties(CUIRect *pToolbox);
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};
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class CEditor : public IEditor
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{
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class IInput *m_pInput;
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class IClient *m_pClient;
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class IGraphics *m_pGraphics;
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class ITextRender *m_pTextRender;
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CRenderTools m_RenderTools;
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CUI m_UI;
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public:
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class IInput *Input() { return m_pInput; };
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class IClient *Client() { return m_pClient; };
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class IGraphics *Graphics() { return m_pGraphics; };
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class ITextRender *TextRender() { return m_pTextRender; };
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CUI *UI() { return &m_UI; }
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CRenderTools *RenderTools() { return &m_RenderTools; }
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CEditor() : m_TilesetPicker(16, 16)
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{
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m_pInput = 0;
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m_pClient = 0;
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m_pGraphics = 0;
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m_pTextRender = 0;
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m_Mode = MODE_LAYERS;
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m_Dialog = 0;
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m_pTooltip = 0;
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m_aFileName[0] = 0;
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m_WorldOffsetX = 0;
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m_WorldOffsetY = 0;
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m_EditorOffsetX = 0.0f;
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m_EditorOffsetY = 0.0f;
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m_WorldZoom = 1.0f;
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m_ZoomLevel = 200;
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m_LockMouse = false;
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m_ShowMousePointer = true;
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m_MouseDeltaX = 0;
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m_MouseDeltaY = 0;
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m_MouseDeltaWx = 0;
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m_MouseDeltaWy = 0;
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m_GuiActive = true;
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m_ProofBorders = false;
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m_ShowDetail = true;
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m_Animate = false;
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m_AnimateStart = 0;
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m_AnimateTime = 0;
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m_AnimateSpeed = 1;
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m_ShowEnvelopeEditor = 0;
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ms_CheckerTexture = 0;
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ms_BackgroundTexture = 0;
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ms_CursorTexture = 0;
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ms_EntitiesTexture = 0;
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ms_pUiGotContext = 0;
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}
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virtual void Init();
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virtual void UpdateAndRender();
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void InvokeFileDialog(int ListdirType, const char *pTitle, const char *pButtonText,
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const char *pBasepath, const char *pDefaultName,
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void (*pfnFunc)(const char *pFilename, void *pUser), void *pUser);
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void Reset(bool CreateDefault=true);
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int Save(const char *pFilename);
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int Load(const char *pFilename);
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int Append(const char *pFilename);
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void Render();
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CQuad *GetSelectedQuad();
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|
CLayer *GetSelectedLayerType(int Index, int Type);
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|
CLayer *GetSelectedLayer(int Index);
|
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|
|
CLayerGroup *GetSelectedGroup();
|
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int DoProperties(CUIRect *pToolbox, CProperty *pProps, int *pIds, int *pNewVal);
|
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|
|
int m_Mode;
|
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|
|
int m_Dialog;
|
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|
|
const char *m_pTooltip;
|
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|
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|
|
char m_aFileName[512];
|
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|
|
float m_WorldOffsetX;
|
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|
|
float m_WorldOffsetY;
|
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|
|
float m_EditorOffsetX;
|
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|
|
float m_EditorOffsetY;
|
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|
|
float m_WorldZoom;
|
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|
|
int m_ZoomLevel;
|
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|
|
bool m_LockMouse;
|
|
|
|
bool m_ShowMousePointer;
|
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|
|
bool m_GuiActive;
|
|
|
|
bool m_ProofBorders;
|
|
|
|
float m_MouseDeltaX;
|
|
|
|
float m_MouseDeltaY;
|
|
|
|
float m_MouseDeltaWx;
|
|
|
|
float m_MouseDeltaWy;
|
|
|
|
|
|
|
|
bool m_ShowDetail;
|
|
|
|
bool m_Animate;
|
|
|
|
int64 m_AnimateStart;
|
|
|
|
float m_AnimateTime;
|
|
|
|
float m_AnimateSpeed;
|
|
|
|
|
|
|
|
int m_ShowEnvelopeEditor;
|
|
|
|
|
|
|
|
int m_SelectedLayer;
|
|
|
|
int m_SelectedGroup;
|
|
|
|
int m_SelectedQuad;
|
|
|
|
int m_SelectedPoints;
|
|
|
|
int m_SelectedEnvelope;
|
|
|
|
int m_SelectedImage;
|
|
|
|
|
|
|
|
static int ms_CheckerTexture;
|
|
|
|
static int ms_BackgroundTexture;
|
|
|
|
static int ms_CursorTexture;
|
|
|
|
static int ms_EntitiesTexture;
|
|
|
|
|
|
|
|
CLayerGroup m_Brush;
|
|
|
|
CLayerTiles m_TilesetPicker;
|
|
|
|
|
|
|
|
static const void *ms_pUiGotContext;
|
|
|
|
|
|
|
|
CEditorMap m_Map;
|
|
|
|
|
|
|
|
void DoMapBorder();
|
|
|
|
int DoButton_Editor_Common(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip);
|
|
|
|
int DoButton_Editor(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip);
|
|
|
|
|
|
|
|
int DoButton_Tab(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip);
|
|
|
|
int DoButton_Ex(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip, int Corners);
|
|
|
|
int DoButton_ButtonDec(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip);
|
|
|
|
int DoButton_ButtonInc(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip);
|
|
|
|
|
|
|
|
int DoButton_File(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip);
|
|
|
|
|
|
|
|
int DoButton_Menu(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip);
|
|
|
|
int DoButton_MenuItem(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags=0, const char *pToolTip=0);
|
|
|
|
|
|
|
|
int DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned StrSize, float FontSize, bool Hidden=false);
|
|
|
|
|
|
|
|
void RenderBackground(CUIRect View, int Texture, float Size, float Brightness);
|
|
|
|
|
|
|
|
void UiInvokePopupMenu(void *pId, int Flags, float x, float y, float w, float h, int (*pfnFunc)(CEditor *pEditor, CUIRect Rect), void *pExtra=0);
|
|
|
|
void UiDoPopupMenu();
|
|
|
|
|
|
|
|
int UiDoValueSelector(void *pId, CUIRect *r, const char *pLabel, int Current, int Min, int Max, float Scale);
|
|
|
|
|
|
|
|
static int PopupGroup(CEditor *pEditor, CUIRect View);
|
|
|
|
static int PopupLayer(CEditor *pEditor, CUIRect View);
|
|
|
|
static int PopupQuad(CEditor *pEditor, CUIRect View);
|
|
|
|
static int PopupPoint(CEditor *pEditor, CUIRect View);
|
|
|
|
static int PopupSelectImage(CEditor *pEditor, CUIRect View);
|
|
|
|
static int PopupImage(CEditor *pEditor, CUIRect View);
|
|
|
|
static int PopupMenuFile(CEditor *pEditor, CUIRect View);
|
|
|
|
|
|
|
|
|
|
|
|
void PopupSelectImageInvoke(int Current, float x, float y);
|
|
|
|
int PopupSelectImageResult();
|
|
|
|
|
|
|
|
vec4 ButtonColorMul(const void *pId);
|
|
|
|
|
|
|
|
void DoQuadPoint(CQuad *pQuad, int QuadIndex, int v);
|
|
|
|
void DoMapEditor(CUIRect View, CUIRect Toolbar);
|
|
|
|
void DoToolbar(CUIRect Toolbar);
|
|
|
|
void DoQuad(CQuad *pQuad, int Index);
|
|
|
|
float UiDoScrollbarV(const void *id, const CUIRect *pRect, float Current);
|
|
|
|
vec4 GetButtonColor(const void *id, int Checked);
|
|
|
|
|
|
|
|
static void ReplaceImage(const char *pFilename, void *pUser);
|
|
|
|
static void AddImage(const char *pFilename, void *pUser);
|
|
|
|
|
|
|
|
void RenderImages(CUIRect Toolbox, CUIRect Toolbar, CUIRect View);
|
|
|
|
void RenderLayers(CUIRect Toolbox, CUIRect Toolbar, CUIRect View);
|
|
|
|
void RenderModebar(CUIRect View);
|
|
|
|
void RenderStatusbar(CUIRect View);
|
|
|
|
void RenderEnvelopeEditor(CUIRect View);
|
|
|
|
|
|
|
|
void RenderMenubar(CUIRect Menubar);
|
|
|
|
void RenderFileDialog();
|
2010-06-01 20:49:35 +00:00
|
|
|
|
|
|
|
void AddFileDialogEntry(const char *pName, CUIRect *pView);
|
2010-06-02 16:12:32 +00:00
|
|
|
void SortImages();
|
2010-05-29 07:25:38 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
// make sure to inline this function
|
|
|
|
inline class IGraphics *CLayer::Graphics() { return m_pEditor->Graphics(); }
|
|
|
|
inline class ITextRender *CLayer::TextRender() { return m_pEditor->TextRender(); }
|
|
|
|
|
|
|
|
#endif
|