ddnet/src/game/editor/ed_editor.h

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2010-05-29 07:25:38 +00:00
#ifndef GAME_EDITOR_ED_EDITOR_H
#define GAME_EDITOR_ED_EDITOR_H
#include <base/system.h>
#include <base/math.h>
#include <base/tl/array.h>
#include <base/tl/algorithm.h>
#include <math.h>
#include <game/mapitems.h>
#include <game/client/render.h>
#include <engine/shared/datafile.h>
#include <engine/shared/config.h>
#include <engine/editor.h>
#include <engine/graphics.h>
#include <game/client/ui.h>
typedef void (*INDEX_MODIFY_FUNC)(int *pIndex);
//CRenderTools m_RenderTools;
// CEditor SPECIFIC
enum
{
MODE_LAYERS=0,
MODE_IMAGES,
DIALOG_NONE=0,
DIALOG_FILE,
};
struct CEntity
{
CPoint m_Position;
int m_Type;
};
class CEnvelope
{
public:
int m_Channels;
array<CEnvPoint> m_lPoints;
char m_aName[32];
float m_Bottom, m_Top;
CEnvelope(int Chan)
{
m_Channels = Chan;
m_aName[0] = 0;
m_Bottom = 0;
m_Top = 0;
}
void Resort()
{
sort(m_lPoints.all());
FindTopBottom(0xf);
}
void FindTopBottom(int ChannelMask)
{
m_Top = -1000000000.0f;
m_Bottom = 1000000000.0f;
for(int i = 0; i < m_lPoints.size(); i++)
{
for(int c = 0; c < m_Channels; c++)
{
if(ChannelMask&(1<<c))
{
float v = fx2f(m_lPoints[i].m_aValues[c]);
if(v > m_Top) m_Top = v;
if(v < m_Bottom) m_Bottom = v;
}
}
}
}
int Eval(float Time, float *pResult)
{
CRenderTools::RenderEvalEnvelope(m_lPoints.base_ptr(), m_lPoints.size(), m_Channels, Time, pResult);
return m_Channels;
}
void AddPoint(int Time, int v0, int v1=0, int v2=0, int v3=0)
{
CEnvPoint p;
p.m_Time = Time;
p.m_aValues[0] = v0;
p.m_aValues[1] = v1;
p.m_aValues[2] = v2;
p.m_aValues[3] = v3;
p.m_Curvetype = CURVETYPE_LINEAR;
m_lPoints.add(p);
Resort();
}
float EndTime()
{
if(m_lPoints.size())
return m_lPoints[m_lPoints.size()-1].m_Time*(1.0f/1000.0f);
return 0;
}
};
class CLayer;
class CLayerGroup;
class CEditorMap;
class CLayer
{
public:
class CEditor *m_pEditor;
class IGraphics *Graphics();
class ITextRender *TextRender();
CLayer()
{
m_Type = LAYERTYPE_INVALID;
m_pTypeName = "(invalid)";
m_Visible = true;
m_Readonly = false;
m_Flags = 0;
m_pEditor = 0;
}
virtual ~CLayer()
{
}
virtual void BrushSelecting(CUIRect Rect) {}
virtual int BrushGrab(CLayerGroup *pBrush, CUIRect Rect) { return 0; }
virtual void FillSelection(bool Empty, CLayer *pBrush, CUIRect Rect) {}
virtual void BrushDraw(CLayer *pBrush, float x, float y) {}
virtual void BrushPlace(CLayer *pBrush, float x, float y) {}
virtual void BrushFlipX() {}
virtual void BrushFlipY() {}
virtual void BrushRotate(float Amount) {}
virtual void Render() {}
virtual int RenderProperties(CUIRect *pToolbox) { return 0; }
virtual void ModifyImageIndex(INDEX_MODIFY_FUNC pfnFunc) {}
virtual void ModifyEnvelopeIndex(INDEX_MODIFY_FUNC pfnFunc) {}
virtual void GetSize(float *w, float *h) { *w = 0; *h = 0;}
const char *m_pTypeName;
int m_Type;
int m_Flags;
bool m_Readonly;
bool m_Visible;
};
class CLayerGroup
{
public:
class CEditorMap *m_pMap;
array<CLayer*> m_lLayers;
int m_OffsetX;
int m_OffsetY;
int m_ParallaxX;
int m_ParallaxY;
int m_UseClipping;
int m_ClipX;
int m_ClipY;
int m_ClipW;
int m_ClipH;
const char *m_pName;
bool m_GameGroup;
bool m_Visible;
CLayerGroup();
~CLayerGroup();
void Convert(CUIRect *pRect);
void Render();
void MapScreen();
void Mapping(float *pPoints);
void GetSize(float *w, float *h);
void DeleteLayer(int Index);
int SwapLayers(int Index0, int Index1);
bool IsEmpty() const
{
return m_lLayers.size() == 0;
}
void Clear()
{
m_lLayers.delete_all();
}
void AddLayer(CLayer *l)
{
m_lLayers.add(l);
}
void ModifyImageIndex(INDEX_MODIFY_FUNC Func)
{
for(int i = 0; i < m_lLayers.size(); i++)
m_lLayers[i]->ModifyImageIndex(Func);
}
void ModifyEnvelopeIndex(INDEX_MODIFY_FUNC Func)
{
for(int i = 0; i < m_lLayers.size(); i++)
m_lLayers[i]->ModifyEnvelopeIndex(Func);
}
};
class CEditorImage : public CImageInfo
{
public:
CEditor *m_pEditor;
CEditorImage(CEditor *pEditor)
{
m_pEditor = pEditor;
m_TexId = -1;
m_aName[0] = 0;
m_External = 0;
m_Width = 0;
m_Height = 0;
m_pData = 0;
m_Format = 0;
}
~CEditorImage();
void AnalyseTileFlags();
int m_TexId;
int m_External;
char m_aName[128];
unsigned char m_aTileFlags[256];
};
class CEditorMap
{
void MakeGameGroup(CLayerGroup *pGroup);
void MakeGameLayer(CLayer *pLayer);
public:
CEditor *m_pEditor;
CEditorMap()
{
Clean();
}
array<CLayerGroup*> m_lGroups;
array<CEditorImage*> m_lImages;
array<CEnvelope*> m_lEnvelopes;
class CLayerGame *m_pGameLayer;
CLayerGroup *m_pGameGroup;
CEnvelope *NewEnvelope(int Channels)
{
CEnvelope *e = new CEnvelope(Channels);
m_lEnvelopes.add(e);
return e;
}
CLayerGroup *NewGroup()
{
CLayerGroup *g = new CLayerGroup;
g->m_pMap = this;
m_lGroups.add(g);
return g;
}
int SwapGroups(int Index0, int Index1)
{
if(Index0 < 0 || Index0 >= m_lGroups.size()) return Index0;
if(Index1 < 0 || Index1 >= m_lGroups.size()) return Index0;
if(Index0 == Index1) return Index0;
swap(m_lGroups[Index0], m_lGroups[Index1]);
return Index1;
}
void DeleteGroup(int Index)
{
if(Index < 0 || Index >= m_lGroups.size()) return;
delete m_lGroups[Index];
m_lGroups.remove_index(Index);
}
void ModifyImageIndex(INDEX_MODIFY_FUNC pfnFunc)
{
for(int i = 0; i < m_lGroups.size(); i++)
m_lGroups[i]->ModifyImageIndex(pfnFunc);
}
void ModifyEnvelopeIndex(INDEX_MODIFY_FUNC pfnFunc)
{
for(int i = 0; i < m_lGroups.size(); i++)
m_lGroups[i]->ModifyEnvelopeIndex(pfnFunc);
}
void Clean();
void CreateDefault(int EntitiesTexture);
// io
int Save(class IStorage *pStorage, const char *pFilename);
int Load(class IStorage *pStorage, const char *pFilename);
};
struct CProperty
{
const char *m_pName;
int m_Value;
int m_Type;
int m_Min;
int m_Max;
};
enum
{
PROPTYPE_NULL=0,
PROPTYPE_BOOL,
PROPTYPE_INT_STEP,
PROPTYPE_INT_SCROLL,
PROPTYPE_COLOR,
PROPTYPE_IMAGE,
PROPTYPE_ENVELOPE,
};
typedef struct
{
int x, y;
int w, h;
} RECTi;
class CLayerTiles : public CLayer
{
public:
CLayerTiles(int w, int h);
~CLayerTiles();
void Resize(int NewW, int NewH);
void MakePalette();
virtual void Render();
int ConvertX(float x) const;
int ConvertY(float y) const;
void Convert(CUIRect Rect, RECTi *pOut);
void Snap(CUIRect *pRect);
void Clamp(RECTi *pRect);
virtual void BrushSelecting(CUIRect Rect);
virtual int BrushGrab(CLayerGroup *pBrush, CUIRect Rect);
virtual void FillSelection(bool Empty, CLayer *pBrush, CUIRect Rect);
virtual void BrushDraw(CLayer *pBrush, float wx, float wy);
virtual void BrushFlipX();
virtual void BrushFlipY();
virtual int RenderProperties(CUIRect *pToolbox);
virtual void ModifyImageIndex(INDEX_MODIFY_FUNC pfnFunc);
virtual void ModifyEnvelopeIndex(INDEX_MODIFY_FUNC pfnFunc);
void PrepareForSave();
void GetSize(float *w, float *h) { *w = m_Width*32.0f; *h = m_Height*32.0f; }
int m_TexId;
int m_Game;
int m_Image;
int m_Width;
int m_Height;
CTile *m_pTiles;
};
class CLayerQuads : public CLayer
{
public:
CLayerQuads();
~CLayerQuads();
virtual void Render();
CQuad *NewQuad();
virtual void BrushSelecting(CUIRect Rect);
virtual int BrushGrab(CLayerGroup *pBrush, CUIRect Rect);
virtual void BrushPlace(CLayer *pBrush, float wx, float wy);
virtual void BrushFlipX();
virtual void BrushFlipY();
virtual void BrushRotate(float Amount);
virtual int RenderProperties(CUIRect *pToolbox);
virtual void ModifyImageIndex(INDEX_MODIFY_FUNC pfnFunc);
virtual void ModifyEnvelopeIndex(INDEX_MODIFY_FUNC pfnFunc);
void GetSize(float *w, float *h);
int m_Image;
array<CQuad> m_lQuads;
};
class CLayerGame : public CLayerTiles
{
public:
CLayerGame(int w, int h);
~CLayerGame();
virtual int RenderProperties(CUIRect *pToolbox);
};
class CEditor : public IEditor
{
class IInput *m_pInput;
class IClient *m_pClient;
class IGraphics *m_pGraphics;
class ITextRender *m_pTextRender;
CRenderTools m_RenderTools;
CUI m_UI;
public:
class IInput *Input() { return m_pInput; };
class IClient *Client() { return m_pClient; };
class IGraphics *Graphics() { return m_pGraphics; };
class ITextRender *TextRender() { return m_pTextRender; };
CUI *UI() { return &m_UI; }
CRenderTools *RenderTools() { return &m_RenderTools; }
CEditor() : m_TilesetPicker(16, 16)
{
m_pInput = 0;
m_pClient = 0;
m_pGraphics = 0;
m_pTextRender = 0;
m_Mode = MODE_LAYERS;
m_Dialog = 0;
m_pTooltip = 0;
m_aFileName[0] = 0;
m_WorldOffsetX = 0;
m_WorldOffsetY = 0;
m_EditorOffsetX = 0.0f;
m_EditorOffsetY = 0.0f;
m_WorldZoom = 1.0f;
m_ZoomLevel = 200;
m_LockMouse = false;
m_ShowMousePointer = true;
m_MouseDeltaX = 0;
m_MouseDeltaY = 0;
m_MouseDeltaWx = 0;
m_MouseDeltaWy = 0;
m_GuiActive = true;
m_ProofBorders = false;
m_ShowDetail = true;
m_Animate = false;
m_AnimateStart = 0;
m_AnimateTime = 0;
m_AnimateSpeed = 1;
m_ShowEnvelopeEditor = 0;
ms_CheckerTexture = 0;
ms_BackgroundTexture = 0;
ms_CursorTexture = 0;
ms_EntitiesTexture = 0;
ms_pUiGotContext = 0;
}
virtual void Init();
virtual void UpdateAndRender();
void InvokeFileDialog(int ListdirType, const char *pTitle, const char *pButtonText,
const char *pBasepath, const char *pDefaultName,
void (*pfnFunc)(const char *pFilename, void *pUser), void *pUser);
void Reset(bool CreateDefault=true);
int Save(const char *pFilename);
int Load(const char *pFilename);
int Append(const char *pFilename);
void Render();
CQuad *GetSelectedQuad();
CLayer *GetSelectedLayerType(int Index, int Type);
CLayer *GetSelectedLayer(int Index);
CLayerGroup *GetSelectedGroup();
int DoProperties(CUIRect *pToolbox, CProperty *pProps, int *pIds, int *pNewVal);
int m_Mode;
int m_Dialog;
const char *m_pTooltip;
char m_aFileName[512];
float m_WorldOffsetX;
float m_WorldOffsetY;
float m_EditorOffsetX;
float m_EditorOffsetY;
float m_WorldZoom;
int m_ZoomLevel;
bool m_LockMouse;
bool m_ShowMousePointer;
bool m_GuiActive;
bool m_ProofBorders;
float m_MouseDeltaX;
float m_MouseDeltaY;
float m_MouseDeltaWx;
float m_MouseDeltaWy;
bool m_ShowDetail;
bool m_Animate;
int64 m_AnimateStart;
float m_AnimateTime;
float m_AnimateSpeed;
int m_ShowEnvelopeEditor;
int m_SelectedLayer;
int m_SelectedGroup;
int m_SelectedQuad;
int m_SelectedPoints;
int m_SelectedEnvelope;
int m_SelectedImage;
static int ms_CheckerTexture;
static int ms_BackgroundTexture;
static int ms_CursorTexture;
static int ms_EntitiesTexture;
CLayerGroup m_Brush;
CLayerTiles m_TilesetPicker;
static const void *ms_pUiGotContext;
CEditorMap m_Map;
void DoMapBorder();
int DoButton_Editor_Common(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip);
int DoButton_Editor(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip);
int DoButton_Tab(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip);
int DoButton_Ex(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip, int Corners);
int DoButton_ButtonDec(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip);
int DoButton_ButtonInc(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip);
int DoButton_File(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip);
int DoButton_Menu(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip);
int DoButton_MenuItem(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags=0, const char *pToolTip=0);
int DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned StrSize, float FontSize, bool Hidden=false);
void RenderBackground(CUIRect View, int Texture, float Size, float Brightness);
void UiInvokePopupMenu(void *pId, int Flags, float x, float y, float w, float h, int (*pfnFunc)(CEditor *pEditor, CUIRect Rect), void *pExtra=0);
void UiDoPopupMenu();
int UiDoValueSelector(void *pId, CUIRect *r, const char *pLabel, int Current, int Min, int Max, float Scale);
static int PopupGroup(CEditor *pEditor, CUIRect View);
static int PopupLayer(CEditor *pEditor, CUIRect View);
static int PopupQuad(CEditor *pEditor, CUIRect View);
static int PopupPoint(CEditor *pEditor, CUIRect View);
static int PopupSelectImage(CEditor *pEditor, CUIRect View);
static int PopupImage(CEditor *pEditor, CUIRect View);
static int PopupMenuFile(CEditor *pEditor, CUIRect View);
void PopupSelectImageInvoke(int Current, float x, float y);
int PopupSelectImageResult();
vec4 ButtonColorMul(const void *pId);
void DoQuadPoint(CQuad *pQuad, int QuadIndex, int v);
void DoMapEditor(CUIRect View, CUIRect Toolbar);
void DoToolbar(CUIRect Toolbar);
void DoQuad(CQuad *pQuad, int Index);
float UiDoScrollbarV(const void *id, const CUIRect *pRect, float Current);
vec4 GetButtonColor(const void *id, int Checked);
static void ReplaceImage(const char *pFilename, void *pUser);
static void AddImage(const char *pFilename, void *pUser);
void RenderImages(CUIRect Toolbox, CUIRect Toolbar, CUIRect View);
void RenderLayers(CUIRect Toolbox, CUIRect Toolbar, CUIRect View);
void RenderModebar(CUIRect View);
void RenderStatusbar(CUIRect View);
void RenderEnvelopeEditor(CUIRect View);
void RenderMenubar(CUIRect Menubar);
void RenderFileDialog();
void AddFileDialogEntry(const char *pName, CUIRect *pView);
2010-05-29 07:25:38 +00:00
};
// make sure to inline this function
inline class IGraphics *CLayer::Graphics() { return m_pEditor->Graphics(); }
inline class ITextRender *CLayer::TextRender() { return m_pEditor->TextRender(); }
#endif