2010-11-20 10:37:14 +00:00
|
|
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
|
|
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
2010-05-29 07:25:38 +00:00
|
|
|
#ifndef ENGINE_INPUT_H
|
|
|
|
#define ENGINE_INPUT_H
|
|
|
|
|
|
|
|
#include "kernel.h"
|
|
|
|
|
2015-08-24 20:46:28 +00:00
|
|
|
extern const char g_aaKeyStrings[512][20];
|
2010-05-29 07:25:38 +00:00
|
|
|
|
|
|
|
class IInput : public IInterface
|
|
|
|
{
|
|
|
|
MACRO_INTERFACE("input", 0)
|
|
|
|
public:
|
|
|
|
class CEvent
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
int m_Flags;
|
|
|
|
int m_Unicode;
|
|
|
|
int m_Key;
|
|
|
|
};
|
|
|
|
|
|
|
|
protected:
|
|
|
|
enum
|
|
|
|
{
|
|
|
|
INPUT_BUFFER_SIZE=32
|
|
|
|
};
|
|
|
|
|
|
|
|
// quick access to events
|
|
|
|
int m_NumEvents;
|
|
|
|
IInput::CEvent m_aInputEvents[INPUT_BUFFER_SIZE];
|
|
|
|
|
|
|
|
//quick access to input
|
|
|
|
struct
|
|
|
|
{
|
|
|
|
unsigned char m_Presses;
|
|
|
|
unsigned char m_Releases;
|
|
|
|
} m_aInputCount[2][1024];
|
|
|
|
|
|
|
|
unsigned char m_aInputState[2][1024];
|
|
|
|
int m_InputCurrent;
|
2012-05-02 11:53:28 +00:00
|
|
|
bool m_InputDispatched;
|
2010-05-29 07:25:38 +00:00
|
|
|
|
|
|
|
int KeyWasPressed(int Key) { return m_aInputState[m_InputCurrent^1][Key]; }
|
|
|
|
|
2011-04-13 18:37:12 +00:00
|
|
|
public:
|
2010-05-29 07:25:38 +00:00
|
|
|
enum
|
|
|
|
{
|
|
|
|
FLAG_PRESS=1,
|
|
|
|
FLAG_RELEASE=2,
|
|
|
|
FLAG_REPEAT=4
|
|
|
|
};
|
|
|
|
|
|
|
|
// events
|
|
|
|
int NumEvents() const { return m_NumEvents; }
|
2015-07-09 00:08:14 +00:00
|
|
|
void ClearEvents()
|
|
|
|
{
|
2012-05-02 11:53:28 +00:00
|
|
|
m_NumEvents = 0;
|
|
|
|
m_InputDispatched = true;
|
|
|
|
}
|
2010-05-29 07:25:38 +00:00
|
|
|
CEvent GetEvent(int Index) const
|
2011-04-13 18:37:12 +00:00
|
|
|
{
|
2010-05-29 07:25:38 +00:00
|
|
|
if(Index < 0 || Index >= m_NumEvents)
|
|
|
|
{
|
|
|
|
IInput::CEvent e = {0,0};
|
|
|
|
return e;
|
|
|
|
}
|
|
|
|
return m_aInputEvents[Index];
|
|
|
|
}
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
// keys
|
|
|
|
int KeyPressed(int Key) { return m_aInputState[m_InputCurrent][Key]; }
|
|
|
|
int KeyReleases(int Key) { return m_aInputCount[m_InputCurrent][Key].m_Releases; }
|
|
|
|
int KeyPresses(int Key) { return m_aInputCount[m_InputCurrent][Key].m_Presses; }
|
|
|
|
int KeyDown(int Key) { return KeyPressed(Key)&&!KeyWasPressed(Key); }
|
|
|
|
const char *KeyName(int Key) { return (Key >= 0 && Key < 512) ? g_aaKeyStrings[Key] : g_aaKeyStrings[0]; }
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
//
|
|
|
|
virtual void MouseModeRelative() = 0;
|
|
|
|
virtual void MouseModeAbsolute() = 0;
|
|
|
|
virtual int MouseDoubleClick() = 0;
|
2015-08-25 12:24:46 +00:00
|
|
|
virtual const char* GetClipboardText() = 0;
|
|
|
|
virtual void SetClipboardText(const char *Text) = 0;
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2010-10-13 10:47:42 +00:00
|
|
|
virtual void MouseRelative(float *x, float *y) = 0;
|
2010-05-29 07:25:38 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class IEngineInput : public IInput
|
|
|
|
{
|
|
|
|
MACRO_INTERFACE("engineinput", 0)
|
|
|
|
public:
|
|
|
|
virtual void Init() = 0;
|
2010-12-11 21:04:50 +00:00
|
|
|
virtual int Update() = 0;
|
2014-06-16 11:29:18 +00:00
|
|
|
virtual int VideoRestartNeeded() = 0;
|
2010-05-29 07:25:38 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
extern IEngineInput *CreateEngineInput();
|
|
|
|
|
|
|
|
#endif
|